Player Matchup

Cabrakan
Cabrakan
Diamond III
Guunnar_
Cabrakan
Diamond III
Level 160
God Stats
7W - 2L
1,773 SR
Queue Stats
50W - 21L
2,237 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Krizcto
Ah Muzen Cab
Diamond III
Level 160
God Stats
14W - 0L
1,971 SR
Queue Stats
86W - 31L
2,237 MMR
Party 1
Sobek
Sobek
Diamond III
ledwin114
Sobek
Diamond III
Level 160
God Stats
14W - 2L
2,070 SR
Queue Stats
99W - 36L
2,237 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,938 SR
2,237 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,645 SR
2,058 MMR
Chaac
Chaac
Diamond V
Demon Dylan10Th
Chaac
Diamond V
Level 142
God Stats
33W - 35L
1,709 SR
Queue Stats
248W - 248L
2,076 MMR
Solo
Agni
Agni
Platinum IV
WARMACHINE669
Agni
Platinum IV
Level 149
God Stats
3W - 2L
1,725 SR
Queue Stats
42W - 46L
1,972 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
venom1426
Sun Wukong
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 137L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Guunnar_
Cabrakan
16
5 / 0 / 9
12,216
764
10,477
20,781
32,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Krizcto
Ah Muzen Cab
17
6 / 1 / 10
12,247
765
19,703
13,938
10,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
ledwin114
Sobek
16
5 / 1 / 11
11,241
703
13,779
21,317
28,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SolAtlasScyllaGebGilgamesh

VS

Bans
BastetZeusCerberusThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
8,511
532
10,502
15,349
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 1
10,139
634
15,737
13,179
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
venom1426
Sun Wukong
14
0 / 2 / 1
10,196
637
9,645
21,771
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cabrakan
Guunnar_
Cabrakan
5
0
9
9.5
W
Ah Muzen Cab
Krizcto
Ah Muzen Cab
6
1
10
11
L
1
9
1
0.17
W
Sobek
ledwin114
Sobek
5
1
11
10.5
L
Sun Wukong
venom1426
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
35,884
56,036
Taken
50,299
71,441
Mitigated
31,160
23,101
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,502
495
1,172
4,748
15,349
7,775
0
5,793
8,930
0
23,160
W
Cabrakan
Guunnar_
Cabrakan
10,477
949
1,025
7,151
20,781
32,557
231
6,785
12,820
31,540
0
W
Ah Muzen Cab
Krizcto
Ah Muzen Cab
19,703
7,551
0
5,631
13,938
10,092
2,820
3,252
10,175
0
91,022
L
15,737
720
0
464
13,179
4,123
0
7,810
5,058
40,801
0
W
Sobek
ledwin114
Sobek
13,779
957
706
8,588
21,317
28,792
290
5,585
14,919
27,097
0
L
Sun Wukong
venom1426
Sun Wukong
9,645
1,325
450
4,810
21,771
19,262
0
9,091
11,756
0
40,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
28,846
198
Minions Killed
174
9
Camps Cleared
3
886,412
Distance Traveled
865,841
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,511
532
42
3
0
282,261
0
W
Cabrakan
12,216
764
30
2
4
271,491
2
W
Ah Muzen Cab
12,247
765
145
9
2
293,019
0
L
Agni
10,139
634
59
4
2
263,176
5
W
Sobek
11,241
703
23
1
3
321,902
0
L
Sun Wukong
10,196
637
73
5
1
320,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role