Player Matchup

Bellona
Bellona
Gapingthroat
Bellona
Level 156
God Stats
2W - 1L
1,826 SR
Queue Stats
58W - 58L
1,616 Elo+
Party 2
Hercules
Hercules
SwerveMeDdy
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 36L
1,669 Elo+
Party 2
Chronos
Chronos
djcross92
Chronos
Level 121
God Stats
5W - 7L
1,312 SR
Queue Stats
309W - 339L
1,476 Elo+
Party 2
Team Averages
Level 100
1,546 SR
1,587 Elo+

VS

Team Averages
Level 87
1,456 SR
1,342 Elo+
Charybdis
Charybdis
Carrocosa
Charybdis
Level 147
God Stats
3W - 2L
1,217 SR
Queue Stats
203W - 351L
1,359 Elo+
Party 1
Chang'e
Chang'e
FantasmaFX
Chang'e
Level 108
God Stats
4W - 8L
1,564 SR
Queue Stats
97W - 157L
1,307 Elo+
Party 1
Atlas
Atlas
th_sabino
Atlas
Level 5
God Stats
3W - 3L
1,588 SR
Queue Stats
4W - 6L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gapingthroat
Bellona
15
3 / 2 / 8
10,510
701
7,835
17,626
18,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
SwerveMeDdy
Hercules
15
9 / 1 / 4
11,558
771
16,516
20,300
17,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
djcross92
Chronos
15
1 / 2 / 12
10,214
681
15,291
10,742
5,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carrocosa
Charybdis
12
0 / 6 / 2
8,226
548
12,633
12,850
5,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
FantasmaFX
Chang'e
12
1 / 5 / 2
8,590
573
11,913
14,102
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
th_sabino
Atlas
13
4 / 2 / 0
9,589
639
7,270
18,168
22,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
5
5
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Carrocosa
Charybdis
0
6
2
0.17
L
Chang'e
FantasmaFX
Chang'e
1
5
2
0.4
W
Bellona
Gapingthroat
Bellona
3
2
8
3.5
W
Hercules
SwerveMeDdy
Hercules
9
1
4
11
W
Chronos
djcross92
Chronos
1
2
12
3.5
L
Atlas
th_sabino
Atlas
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
31,816
48,668
Taken
45,120
41,744
Mitigated
32,788
13,784
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Carrocosa
Charybdis
12,633
6,438
459
1,613
12,850
5,039
0
3,405
9,445
0
31,638
L
Chang'e
FantasmaFX
Chang'e
11,913
985
4,699
4,966
14,102
5,627
0
4,406
9,696
32,225
0
W
Bellona
Gapingthroat
Bellona
7,835
1,732
735
1,408
17,626
18,776
734
5,691
11,935
4
31,948
W
Hercules
SwerveMeDdy
Hercules
16,516
8,282
1,210
8,557
20,300
17,243
4
7,670
12,630
0
40,160
W
Chronos
djcross92
Chronos
15,291
4,434
0
1,874
10,742
5,725
953
6,206
4,536
42,863
0
L
Atlas
th_sabino
Atlas
7,270
3,924
0
415
18,168
22,122
0
7,793
10,375
13,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
26,405
140
Minions Killed
92
8
Camps Cleared
3
833,244
Distance Traveled
714,388
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,226
548
50
3
3
234,127
0
L
Chang'e
8,590
573
39
3
0
240,420
1
W
Bellona
10,510
701
42
3
4
291,237
0
W
Hercules
11,558
771
44
3
2
263,144
5
W
Chronos
10,214
681
54
4
2
278,863
1
L
Atlas
9,589
639
3
0
0
239,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role