Player Matchup

Janus
Janus
 
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AfroGai
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,721 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ballin3424
Kumbhakarna
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 147L
1,492 Elo+
Party 1
Achilles
Achilles
RJA316
Achilles
Level 136
God Stats
1W - 3L
1,371 SR
Queue Stats
235W - 253L
1,467 Elo+
Solo
Nu Wa
Nu Wa
theBeard1325
Nu Wa
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 128L
1,492 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,534 Elo+

VS

Team Averages
Level 99
1,375 SR
1,501 Elo+
Hou Yi
Hou Yi
CestLaMoon
Hou Yi
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 88L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Chilempu
Erlang Shen
Level 26
God Stats
0W - 2L
1,249 SR
Queue Stats
5W - 11L
1,476 Elo+
Party 2
Osiris
Osiris
Guffey
Osiris
Level 59
God Stats
4W - 6L
1,500 SR
Queue Stats
392W - 374L
1,551 Elo+
Solo
Tyr
Tyr
J_Skittles21
Tyr
Level 155
God Stats
3W - 3L
1,285 SR
Queue Stats
253W - 242L
1,462 Elo+
Solo
Bastet
Bastet
Tribufall
Bastet
Level 107
God Stats
6W - 4L
1,342 SR
Queue Stats
215W - 193L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 2 / 18
10,671
762
11,193
5,629
2,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
AfroGai
Sun Wukong
16
5 / 5 / 21
10,547
753
15,292
19,847
21,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Ballin3424
Kumbhakarna
19
3 / 1 / 24
11,037
788
8,471
18,988
30,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
RJA316
Achilles
17
8 / 4 / 17
11,064
790
14,229
20,597
31,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 2 / 16
12,672
905
21,772
12,540
7,999
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CestLaMoon
Hou Yi
16
1 / 7 / 4
8,929
638
11,725
12,487
4,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Chilempu
Erlang Shen
15
0 / 5 / 6
8,181
584
4,665
13,781
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Guffey
Osiris
16
4 / 7 / 6
9,344
667
10,908
17,376
17,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 10 / 4
8,784
627
8,569
18,861
18,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Tribufall
Bastet
17
6 / 5 / 6
10,029
716
19,628
15,264
6,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
39
34
Kills
13
14
Deaths
34
96
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
18
7
W
Sun Wukong
AfroGai
Sun Wukong
5
5
21
3.1
W
Kumbhakarna
Ballin3424
Kumbhakarna
3
1
24
15
L
Hou Yi
CestLaMoon
Hou Yi
1
7
4
0.43
L
Erlang Shen
Chilempu
Erlang Shen
0
5
6
0.6
L
Osiris
Guffey
Osiris
4
7
6
1
L
2
10
4
0.4
W
Achilles
RJA316
Achilles
8
4
17
4.13
L
Bastet
Tribufall
Bastet
6
5
6
1.8
W
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,957
Damage
55,495
77,601
Taken
77,769
94,069
Mitigated
56,308
21,228
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,193
1,238
1,474
719
5,629
2,006
1,349
0
5,629
19,469
0
W
Sun Wukong
AfroGai
Sun Wukong
15,292
2,907
1,295
4,469
19,847
21,849
704
0
19,847
1,499
24,514
W
Kumbhakarna
Ballin3424
Kumbhakarna
8,471
703
1,562
4,822
18,988
30,335
705
0
18,988
18,212
0
L
Hou Yi
CestLaMoon
Hou Yi
11,725
2,935
483
821
12,487
4,471
0
6,410
6,077
0
36,225
L
Erlang Shen
Chilempu
Erlang Shen
4,665
1,134
354
2,477
13,781
9,558
0
8,950
4,831
0
13,464
L
Osiris
Guffey
Osiris
10,908
3,475
676
1,353
17,376
17,415
0
9,826
7,550
0
22,918
L
8,569
701
770
3,169
18,861
18,851
0
10,132
8,729
0
25,233
W
Achilles
RJA316
Achilles
14,229
4,262
1,165
2,992
20,597
31,880
214
0
20,597
0
22,317
L
Bastet
Tribufall
Bastet
19,628
3,612
2,090
4,129
15,264
6,013
0
6,851
8,413
0
32,380
W
21,772
7,236
796
1,934
12,540
7,999
1,760
0
12,540
53,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,991
Gold Earned
45,267
142
Minions Killed
140
0
Camps Cleared
0
1,258,336
Distance Traveled
1,160,055
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,671
762
17
1
0
243,184
1
W
Sun Wukong
10,547
753
24
2
0
257,399
0
W
Kumbhakarna
11,037
788
29
2
0
242,641
1
L
Hou Yi
8,929
638
46
3
0
201,464
2
L
Erlang Shen
8,181
584
20
1
0
252,195
0
L
Osiris
9,344
667
26
2
0
213,518
0
L
Tyr
8,784
627
25
2
0
220,170
1
W
Achilles
11,064
790
25
2
0
269,475
0
L
Bastet
10,029
716
23
2
0
272,708
3
W
Nu Wa
12,672
905
47
3
0
245,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role