Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
KingoftheSimps
Olorun
Level 49
God Stats
5W - 1L
1,531 SR
Queue Stats
44W - 13L
1,617 Elo+
Party 2
Ganesha
Ganesha
Metafiz
Ganesha
Level 160
God Stats
4W - 0L
1,604 SR
Queue Stats
423W - 258L
1,692 Elo+
Party 2
Chaac
Chaac
MonikaPlays
Chaac
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,322 Elo+
Solo
Eset
Eset
PartTime
Eset
Level 148
God Stats
15W - 4L
1,903 SR
Queue Stats
625W - 364L
1,633 Elo+
Party 2
Team Averages
Level 104
1,607 SR
1,553 Elo+

VS

Team Averages
Level 82
1,517 SR
1,570 Elo+
Atlas
Atlas
Garde007
Atlas
Level 116
God Stats
6W - 2L
1,935 SR
Queue Stats
11W - 13L
1,571 Elo+
Party 1
Hou Yi
Hou Yi
KeelboFraggins
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Janus
Janus
Pflucker2001
Janus
Level 61
God Stats
1W - 1L
1,153 SR
Queue Stats
37W - 53L
1,532 Elo+
Party 1
King Arthur
King Arthur
Warmonium
King Arthur
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 23L
1,747 Elo+
Party 1
Nemesis
Nemesis
choco142001
Nemesis
Level 79
God Stats
5W - 8L
1,499 SR
Queue Stats
234W - 243L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 0 / 7
6,944
694
7,295
5,644
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 1
6,688
669
5,057
4,445
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Metafiz
Ganesha
9
0 / 1 / 6
5,961
596
1,240
5,548
1,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 2 / 1
5,826
583
2,832
6,496
3,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
12
6 / 0 / 2
7,332
733
6,535
3,964
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Garde007
Atlas
6
0 / 3 / 1
4,091
409
2,631
8,741
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,837
484
2,856
4,975
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,732
473
2,252
5,834
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Warmonium
King Arthur
10
1 / 3 / 1
5,678
568
4,320
8,382
4,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
choco142001
Nemesis
9
2 / 4 / 0
5,441
544
2,179
7,072
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
7
7.5
L
Atlas
Garde007
Atlas
0
3
1
0.17
L
0
1
1
0.5
W
3
0
1
3.5
W
Ganesha
Metafiz
Ganesha
0
1
6
3
W
4
2
1
2.25
W
Eset
6
0
2
7
L
0
6
0
0
L
King Arthur
Warmonium
King Arthur
1
3
1
0.5
L
Nemesis
choco142001
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
14,238
26,097
Taken
35,004
9,840
Mitigated
10,921
9,467
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,295
2,809
0
380
5,644
1,886
0
600
5,020
0
37,986
L
Atlas
Garde007
Atlas
2,631
753
161
1,346
8,741
2,927
0
3,820
4,740
11,744
0
L
2,856
1,634
0
1,518
4,975
1,192
0
1,796
3,079
0
22,288
W
5,057
2,173
0
1,973
4,445
1,649
542
761
3,563
37,005
7,957
W
Ganesha
Metafiz
Ganesha
1,240
91
1,340
1,636
5,548
1,715
0
1,388
4,039
12,213
0
W
2,832
529
0
2,848
6,496
3,295
868
353
6,120
0
15,879
W
Eset
6,535
818
214
1,076
3,964
1,295
0
1,492
2,472
49,597
0
L
2,252
296
0
625
5,834
976
0
3,092
2,742
24,301
0
L
King Arthur
Warmonium
King Arthur
4,320
286
0
1,181
8,382
4,188
0
836
7,173
0
29,944
L
Nemesis
choco142001
Nemesis
2,179
593
0
671
7,072
1,638
0
2,678
4,098
0
30,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
24,779
306
Minions Killed
232
0
Camps Cleared
0
1,012,556
Distance Traveled
1,015,936
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,944
694
74
7
0
247,754
1
L
Atlas
4,091
409
20
2
0
217,047
3
L
Hou Yi
4,837
484
47
5
0
196,860
0
W
Olorun
6,688
669
89
9
0
189,031
0
W
Ganesha
5,961
596
12
1
0
184,989
3
W
Chaac
5,826
583
29
3
0
178,580
2
W
Eset
7,332
733
102
10
0
212,202
3
L
Janus
4,732
473
41
4
0
183,229
3
L
King Arthur
5,678
568
63
6
0
210,744
2
L
Nemesis
5,441
544
61
6
0
208,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role