Player Matchup

Rama
Rama
DudeBroWo
Rama
Level 94
God Stats
5W - 3L
1,801 SR
Queue Stats
93W - 59L
1,609 Elo+
Party 2
Thor
Thor
MattyQRaps
Thor
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,849 Elo+
Party 3
Gilgamesh
Gilgamesh
PaladinAdrian
Gilgamesh
Level 92
God Stats
3W - 1L
1,720 SR
Queue Stats
63W - 27L
1,712 Elo+
Party 2
Xing Tian
Xing Tian
Thiccalyptus
Xing Tian
Level 16
God Stats
25W - 9L
1,749 SR
Queue Stats
79W - 50L
1,648 Elo+
Party 2
Zeus
Zeus
fudge4512
Zeus
Level 107
God Stats
2W - 1L
1,951 SR
Queue Stats
27W - 26L
1,614 Elo+
Party 3
Team Averages
Level 70
1,744 SR
1,686 Elo+

VS

Team Averages
Level 86
1,384 SR
1,531 Elo+
Cerberus
Cerberus
IWillBMYou
Cerberus
Level 119
God Stats
1W - 2L
1,506 SR
Queue Stats
86W - 54L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
Pineapplezz
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WorstThingEver
Ah Muzen Cab
Level 38
God Stats
1W - 9L
1,143 SR
Queue Stats
24W - 46L
1,380 Elo+
Solo
Hades
Hades
jewish911
Hades
Level 65
God Stats
3W - 4L
1,269 SR
Queue Stats
34W - 24L
1,656 Elo+
Party 1
Atlas
Atlas
Ävultis
Atlas
Level 88
God Stats
1W - 2L
1,503 SR
Queue Stats
20W - 19L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 2 / 14
10,961
1,096
20,258
15,595
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 14
11,014
1,101
9,234
9,622
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
PaladinAdrian
Gilgamesh
17
6 / 0 / 12
12,052
1,205
11,072
12,113
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Thiccalyptus
Xing Tian
17
0 / 0 / 20
11,632
1,163
8,038
14,187
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
18
13 / 1 / 8
13,480
1,348
36,530
10,957
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

283

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IWillBMYou
Cerberus
17
0 / 4 / 5
10,652
1,065
11,652
21,527
22,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Pineapplezz
Amaterasu
16
4 / 5 / 2
11,072
1,107
12,393
22,259
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
WorstThingEver
Ah Muzen Cab
16
0 / 7 / 2
9,874
987
6,917
10,230
3,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
jewish911
Hades
16
1 / 5 / 2
10,543
1,054
14,050
20,169
23,312
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Ävultis
Atlas
16
1 / 3 / 2
10,280
1,028
13,736
15,879
13,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
24
Kills
6
6
Deaths
24
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
2
2
14
4.5
L
Cerberus
IWillBMYou
Cerberus
0
4
5
0.63
W
3
3
14
3.33
W
Gilgamesh
PaladinAdrian
Gilgamesh
6
0
12
12
L
Amaterasu
Pineapplezz
Amaterasu
4
5
2
1
W
Xing Tian
Thiccalyptus
Xing Tian
0
0
20
10
L
Ah Muzen Cab
WorstThingEver
Ah Muzen Cab
0
7
2
0.14
W
Zeus
13
1
8
17
L
Hades
jewish911
Hades
1
5
2
0.4
L
Atlas
Ävultis
Atlas
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,132
Damage
58,748
62,474
Taken
90,064
37,937
Mitigated
79,308
12,054
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
20,258
16,226
0
4,118
15,595
5,460
0
9,326
5,758
0
45,154
L
Cerberus
IWillBMYou
Cerberus
11,652
584
0
2,344
21,527
22,535
0
9,407
11,966
30,404
0
W
9,234
1,868
0
633
9,622
5,096
0
5,391
3,940
0
14,642
W
Gilgamesh
PaladinAdrian
Gilgamesh
11,072
2,884
0
2,843
12,113
8,943
0
8,750
3,044
0
20,505
L
Amaterasu
Pineapplezz
Amaterasu
12,393
4,425
0
4,473
22,259
16,884
0
11,813
10,283
2,205
24,031
W
Xing Tian
Thiccalyptus
Xing Tian
8,038
1,007
0
1,144
14,187
14,814
0
7,562
6,387
13,627
0
L
Ah Muzen Cab
WorstThingEver
Ah Muzen Cab
6,917
2,365
0
841
10,230
3,322
0
4,732
5,434
0
28,280
W
Zeus
36,530
4,495
240
3,076
10,957
3,624
0
8,416
2,498
61,724
0
L
Hades
jewish911
Hades
14,050
1,170
264
1,312
20,169
23,312
0
9,783
10,105
24,814
0
L
Atlas
Ävultis
Atlas
13,736
3,926
688
373
15,879
13,255
0
8,833
6,963
33,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,139
Gold Earned
52,421
194
Minions Killed
198
4
Camps Cleared
9
991,727
Distance Traveled
963,933
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,961
1,096
68
7
0
167,975
0
L
Cerberus
10,652
1,065
59
6
3
197,030
0
W
Thor
11,014
1,101
11
1
2
176,650
1
W
Gilgamesh
12,052
1,205
37
4
0
219,463
0
L
Amaterasu
11,072
1,107
30
3
2
218,922
0
W
Xing Tian
11,632
1,163
4
0
0
232,295
0
L
Ah Muzen Cab
9,874
987
42
4
3
170,689
0
W
Zeus
13,480
1,348
74
7
2
195,344
0
L
Hades
10,543
1,054
28
3
1
185,711
1
L
Atlas
10,280
1,028
39
4
0
191,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role