Player Matchup

Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
ArcEquinox
Poseidon
Silver II
Level 90
God Stats
2W - 1L
1,510 SR
Queue Stats
15W - 22L
1,191 MMR
Solo
Chaac
Chaac
Silver I
CakePowa
Chaac
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,225 MMR
Solo
Amaterasu
Amaterasu
Gold V
Kâmui
Amaterasu
Gold V
Level 126
God Stats
36W - 24L
1,643 SR
Queue Stats
225W - 231L
1,486 MMR
Solo
Izanami
Izanami
Silver II
Seifendor
Izanami
Silver II
Level 141
God Stats
1W - 1L
1,318 SR
Queue Stats
47W - 58L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,494 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,652 SR
1,257 MMR
King Arthur
King Arthur
Silver I
ElderSpaceMonky
King Arthur
Silver I
Level 97
God Stats
36W - 41L
1,555 SR
Queue Stats
146W - 160L
1,106 MMR
Solo
Tiamat
Tiamat
Gold III
Frèn
Tiamat
Gold III
Level 147
God Stats
2W - 1L
1,617 SR
Queue Stats
22W - 20L
1,495 MMR
Solo
Ravana
Ravana
Gold V
Lanimenn
Ravana
Gold V
Level 156
God Stats
0W - 2L
1,732 SR
Queue Stats
134W - 140L
1,305 MMR
Party 1
Athena
Athena
Silver I
LiI j11
Athena
Silver I
Level 126
God Stats
60W - 48L
1,522 SR
Queue Stats
311W - 336L
1,121 MMR
Solo
Sol
Sol
Silver I
Vygotsky
Sol
Silver I
Level 154
God Stats
7W - 6L
1,834 SR
Queue Stats
65W - 65L
1,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 3 / 8
9,023
501
4,424
11,701
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ArcEquinox
Poseidon
15
7 / 0 / 6
9,786
544
8,423
5,169
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
CakePowa
Chaac
14
4 / 1 / 13
9,163
509
7,551
17,784
21,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Kâmui
Amaterasu
16
6 / 0 / 8
11,152
620
15,580
19,043
16,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Seifendor
Izanami
15
4 / 3 / 5
9,914
551
7,887
10,875
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesZeusThothMulan

VS

Bans
AtlasGebYemojaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElderSpaceMonky
King Arthur
13
0 / 7 / 1
7,691
427
5,679
15,069
6,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Frèn
Tiamat
14
0 / 3 / 2
8,441
469
4,691
7,945
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Lanimenn
Ravana
13
2 / 4 / 1
7,857
437
5,637
13,441
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
LiI j11
Athena
11
1 / 3 / 1
7,247
403
4,285
12,370
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 1
9,375
521
12,565
11,846
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
22
Kills
6
7
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
3
8
1.67
W
Poseidon
ArcEquinox
Poseidon
7
0
6
10
W
Chaac
CakePowa
Chaac
4
1
13
10.5
L
King Arthur
ElderSpaceMonky
King Arthur
0
7
1
0.07
L
Tiamat
Frèn
Tiamat
0
3
2
0.33
W
Amaterasu
Kâmui
Amaterasu
6
0
8
10
L
Ravana
Lanimenn
Ravana
2
4
1
0.63
L
Athena
LiI j11
Athena
1
3
1
0.5
W
Izanami
Seifendor
Izanami
4
3
5
2.17
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
32,857
64,572
Taken
60,671
48,319
Mitigated
29,332
40,046
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,424
1,268
0
9,107
11,701
4,598
0
4,285
7,144
0
50,093
W
Poseidon
ArcEquinox
Poseidon
8,423
742
0
1,184
5,169
1,544
1,511
2,055
2,926
60,304
0
W
Chaac
CakePowa
Chaac
7,551
1,197
659
10,710
17,784
21,966
207
3,934
13,530
0
31,247
L
King Arthur
ElderSpaceMonky
King Arthur
5,679
509
0
1,080
15,069
6,685
0
2,152
12,776
0
44,888
L
Tiamat
Frèn
Tiamat
4,691
582
0
1,843
7,945
3,280
0
1,569
6,376
58,751
0
W
Amaterasu
Kâmui
Amaterasu
15,580
6,949
0
12,784
19,043
16,812
2,907
6,371
12,591
0
72,461
L
Ravana
Lanimenn
Ravana
5,637
1,039
0
4,997
13,441
5,116
0
2,382
10,888
0
48,871
L
Athena
LiI j11
Athena
4,285
693
300
2,296
12,370
10,047
0
1,920
9,987
14,213
5,438
W
Izanami
Seifendor
Izanami
7,887
5,876
0
5,602
10,875
3,399
2,244
4,659
6,168
0
66,839
L
12,565
5,956
0
4,592
11,846
4,204
1,065
400
11,360
67,178
9,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
40,611
454
Minions Killed
456
0
Camps Cleared
0
1,858,840
Distance Traveled
1,726,736
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,023
501
85
5
0
364,703
4
W
Poseidon
9,786
544
105
6
0
398,793
5
W
Chaac
9,163
509
33
2
0
374,547
3
L
King Arthur
7,691
427
83
5
0
325,761
4
L
Tiamat
8,441
469
134
7
0
337,074
6
W
Amaterasu
11,152
620
130
7
0
389,330
6
L
Ravana
7,857
437
80
4
0
376,746
7
L
Athena
7,247
403
30
2
0
364,087
9
W
Izanami
9,914
551
101
6
0
331,467
10
L
Sol
9,375
521
129
7
0
323,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role