Player Matchup

Atlas
Atlas
FEARKRATOs3000
Atlas
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 94L
1,713 Elo+
Party 1
Odin
Odin
ThirdSkink99
Odin
Level 107
God Stats
1W - 2L
1,668 SR
Queue Stats
64W - 88L
1,545 Elo+
Party 1
Apollo
Apollo
V0id Astro
Apollo
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 1
Ra
Ra
mAnGo5645
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Medusa
Medusa
xArcenel
Medusa
Level 121
God Stats
0W - 1L
1,834 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 1
Team Averages
Level 72
1,555 SR
1,535 Elo+

VS

Team Averages
Level 86
1,750 SR
1,566 Elo+
Janus
Janus
CHICKEN_LOVER237
Janus
Level 25
God Stats
4W - 1L
1,445 SR
Queue Stats
11W - 6L
1,332 Elo+
Party 2
Atlas
Atlas
MonstersINC2000
Atlas
Level 84
God Stats
4W - 0L
1,813 SR
Queue Stats
25W - 24L
1,601 Elo+
Party 2
Ymir
Ymir
Squished_Squash
Ymir
Level 140
God Stats
3W - 3L
1,634 SR
Queue Stats
185W - 184L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
Twigan_
Ne Zha
Level 119
God Stats
11W - 4L
1,964 SR
Queue Stats
150W - 147L
1,578 Elo+
Party 2
Neith
Neith
kermit-_-sucide
Neith
Level 63
God Stats
9W - 8L
1,894 SR
Queue Stats
21W - 22L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,666
697
5,233
12,470
8,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 7 / 2
8,073
734
5,436
15,507
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
V0id Astro
Apollo
12
0 / 7 / 4
7,079
644
6,744
11,057
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
0 / 9 / 0
6,764
615
75
8,758
2,891
Medusa
xArcenel
Medusa
16
2 / 2 / 1
8,495
772
10,145
8,519
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
8,594
781
7,489
3,768
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 10
9,052
823
7,882
9,167
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 1 / 6
9,484
862
9,219
11,122
7,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Twigan_
Ne Zha
16
7 / 1 / 9
9,468
861
12,256
7,547
3,521
14
6 / 3 / 10
8,583
780
10,068
7,813
2,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
5
Kills
27
28
Deaths
5
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
1
3
3
0.83
W
4
0
10
9
W
7
1
6
10
L
2
7
2
0.43
W
Ne Zha
Twigan_
Ne Zha
7
1
9
11.5
L
Apollo
V0id Astro
Apollo
0
7
4
0.29
W
6
3
10
3.67
L
0
9
0
0
L
Medusa
xArcenel
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
46,914
56,311
Taken
39,417
25,528
Mitigated
26,190
7,007
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,489
416
329
817
3,768
1,566
635
292
3,344
16,825
838
L
5,233
2,404
974
723
12,470
8,582
0
5,364
7,106
13,323
0
W
7,882
2,790
826
2,424
9,167
11,216
19
1,091
8,008
23,827
0
W
9,219
1,673
164
1,101
11,122
7,019
0
1,721
9,237
32,658
0
L
5,436
885
192
1,038
15,507
7,709
0
7,447
8,060
0
9,173
W
Ne Zha
Twigan_
Ne Zha
12,256
2,594
0
1,357
7,547
3,521
968
1,217
6,180
0
42,968
L
Apollo
V0id Astro
Apollo
6,744
4,336
0
2,023
11,057
3,367
0
5,391
5,666
0
11,753
W
10,068
4,447
343
888
7,813
2,868
1,428
987
6,794
0
20,907
L
75
54
34
13
8,758
2,891
122
2,505
6,253
8,237
0
L
Medusa
xArcenel
Medusa
10,145
2,648
256
1,754
8,519
2,979
0
3,797
4,722
0
43,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
45,181
133
Minions Killed
210
0
Camps Cleared
0
989,178
Distance Traveled
1,071,455
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,594
781
39
4
0
207,163
0
L
Atlas
7,666
697
4
0
0
202,831
0
W
Atlas
9,052
823
34
3
0
221,451
1
W
Ymir
9,484
862
62
6
0
219,672
2
L
Odin
8,073
734
15
1
0
208,159
0
W
Ne Zha
9,468
861
59
5
0
233,096
2
L
Apollo
7,079
644
14
1
0
189,548
3
W
Neith
8,583
780
16
1
0
190,073
2
L
Ra
6,764
615
20
2
0
161,198
0
L
Medusa
8,495
772
80
7
0
227,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role