Player Matchup

Geb
Geb
Bronze III
Ceballos DRG
Geb
Bronze III
Level 47
God Stats
1W - 5L
1,547 SR
Queue Stats
13W - 26L
1,240 MMR
Solo
Medusa
Medusa
Silver V
J3NOVAxSTAR
Medusa
Silver V
Level 108
God Stats
3W - 2L
1,228 SR
Queue Stats
159W - 172L
1,253 MMR
Party 1
Janus
Janus
Silver V
Kmad91
Janus
Silver V
Level 106
God Stats
2W - 10L
1,649 SR
Queue Stats
159W - 171L
1,253 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,474 SR
1,248 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,330 SR
1,272 MMR
Neith
Neith
Bronze IV
Der Gott5000
Neith
Bronze IV
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,272 MMR
Party 2
Aphrodite
Aphrodite
Bronze IV
Der Teufel2338
Aphrodite
Bronze IV
Level 123
God Stats
1W - 2L
1,244 SR
Queue Stats
10W - 15L
1,272 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze IV
GrubbyRabbit
Gilgamesh
Bronze IV
Level 92
God Stats
1W - 3L
1,244 SR
Queue Stats
2W - 7L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
10,827
677
6,361
22,890
26,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Medusa
15
6 / 5 / 3
11,304
707
17,221
14,756
6,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Kmad91
Janus
15
2 / 3 / 6
10,545
659
15,637
8,804
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusAthenaChaacScyllaMulan

VS

Bans
VulcanSylvanusNikeApolloAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
12,540
784
17,614
11,346
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Der Teufel2338
Aphrodite
16
1 / 5 / 10
10,810
676
9,154
17,682
16,056
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GrubbyRabbit
Gilgamesh
16
3 / 4 / 10
11,211
701
11,787
21,095
13,615
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
13
13
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
9
1
4
11
W
Aphrodite
Der Teufel2338
Aphrodite
1
5
10
1.2
W
Gilgamesh
GrubbyRabbit
Gilgamesh
3
4
10
2
L
Medusa
6
5
3
1.5
L
Janus
Kmad91
Janus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
38,555
46,450
Taken
50,123
37,058
Mitigated
32,970
6,485
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,361
1,038
263
4,876
22,890
26,750
272
4,454
18,436
15,390
0
W
17,614
7,744
0
3,316
11,346
3,299
1,816
5,503
5,645
0
49,653
W
Aphrodite
Der Teufel2338
Aphrodite
9,154
1,184
5,874
10,198
17,682
16,056
617
6,720
10,657
41,087
0
W
Gilgamesh
GrubbyRabbit
Gilgamesh
11,787
2,235
959
4,147
21,095
13,615
1,005
9,304
11,416
0
37,374
L
Medusa
17,221
7,628
0
1,036
14,756
6,932
551
3,391
11,365
0
52,114
L
Janus
Kmad91
Janus
15,637
331
0
310
8,804
3,376
389
1,584
7,220
55,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
34,561
190
Minions Killed
168
9
Camps Cleared
6
828,474
Distance Traveled
905,749
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,827
677
12
1
2
298,570
4
W
Neith
12,540
784
60
4
1
293,952
2
W
Aphrodite
10,810
676
69
4
3
290,584
1
W
Gilgamesh
11,211
701
39
2
2
321,213
1
L
Medusa
11,304
707
81
5
3
261,493
3
L
Janus
10,545
659
97
6
4
268,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role