Player Matchup

Chaac
Chaac
Bronze III
Bidinq
Chaac
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,362 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
Drippin Finesse
Erlang Shen
Silver II
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 193L
1,414 MMR
Solo
Artemis
Artemis
Bronze III
Ovechkin_Qc_
Artemis
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,454 MMR
Party 2
Nemesis
Nemesis
Silver II
ProphetWorm
Nemesis
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 89L
1,410 MMR
Party 1
Merlin
Merlin
Silver II
WolfofAstrea
Merlin
Silver II
Level 110
God Stats
6W - 9L
1,444 SR
Queue Stats
48W - 54L
1,410 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,489 SR
1,410 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 143
1,451 SR
1,410 MMR
Geb
Geb
Bronze III
Born_Sinner_739
Geb
Bronze III
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 18L
1,461 MMR
Party 3
Bellona
Bellona
Bronze III
IMusto
Bellona
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,369 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold III
Lucid-HSOM
Ah Muzen Cab
Gold III
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 148L
1,402 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Mad Muck
Morgan Le Fay
Bronze III
Level 158
God Stats
1W - 3L
1,261 SR
Queue Stats
25W - 28L
1,409 MMR
Solo
Mercury
Mercury
Silver III
StaysBlazed420
Mercury
Silver III
Level 132
God Stats
1W - 0L
1,496 SR
Queue Stats
15W - 27L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bidinq
Chaac
19
4 / 6 / 5
12,992
464
13,988
28,940
38,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
Drippin Finesse
Erlang Shen
20
10 / 5 / 5
15,921
569
16,617
30,822
17,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Ovechkin_Qc_
Artemis
19
1 / 7 / 7
12,174
435
12,753
21,005
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
ProphetWorm
Nemesis
20
7 / 5 / 5
13,928
497
22,831
29,575
34,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
4 / 8 / 9
13,761
491
19,521
23,580
10,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetAtlasFenrirKukulkanTiamat

VS

Bans
MulanGilgameshZeusArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 14
15,602
557
9,757
24,246
35,939
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
IMusto
Bellona
20
4 / 7 / 8
15,731
562
23,851
30,271
38,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Lucid-HSOM
Ah Muzen Cab
20
12 / 2 / 7
17,072
610
24,683
18,410
8,163
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Mad Muck
Morgan Le Fay
20
5 / 7 / 8
15,914
568
17,140
23,632
8,699
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 9 / 7
16,093
575
13,722
27,016
10,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
26
Kills
31
31
Deaths
26
31
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bidinq
Chaac
4
6
5
1.08
W
2
1
14
9
L
Erlang Shen
Drippin Finesse
Erlang Shen
10
5
5
2.5
W
Bellona
IMusto
Bellona
4
7
8
1.14
W
Ah Muzen Cab
Lucid-HSOM
Ah Muzen Cab
12
2
7
7.75
W
Morgan Le Fay
Mad Muck
Morgan Le Fay
5
7
8
1.29
L
Artemis
Ovechkin_Qc_
Artemis
1
7
7
0.64
L
Nemesis
ProphetWorm
Nemesis
7
5
5
1.9
W
8
9
7
1.28
L
Merlin
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,710
Damage
89,153
133,922
Taken
123,575
108,284
Mitigated
102,305
43,620
Healing
38,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bidinq
Chaac
13,988
2,606
609
7,886
28,940
38,644
0
5,709
23,109
11,237
47,917
W
9,757
354
3,909
6,052
24,246
35,939
185
5,600
18,448
36,353
4,129
L
Erlang Shen
Drippin Finesse
Erlang Shen
16,617
7,269
0
14,707
30,822
17,868
3,048
8,580
22,005
0
142,055
W
Bellona
IMusto
Bellona
23,851
10,432
185
5,636
30,271
38,547
1,219
9,160
19,891
0
95,259
W
Ah Muzen Cab
Lucid-HSOM
Ah Muzen Cab
24,683
13,014
0
10,341
18,410
8,163
12,367
3,731
14,629
0
150,191
W
Morgan Le Fay
Mad Muck
Morgan Le Fay
17,140
1,357
366
4,731
23,632
8,699
128
5,693
17,856
88,049
0
L
Artemis
Ovechkin_Qc_
Artemis
12,753
6,012
0
6,884
21,005
7,390
125
6,009
14,912
0
93,765
L
Nemesis
ProphetWorm
Nemesis
22,831
3,798
131
6,532
29,575
34,182
445
3,311
26,166
18,377
67,612
W
13,722
8,062
0
7,150
27,016
10,957
1,459
6,223
20,171
0
110,408
L
Merlin
19,521
223
0
6,871
23,580
10,200
681
7,636
15,540
109,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,776
Gold Earned
80,412
724
Minions Killed
683
0
Camps Cleared
0
2,533,350
Distance Traveled
2,636,916
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,992
464
96
3
0
489,605
4
W
Geb
15,602
557
35
1
0
564,011
8
L
Erlang Shen
15,921
569
197
7
0
536,094
0
W
Bellona
15,731
562
164
6
0
532,073
4
W
Ah Muzen Cab
17,072
610
191
7
0
483,053
2
W
Morgan Le Fay
15,914
568
151
5
0
459,192
3
L
Artemis
12,174
435
127
5
0
474,428
7
L
Nemesis
13,928
497
147
5
0
558,417
2
W
Mercury
16,093
575
142
5
0
598,587
2
L
Merlin
13,761
491
157
6
0
474,806
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role