Player Matchup

Thanatos
Thanatos
Clapwithnohands
Thanatos
Level 120
God Stats
11W - 7L
1,500 SR
Queue Stats
79W - 89L
1,550 Elo+
Party 1
Neith
Neith
I3etUWont
Neith
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 47L
1,291 Elo+
Solo
Ravana
Ravana
NotSheifu
Ravana
Level 49
God Stats
2W - 0L
1,737 SR
Queue Stats
12W - 18L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReasonablePlay2
Tsukuyomi
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 62L
1,588 Elo+
Party 1
Janus
Janus
TheNameQue-Barbe
Janus
Level 125
God Stats
7W - 4L
1,172 SR
Queue Stats
61W - 48L
1,676 Elo+
Party 1
Team Averages
Level 83
1,482 SR
1,527 Elo+

VS

Team Averages
Level 28
1,554 SR
1,536 Elo+
Danzaburou
Danzaburou
Doby12345
Danzaburou
Level 19
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 7L
1,382 Elo+
Solo
Ymir
Ymir
FirenzeThe2nd
Ymir
Level 5
God Stats
3W - 2L
1,770 SR
Queue Stats
6W - 5L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
Janosime
Nu Wa
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 43L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
STRXWilly
Heimdallr
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,556 Elo+
Party 2
Nox
Nox
TheIranDeal
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 8 / 11
13,195
825
13,920
18,748
7,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
I3etUWont
Neith
16
0 / 5 / 15
10,884
680
8,033
10,765
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
NotSheifu
Ravana
20
6 / 6 / 13
12,726
795
10,945
15,093
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tsukuyomi
ReasonablePlay2
Tsukuyomi
20
15 / 6 / 9
14,916
932
32,415
21,304
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 17
13,328
833
22,993
15,130
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doby12345
Danzaburou
18
6 / 6 / 10
11,496
719
8,070
17,637
4,607
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 14
11,048
691
3,481
24,442
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Janosime
Nu Wa
18
3 / 13 / 12
11,405
713
16,357
19,166
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
STRXWilly
Heimdallr
20
6 / 6 / 11
12,710
794
16,543
19,546
6,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 6 / 12
13,316
832
11,490
14,439
4,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
88
39
Kills
29
29
Deaths
39
65
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
8
11
2.06
L
Danzaburou
Doby12345
Danzaburou
6
6
10
1.83
L
1
8
14
1
W
Neith
I3etUWont
Neith
0
5
15
1.5
L
Nu Wa
Janosime
Nu Wa
3
13
12
0.69
W
Ravana
NotSheifu
Ravana
6
6
13
2.08
W
Tsukuyomi
ReasonablePlay2
Tsukuyomi
15
6
9
3.25
L
Heimdallr
STRXWilly
Heimdallr
6
6
11
1.92
L
13
6
12
3.17
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,306
Damage
55,941
81,040
Taken
95,230
36,120
Mitigated
43,589
21,929
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,920
1,963
0
9,489
18,748
7,770
1,646
6,074
12,659
0
33,013
L
Danzaburou
Doby12345
Danzaburou
8,070
2,234
0
1,836
17,637
4,607
0
4,468
12,490
0
28,714
L
3,481
621
264
751
24,442
23,677
0
6,999
16,627
9,659
0
W
Neith
I3etUWont
Neith
8,033
2,946
0
1,640
10,765
3,783
1,377
5,792
4,973
0
25,004
L
Nu Wa
Janosime
Nu Wa
16,357
2,181
417
798
19,166
4,345
0
3,237
15,307
26,633
0
W
Ravana
NotSheifu
Ravana
10,945
2,474
0
4,051
15,093
8,618
232
7,164
7,929
0
39,213
W
Tsukuyomi
ReasonablePlay2
Tsukuyomi
32,415
11,002
0
3,213
21,304
10,598
1,259
7,011
14,293
0
70,081
L
Heimdallr
STRXWilly
Heimdallr
16,543
5,579
0
2,683
19,546
6,769
0
4,612
14,315
0
60,625
L
11,490
693
0
373
14,439
4,191
0
2,792
11,170
28,801
0
W
22,993
700
199
3,337
15,130
5,351
2,931
5,287
9,843
81,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,049
Gold Earned
59,975
333
Minions Killed
186
0
Camps Cleared
0
1,803,314
Distance Traveled
1,395,178
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,195
825
34
2
0
381,901
2
L
Danzaburou
11,496
719
36
2
0
270,297
0
L
Ymir
11,048
691
10
1
0
292,940
0
W
Neith
10,884
680
48
3
0
301,691
0
L
Nu Wa
11,405
713
22
1
0
250,212
4
W
Ravana
12,726
795
56
4
0
334,596
1
W
Tsukuyomi
14,916
932
79
5
0
456,823
1
L
Heimdallr
12,710
794
84
5
0
284,057
1
L
Nox
13,316
832
34
2
0
297,672
1
W
Janus
13,328
833
116
7
0
328,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role