Player Matchup

Izanami
Izanami
DuziForsaken
Izanami
Level 26
God Stats
9W - 4L
1,926 SR
Queue Stats
63W - 17L
1,888 Elo+
Solo
Cthulhu
Cthulhu
GetRektidiot
Cthulhu
Level 17
God Stats
1W - 1L
1,762 SR
Queue Stats
3W - 4L
1,289 Elo+
Party 3
Chernobog
Chernobog
SuperSaiyanZack
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,291 Elo+
Party 3
Sol
Sol
UnfadingGameplay
Sol
Level 25
God Stats
1W - 2L
1,506 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 3
Tiamat
Tiamat
spankmymeatplz
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 3
Team Averages
Level 24
1,639 SR
1,457 Elo+

VS

Team Averages
Level 58
1,597 SR
1,614 Elo+
Sol
Sol
FiftyFriskyBees
Sol
Level 21
God Stats
10W - 5L
1,565 SR
Queue Stats
37W - 38L
1,480 Elo+
Solo
Achilles
Achilles
HzHeatMortal
Achilles
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 47L
1,684 Elo+
Party 2
Athena
Athena
RarePara
Athena
Level 49
God Stats
9W - 5L
1,821 SR
Queue Stats
183W - 125L
1,633 Elo+
Party 1
Chaac
Chaac
SpectralGhost12
Chaac
Level 46
God Stats
1W - 1L
1,300 SR
Queue Stats
136W - 61L
1,607 Elo+
Party 1
Loki
Loki
otas100701
Loki
Level 28
God Stats
18W - 18L
1,799 SR
Queue Stats
146W - 125L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuziForsaken
Izanami
16
1 / 4 / 4
8,473
706
8,926
13,160
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
GetRektidiot
Cthulhu
13
0 / 5 / 5
7,419
618
9,691
17,023
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
SuperSaiyanZack
Chernobog
14
2 / 7 / 2
7,940
662
6,475
10,304
3,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 2
8,022
669
9,175
12,390
3,760
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 2
7,706
642
8,705
9,880
4,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
9,170
764
16,484
7,734
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
HzHeatMortal
Achilles
17
5 / 0 / 11
9,710
809
11,148
13,012
15,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
RarePara
Athena
14
0 / 3 / 14
8,211
684
5,819
15,938
11,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 0 / 4
9,372
781
14,511
12,565
13,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 4 / 7
9,148
762
7,538
7,454
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
7
Kills
25
25
Deaths
7
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
DuziForsaken
Izanami
1
4
4
0.75
W
5
0
8
9
L
Cthulhu
GetRektidiot
Cthulhu
0
5
5
0.5
W
Achilles
HzHeatMortal
Achilles
5
0
11
10.5
W
Athena
RarePara
Athena
0
3
14
2.33
W
8
0
4
10
L
Chernobog
SuperSaiyanZack
Chernobog
2
7
2
0.43
L
2
6
2
0.5
W
7
4
7
2.63
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,972
Damage
55,500
62,757
Taken
56,703
25,830
Mitigated
45,044
14,664
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DuziForsaken
Izanami
8,926
5,943
0
2,067
13,160
4,320
371
3,069
9,829
0
41,497
W
16,484
5,639
0
2,549
7,734
2,374
1,000
3,641
3,913
47,120
0
L
Cthulhu
GetRektidiot
Cthulhu
9,691
1,041
494
5,580
17,023
9,143
0
9,115
7,471
16,568
0
W
Achilles
HzHeatMortal
Achilles
11,148
2,131
0
2,299
13,012
15,211
34
6,512
6,319
162
33,426
W
Athena
RarePara
Athena
5,819
1,685
583
1,317
15,938
11,267
25
8,753
6,825
12,670
0
W
14,511
2,952
0
6,119
12,565
13,679
963
4,169
8,212
0
35,768
L
Chernobog
SuperSaiyanZack
Chernobog
6,475
3,988
0
492
10,304
3,830
0
2,811
7,245
0
15,994
L
9,175
2,616
275
2,866
12,390
3,760
0
4,212
7,867
24,072
0
W
7,538
1,781
0
0
7,454
2,513
0
3,494
3,863
0
19,544
L
8,705
858
790
2,100
9,880
4,777
17
2,469
7,197
16,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
45,611
170
Minions Killed
207
0
Camps Cleared
0
1,128,590
Distance Traveled
1,300,433
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,473
706
71
6
0
222,738
2
W
Sol
9,170
764
73
6
0
234,392
4
L
Cthulhu
7,419
618
20
2
0
249,936
0
W
Achilles
9,710
809
48
4
0
261,045
0
W
Athena
8,211
684
5
0
0
291,993
2
W
Chaac
9,372
781
50
4
0
260,560
0
L
Chernobog
7,940
662
20
2
0
212,544
0
L
Sol
8,022
669
44
4
0
218,374
0
W
Loki
9,148
762
31
3
0
252,443
0
L
Tiamat
7,706
642
15
1
0
224,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role