Player Matchup

Medusa
Medusa
ItsMyFirstTimeOK
Medusa
Level 26
God Stats
18W - 12L
1,672 SR
Queue Stats
64W - 37L
1,765 Elo+
Party 1
Sol
Sol
LANCENOPANTS69
Sol
Level 26
God Stats
26W - 16L
1,712 SR
Queue Stats
258W - 232L
1,765 Elo+
Party 1
Cthulhu
Cthulhu
SkarJoe
Cthulhu
Level 64
God Stats
17W - 8L
1,593 SR
Queue Stats
32W - 28L
1,564 Elo+
Party 3
Janus
Janus
jampii24
Janus
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 35L
1,370 Elo+
Party 3
Anhur
Anhur
uhYoyo
Anhur
Level 48
God Stats
18W - 9L
1,754 SR
Queue Stats
134W - 100L
1,599 Elo+
Party 3
Team Averages
Level 42
1,646 SR
1,612 Elo+

VS

Team Averages
Level 53
1,580 SR
1,584 Elo+
Danzaburou
Danzaburou
Aman55
Danzaburou
Level 23
God Stats
0W - 3L
1,525 SR
Queue Stats
13W - 13L
1,644 Elo+
Party 2
Cernunnos
Cernunnos
Blade_Chill
Cernunnos
Level 26
God Stats
8W - 8L
1,514 SR
Queue Stats
12W - 16L
1,449 Elo+
Party 2
Anubis
Anubis
Byedbeatstrainee
Anubis
Level 49
God Stats
6W - 1L
1,817 SR
Queue Stats
191W - 198L
1,661 Elo+
Solo
Da Ji
Da Ji
FireWolf42
Da Ji
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,631 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O_TOWN15
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,543 SR
Queue Stats
98W - 89L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
9,134
913
5,898
7,625
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 10
8,243
824
7,529
7,074
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SkarJoe
Cthulhu
15
4 / 0 / 14
8,031
803
6,135
9,197
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
jampii24
Janus
15
7 / 1 / 12
8,625
863
8,621
5,338
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
uhYoyo
Anhur
15
8 / 2 / 11
8,594
859
10,576
8,301
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aman55
Danzaburou
13
1 / 6 / 1
7,265
727
6,214
10,515
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Blade_Chill
Cernunnos
12
0 / 6 / 1
6,268
627
3,264
10,114
2,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 1
8,030
803
5,898
3,974
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
11
0 / 7 / 3
6,383
638
3,197
9,161
3,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
O_TOWN15
Morgan Le Fay
14
3 / 8 / 1
7,893
789
9,239
10,754
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
28
Kills
6
6
Deaths
28
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aman55
Danzaburou
1
6
1
0.25
L
Cernunnos
Blade_Chill
Cernunnos
0
6
1
0.08
L
2
1
1
2.5
L
Da Ji
0
7
3
0.21
W
4
2
4
3
W
5
1
10
10
L
Morgan Le Fay
O_TOWN15
Morgan Le Fay
3
8
1
0.44
W
Cthulhu
SkarJoe
Cthulhu
4
0
14
11
W
Janus
jampii24
Janus
7
1
12
13
W
Anhur
uhYoyo
Anhur
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,759
Damage
27,812
37,535
Taken
44,518
13,716
Mitigated
13,958
11,545
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aman55
Danzaburou
6,214
1,493
81
1,732
10,515
3,248
0
6,284
3,978
0
18,563
L
Cernunnos
Blade_Chill
Cernunnos
3,264
1,157
99
892
10,114
2,670
0
4,351
5,558
0
11,422
L
5,898
359
0
1,607
3,974
1,560
0
460
3,514
37,273
0
L
Da Ji
3,197
498
0
522
9,161
3,105
0
4,794
4,179
0
6,099
W
5,898
2,460
0
2,494
7,625
2,320
2,655
2,511
5,114
0
50,779
W
7,529
2,695
0
3,118
7,074
1,896
271
2,777
4,297
23,795
0
L
Morgan Le Fay
O_TOWN15
Morgan Le Fay
9,239
758
395
768
10,754
3,375
0
5,337
5,004
16,693
0
W
Cthulhu
SkarJoe
Cthulhu
6,135
390
586
3,285
9,197
6,152
185
3,846
5,351
15,761
0
W
Janus
jampii24
Janus
8,621
509
0
718
5,338
1,390
58
2,803
2,535
23,108
0
W
Anhur
uhYoyo
Anhur
10,576
5,113
0
1,344
8,301
1,958
712
3,200
5,101
0
22,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
35,839
231
Minions Killed
157
0
Camps Cleared
0
1,030,119
Distance Traveled
841,020
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,265
727
27
3
0
169,973
2
L
Cernunnos
6,268
627
22
2
0
155,710
1
L
Anubis
8,030
803
86
9
0
183,618
0
L
Da Ji
6,383
638
8
1
0
156,624
1
W
Medusa
9,134
913
95
10
0
192,941
4
W
Sol
8,243
824
38
4
0
195,212
1
L
Morgan Le Fay
7,893
789
14
1
0
175,095
1
W
Cthulhu
8,031
803
27
3
0
235,007
0
W
Janus
8,625
863
48
5
0
207,630
2
W
Anhur
8,594
859
23
2
0
199,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role