Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AnimalKid01
Ao Kuang
Level 108
God Stats
2W - 1L
1,415 SR
Queue Stats
4W - 8L
1,246 Elo+
Party 1
Xbalanque
Xbalanque
MasterofReapers
Xbalanque
Level 61
God Stats
1W - 0L
1,483 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 96
1,466 SR
1,415 Elo+

VS

Team Averages
Level 101
1,659 SR
1,565 Elo+
Bastet
Bastet
DGAFprincess666
Bastet
Level 107
God Stats
100W - 118L
1,533 SR
Queue Stats
318W - 369L
1,524 Elo+
Solo
Poseidon
Poseidon
SergioRD
Poseidon
Level 128
God Stats
6W - 3L
1,588 SR
Queue Stats
72W - 66L
1,405 Elo+
Solo
Hercules
Hercules
thefunkypac
Hercules
Level 68
God Stats
2W - 4L
1,855 SR
Queue Stats
14W - 27L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 5
8,071
673
7,661
12,464
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
AnimalKid01
Ao Kuang
13
6 / 2 / 2
8,991
749
12,787
11,188
10,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
MasterofReapers
Xbalanque
13
1 / 2 / 5
7,831
653
5,942
5,371
1,842
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,690
641
6,924
10,131
3,653
Poseidon
SergioRD
Poseidon
13
3 / 4 / 4
8,484
707
7,440
8,986
3,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
thefunkypac
Hercules
13
5 / 0 / 2
9,361
780
7,225
12,681
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
8
Kills
8
8
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
4
5
0.88
W
Ao Kuang
AnimalKid01
Ao Kuang
6
2
2
3.5
L
0
4
5
0.63
W
Xbalanque
MasterofReapers
Xbalanque
1
2
5
1.75
L
Poseidon
SergioRD
Poseidon
3
4
4
1.25
L
Hercules
thefunkypac
Hercules
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
21,589
29,023
Taken
31,798
22,177
Mitigated
23,207
4,345
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,661
2,108
0
1,253
12,464
9,973
428
2,175
10,289
0
23,503
W
Ao Kuang
AnimalKid01
Ao Kuang
12,787
3,914
0
3,092
11,188
10,362
849
4,429
6,759
22,647
3,921
L
6,924
792
0
1,516
10,131
3,653
0
3,357
6,545
0
20,484
W
Xbalanque
MasterofReapers
Xbalanque
5,942
3,832
0
0
5,371
1,842
531
1,192
4,179
0
25,093
L
Poseidon
SergioRD
Poseidon
7,440
1,122
84
1,696
8,986
3,339
438
5,698
3,167
35,890
0
L
Hercules
thefunkypac
Hercules
7,225
2,548
136
4,470
12,681
16,215
0
3,179
9,190
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
25,535
126
Minions Killed
132
5
Camps Cleared
7
629,992
Distance Traveled
653,485
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,071
673
50
4
0
210,019
1
W
Ao Kuang
8,991
749
24
2
5
224,798
2
L
Bastet
7,690
641
24
2
4
232,953
4
W
Xbalanque
7,831
653
52
4
0
195,175
0
L
Poseidon
8,484
707
73
6
1
209,136
4
L
Hercules
9,361
780
35
3
2
211,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role