Player Matchup

Bacchus
Bacchus
DiabolicCreed84
Bacchus
Level 96
God Stats
14W - 18L
1,653 SR
Queue Stats
806W - 763L
1,448 Elo+
Solo
Medusa
Medusa
GeckoQc
Medusa
Level 62
God Stats
2W - 2L
1,626 SR
Queue Stats
26W - 20L
1,590 Elo+
Solo
Sol
Sol
Hector546
Sol
Level 126
God Stats
2W - 5L
1,742 SR
Queue Stats
202W - 225L
1,513 Elo+
Solo
Zeus
Zeus
Jcosta9
Zeus
Level 87
God Stats
4W - 12L
1,328 SR
Queue Stats
447W - 440L
1,413 Elo+
Party 2
Susano
Susano
superbmeatloaf
Susano
Level 54
God Stats
1W - 11L
1,500 SR
Queue Stats
135W - 139L
1,380 Elo+
Party 2
Team Averages
Level 85
1,570 SR
1,469 Elo+

VS

Team Averages
Level 94
1,522 SR
1,330 Elo+
Heimdallr
Heimdallr
Auzific
Heimdallr
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 35L
1,256 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kenshi117-
Tsukuyomi
Level 122
God Stats
7W - 4L
1,744 SR
Queue Stats
78W - 93L
1,253 Elo+
Party 1
Bellona
Bellona
LDS Conch
Bellona
Level 99
God Stats
9W - 9L
1,383 SR
Queue Stats
48W - 56L
1,448 Elo+
Solo
Ganesha
Ganesha
RelloGramz
Ganesha
Level 82
God Stats
2W - 0L
1,710 SR
Queue Stats
16W - 27L
1,339 Elo+
Party 1
Zeus
Zeus
xXBatman_KnowzXx
Zeus
Level 105
God Stats
4W - 3L
1,274 SR
Queue Stats
118W - 136L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
8,535
449
8,326
14,407
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
GeckoQc
Medusa
13
3 / 5 / 1
8,207
432
11,444
10,048
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 0
9,539
502
6,585
16,054
6,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Jcosta9
Zeus
15
3 / 6 / 2
9,334
491
15,555
12,528
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 7 / 3
10,068
530
7,503
15,831
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Auzific
Heimdallr
15
4 / 2 / 6
9,197
484
6,127
14,588
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Kenshi117-
Tsukuyomi
15
9 / 3 / 4
9,833
518
9,792
13,577
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LDS Conch
Bellona
18
11 / 2 / 5
11,160
587
16,178
12,979
10,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
RelloGramz
Ganesha
14
1 / 5 / 12
9,453
498
6,572
16,220
13,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 2 / 6
9,981
525
9,711
12,342
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
14
Kills
28
28
Deaths
14
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Auzific
Heimdallr
4
2
6
3.5
L
1
3
7
1.5
L
Medusa
GeckoQc
Medusa
3
5
1
0.7
L
3
7
0
0.43
L
Zeus
Jcosta9
Zeus
3
6
2
0.67
W
Tsukuyomi
Kenshi117-
Tsukuyomi
9
3
4
3.67
W
Bellona
LDS Conch
Bellona
11
2
5
6.75
W
Ganesha
RelloGramz
Ganesha
1
5
12
1.4
L
4
7
3
0.79
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,413
Damage
48,380
68,868
Taken
69,706
34,574
Mitigated
38,649
17,488
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Auzific
Heimdallr
6,127
1,743
0
4,808
14,588
5,562
213
5,784
8,804
0
47,536
L
8,326
646
178
2,778
14,407
15,459
0
3,110
11,150
28,681
0
L
Medusa
GeckoQc
Medusa
11,444
5,717
254
371
10,048
3,134
0
937
9,099
0
52,815
L
6,585
2,371
79
6,497
16,054
6,313
3,849
1,531
14,468
57,870
0
L
Zeus
Jcosta9
Zeus
15,555
2,637
160
1,837
12,528
4,244
826
6,855
5,399
64,787
0
W
Tsukuyomi
Kenshi117-
Tsukuyomi
9,792
2,504
0
4,004
13,577
4,889
398
3,720
9,473
0
50,507
W
Bellona
LDS Conch
Bellona
16,178
5,307
0
1,594
12,979
10,589
2,390
6,317
6,662
0
68,769
W
Ganesha
RelloGramz
Ganesha
6,572
523
2,911
3,075
16,220
13,000
0
6,573
9,647
24,714
6,235
L
7,503
1,619
0
5,334
15,831
5,424
0
2,064
13,684
0
56,682
W
9,711
1,755
0
4,577
12,342
4,609
696
8,072
4,270
62,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
49,624
427
Minions Killed
449
0
Camps Cleared
0
1,735,681
Distance Traveled
1,820,111
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,197
484
82
4
0
358,516
7
L
Bacchus
8,535
449
39
2
0
405,789
2
L
Medusa
8,207
432
74
4
0
316,495
5
L
Sol
9,539
502
112
6
0
328,986
7
L
Zeus
9,334
491
122
6
0
312,749
3
W
Tsukuyomi
9,833
518
85
4
0
392,521
7
W
Bellona
11,160
587
128
7
0
375,200
7
W
Ganesha
9,453
498
23
1
0
351,895
8
L
Susano
10,068
530
80
4
0
371,662
6
W
Zeus
9,981
525
131
7
0
341,979
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role