Player Matchup

Vulcan
Vulcan
Gold II
Freak_Senpai
Vulcan
Gold II
Level 127
God Stats
12W - 14L
1,739 SR
Queue Stats
158W - 193L
1,661 MMR
Party 1
Khepri
Khepri
Gold II
GramerPolease
Khepri
Gold II
Level 127
God Stats
57W - 53L
1,709 SR
Queue Stats
178W - 216L
1,661 MMR
Party 1
Danzaburou
Danzaburou
Silver I
PIKAPEPINO
Danzaburou
Silver I
Level 123
God Stats
20W - 22L
1,630 SR
Queue Stats
33W - 39L
1,407 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,693 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,468 SR
1,499 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
Que_Dawg808
Vamana
Gold IV
Level 146
God Stats
23W - 21L
1,404 SR
Queue Stats
742W - 857L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 3 / 1
9,434
590
16,363
8,404
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
9,054
566
3,913
11,829
17,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PIKAPEPINO
Danzaburou
12
0 / 6 / 1
8,960
560
11,129
13,866
5,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BastetGilgameshChaacGebFenrir

VS

Bans
AresMulanAchillesOdinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 0 / 4
11,418
714
17,448
12,949
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
 
Atlas
15
1 / 1 / 9
11,187
699
4,561
17,479
19,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
17
4 / 0 / 5
10,854
678
8,653
11,743
8,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
4
8
W
Atlas
 
Atlas
1
1
9
5.5
L
Vulcan
0
3
1
0.17
L
1
2
0
0.5
L
Danzaburou
PIKAPEPINO
Danzaburou
0
6
1
0.08
W
Vamana
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
30,662
34,099
Taken
42,171
26,717
Mitigated
33,097
4,925
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,448
1,440
3,213
6,277
12,949
5,180
675
8,519
4,430
60,880
0
W
Atlas
 
Atlas
4,561
1,019
57
3,182
17,479
19,907
302
8,073
9,406
20,013
0
L
Vulcan
16,363
11,450
0
1,200
8,404
3,462
0
5,130
3,274
50,644
0
L
3,913
165
161
1,661
11,829
17,732
0
7,014
4,815
13,224
0
L
Danzaburou
PIKAPEPINO
Danzaburou
11,129
4,056
0
1,903
13,866
5,523
0
9,957
3,909
0
33,395
W
Vamana
8,653
3,377
549
5,003
11,743
8,010
1,252
4,100
7,643
0
42,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
33,459
158
Minions Killed
193
4
Camps Cleared
8
868,042
Distance Traveled
957,074
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,418
714
114
7
3
317,251
4
W
Atlas
11,187
699
7
0
1
302,815
1
L
Vulcan
9,434
590
78
5
3
305,582
4
L
Khepri
9,054
566
15
1
0
287,591
2
L
Danzaburou
8,960
560
65
4
1
274,869
2
W
Vamana
10,854
678
72
5
4
337,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role