Player Matchup

Cthulhu
Cthulhu
Col Chicken
Cthulhu
Level 138
God Stats
11W - 10L
1,703 SR
Queue Stats
531W - 535L
1,479 Elo+
Party 1
Nike
Nike
DinoLord01
Nike
Level 125
God Stats
1W - 0L
1,295 SR
Queue Stats
152W - 136L
1,532 Elo+
Party 1
Chaac
Chaac
TrappyOnMars
Chaac
Level 104
God Stats
7W - 7L
1,803 SR
Queue Stats
127W - 141L
1,398 Elo+
Solo
Jing Wei
Jing Wei
apple230tree4
Jing Wei
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
329W - 323L
1,656 Elo+
Party 3
Zhong Kui
Zhong Kui
good_4141
Zhong Kui
Level 115
God Stats
9W - 9L
1,500 SR
Queue Stats
153W - 152L
1,505 Elo+
Party 3
Team Averages
Level 121
1,560 SR
1,514 Elo+

VS

Team Averages
Level 114
1,457 SR
1,475 Elo+
Zhong Kui
Zhong Kui
DirtyMcFilthy12
Zhong Kui
Level 85
God Stats
13W - 11L
1,322 SR
Queue Stats
22W - 16L
1,450 Elo+
Party 2
Ymir
Ymir
Fleet_Admiral786
Ymir
Level 130
God Stats
15W - 18L
1,702 SR
Queue Stats
411W - 383L
1,586 Elo+
Solo
Khepri
Khepri
UnsnarledCandy
Khepri
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 220L
1,540 Elo+
Party 2
Izanami
Izanami
XxLegendHasItxX
Izanami
Level 125
God Stats
9W - 12L
1,136 SR
Queue Stats
102W - 91L
1,447 Elo+
Party 2
Bastet
Bastet
wright6432
Bastet
Level 86
God Stats
0W - 1L
1,626 SR
Queue Stats
4W - 6L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Col Chicken
Cthulhu
20
0 / 3 / 4
13,305
493
21,877
31,082
32,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 7 / 2
13,574
503
25,482
28,339
11,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 0 / 5
12,348
457
9,868
21,088
26,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
apple230tree4
Jing Wei
20
2 / 1 / 1
13,603
504
5,674
10,565
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
good_4141
Zhong Kui
20
3 / 2 / 3
14,297
530
16,104
15,637
13,069
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DirtyMcFilthy12
Zhong Kui
19
1 / 2 / 3
12,468
462
12,724
22,970
16,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 2 / 0
15,154
561
28,024
31,933
16,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 1 / 3
11,927
442
7,845
17,335
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
0 / 2 / 1
12,152
450
8,917
13,091
5,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
wright6432
Bastet
17
5 / 5 / 0
11,318
419
8,935
20,398
7,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
13
13
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Col Chicken
Cthulhu
0
3
4
0.67
W
5
7
2
0.86
L
Zhong Kui
DirtyMcFilthy12
Zhong Kui
1
2
3
1.25
L
6
2
0
3
W
1
0
5
3.5
L
1
1
3
2.5
L
0
2
1
0.25
W
Jing Wei
apple230tree4
Jing Wei
2
1
1
2.5
W
Zhong Kui
good_4141
Zhong Kui
3
2
3
2.25
L
Bastet
wright6432
Bastet
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,005
Damage
66,445
106,711
Taken
105,727
87,601
Mitigated
67,442
54,286
Healing
44,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Col Chicken
Cthulhu
21,877
1,826
295
12,934
31,082
32,639
335
22,722
8,360
92,135
0
W
25,482
10,723
0
11,271
28,339
11,042
130
8,996
19,240
0
122,469
L
Zhong Kui
DirtyMcFilthy12
Zhong Kui
12,724
977
166
10,554
22,970
16,042
2,369
10,518
12,260
90,597
0
L
28,024
7,340
0
18,488
31,933
16,658
0
15,238
15,272
130,247
0
W
9,868
1,291
1,113
13,757
21,088
26,200
302
5,963
14,966
0
55,040
L
7,845
468
0
3,289
17,335
22,130
0
5,086
11,758
51,914
7,069
L
8,917
6,003
348
4,786
13,091
5,601
1,336
73
13,018
0
113,844
W
Jing Wei
apple230tree4
Jing Wei
5,674
3,340
0
5,688
10,565
4,651
2,205
2,281
8,010
0
109,403
W
Zhong Kui
good_4141
Zhong Kui
16,104
4,806
0
9,228
15,637
13,069
3,749
7,954
7,535
85,775
14,537
L
Bastet
wright6432
Bastet
8,935
2,322
295
6,618
20,398
7,011
0
3,397
16,942
0
58,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,127
Gold Earned
63,019
757
Minions Killed
753
0
Camps Cleared
0
2,527,544
Distance Traveled
2,388,761
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,305
493
163
6
0
454,925
3
W
Nike
13,574
503
146
5
0
539,380
1
L
Zhong Kui
12,468
462
166
6
0
481,369
3
L
Ymir
15,154
561
220
8
0
444,562
5
W
Chaac
12,348
457
72
3
0
550,694
15
L
Khepri
11,927
442
69
3
0
502,504
9
L
Izanami
12,152
450
209
8
0
483,513
8
W
Jing Wei
13,603
504
200
7
0
512,789
8
W
Zhong Kui
14,297
530
176
7
0
469,756
1
L
Bastet
11,318
419
89
3
0
476,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role