Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DACH0Z3N0609
Janus
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 150L
1,301 Elo+
Solo
Tiamat
Tiamat
PapaPaczki
Tiamat
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 85L
1,505 Elo+
Party 2
Khepri
Khepri
TacoDeSuadero2
Khepri
Level 44
God Stats
2W - 1L
1,731 SR
Queue Stats
179W - 199L
1,382 Elo+
Solo
Chiron
Chiron
p_shimmy
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,538 Elo+
Party 2
Team Averages
Level 91
1,546 SR
1,445 Elo+

VS

Team Averages
Level 118
1,492 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blue1421
Chaac
Level 145
God Stats
3W - 0L
1,695 SR
Queue Stats
18W - 17L
1,483 Elo+
Party 1
Apollo
Apollo
Hellrazer83
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
Spzadakis
Bellona
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,501 Elo+
Party 1
Skadi
Skadi
TheFatMonk20
Skadi
Level 118
God Stats
1W - 1L
1,267 SR
Queue Stats
15W - 17L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 5 / 11
7,294
663
7,070
19,601
21,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 4 / 7
8,612
783
12,000
10,910
3,948
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
PapaPaczki
Tiamat
15
2 / 4 / 12
8,336
758
6,540
11,858
6,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 13
8,141
740
6,302
14,408
16,944
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
p_shimmy
Chiron
15
8 / 4 / 7
9,010
819
12,614
12,061
4,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 2 / 9
10,167
924
15,431
8,031
4,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Blue1421
Chaac
18
7 / 2 / 13
10,049
914
20,361
16,370
13,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
3 / 4 / 4
8,712
792
5,365
7,701
3,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Spzadakis
Bellona
14
1 / 5 / 14
9,089
826
9,785
14,119
15,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
2 / 3 / 15
9,124
829
10,407
9,121
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
77
16
Kills
22
22
Deaths
16
50
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
11
1.1
W
Anubis
 
Anubis
9
2
9
6.75
W
Chaac
Blue1421
Chaac
7
2
13
6.75
L
5
4
7
2.13
W
Apollo
3
4
4
1.25
L
Tiamat
PapaPaczki
Tiamat
2
4
12
2
W
Bellona
Spzadakis
Bellona
1
5
14
1.6
L
1
5
13
1.5
W
2
3
15
3.17
L
Chiron
p_shimmy
Chiron
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,526
Damage
61,349
68,838
Taken
55,342
53,870
Mitigated
40,565
17,538
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,070
661
951
4,099
19,601
21,717
82
5,471
14,130
13,782
0
W
Anubis
 
Anubis
15,431
677
0
2,295
8,031
4,431
1,197
4,730
3,301
34,682
0
W
Chaac
Blue1421
Chaac
20,361
2,853
1,322
9,253
16,370
13,270
567
10,578
5,792
2,351
34,251
L
12,000
952
231
1,142
10,910
3,948
0
1,137
9,773
25,822
0
W
Apollo
5,365
3,800
0
940
7,701
3,219
1,518
4,849
2,852
0
12,483
L
Tiamat
PapaPaczki
Tiamat
6,540
1,153
1,153
2,733
11,858
6,270
204
3,394
8,464
13,014
0
W
Bellona
Spzadakis
Bellona
9,785
1,096
2,496
2,598
14,119
15,838
0
5,759
8,360
0
13,545
L
6,302
451
1,066
1,774
14,408
16,944
35
5,074
9,334
10,601
0
W
10,407
6,280
1,022
2,273
9,121
3,807
2,624
5,996
3,125
0
23,204
L
Chiron
p_shimmy
Chiron
12,614
3,761
1,624
2,765
12,061
4,991
0
1,755
10,306
0
23,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
47,141
92
Minions Killed
123
0
Camps Cleared
0
958,169
Distance Traveled
972,449
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,294
663
8
1
0
188,201
0
W
Anubis
10,167
924
47
4
0
193,423
0
W
Chaac
10,049
914
22
2
0
237,551
1
L
Janus
8,612
783
25
2
0
212,814
0
W
Apollo
8,712
792
20
2
0
152,079
0
L
Tiamat
8,336
758
23
2
0
190,200
0
W
Bellona
9,089
826
10
1
0
218,088
0
L
Khepri
8,141
740
12
1
0
186,655
0
W
Skadi
9,124
829
24
2
0
171,308
1
L
Chiron
9,010
819
24
2
0
180,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role