Player Matchup

Anubis
Anubis
Bronoc
Anubis
Level 75
God Stats
10W - 8L
1,646 SR
Queue Stats
72W - 65L
1,541 Elo+
Party 1
Bastet
Bastet
FrostyPumpkinz
Bastet
Level 145
God Stats
35W - 17L
1,924 SR
Queue Stats
461W - 446L
1,578 Elo+
Party 1
Charybdis
Charybdis
IXJok3rXI
Charybdis
Level 98
God Stats
2W - 1L
1,521 SR
Queue Stats
140W - 143L
1,620 Elo+
Party 3
Ymir
Ymir
Tilfdir
Ymir
Level 98
God Stats
16W - 14L
1,577 SR
Queue Stats
514W - 494L
1,618 Elo+
Party 1
Kali
Kali
frankopa
Kali
Level 127
God Stats
1W - 0L
1,712 SR
Queue Stats
264W - 228L
1,563 Elo+
Party 3
Team Averages
Level 109
1,676 SR
1,584 Elo+

VS

Team Averages
Level 119
1,850 SR
1,755 Elo+
Nu Wa
Nu Wa
ArepadeCasabeV2
Nu Wa
Level 86
God Stats
1W - 4L
1,878 SR
Queue Stats
110W - 106L
1,639 Elo+
Party 2
Neith
Neith
ElMasPapi
Neith
Level 153
God Stats
8W - 11L
2,025 SR
Queue Stats
33W - 39L
1,837 Elo+
Party 2
Sun Wukong
Sun Wukong
FefeSantander
Sun Wukong
Level 109
God Stats
2W - 1L
1,686 SR
Queue Stats
10W - 4L
1,897 Elo+
Party 2
Bacchus
Bacchus
Isonsha
Bacchus
Level 129
God Stats
7W - 5L
1,945 SR
Queue Stats
98W - 90L
1,758 Elo+
Solo
Thanatos
Thanatos
ThomasVzla
Thanatos
Level 120
God Stats
3W - 7L
1,713 SR
Queue Stats
68W - 60L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bronoc
Anubis
18
1 / 9 / 12
13,801
493
9,075
19,180
8,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
15 / 1 / 8
18,525
662
34,509
30,117
27,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
IXJok3rXI
Charybdis
20
6 / 0 / 2
16,761
599
16,156
22,090
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Tilfdir
Ymir
18
6 / 4 / 14
15,237
544
9,254
27,453
39,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
20
7 / 6 / 9
17,306
618
17,384
25,688
14,811
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 10
11,468
410
21,070
19,443
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
ElMasPapi
Neith
20
10 / 2 / 4
14,087
503
22,281
17,950
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FefeSantander
Sun Wukong
20
2 / 8 / 2
13,150
470
10,391
24,973
25,121
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Isonsha
Bacchus
13
0 / 10 / 10
10,232
365
7,573
32,005
43,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
ThomasVzla
Thanatos
19
6 / 6 / 9
12,644
452
7,210
23,694
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
35
Kills
20
20
Deaths
35
45
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
9
10
0.78
W
Anubis
Bronoc
Anubis
1
9
12
0.78
L
Neith
ElMasPapi
Neith
10
2
4
6
L
Sun Wukong
FefeSantander
Sun Wukong
2
8
2
0.38
W
15
1
8
19
W
Charybdis
IXJok3rXI
Charybdis
6
0
2
7
L
Bacchus
Isonsha
Bacchus
0
10
10
0.5
L
Thanatos
ThomasVzla
Thanatos
6
6
9
1.75
W
Ymir
Tilfdir
Ymir
6
4
14
3.25
W
Kali
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,378
Damage
68,525
124,528
Taken
118,065
99,679
Mitigated
93,249
58,061
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,070
3,378
254
3,021
19,443
7,112
640
5,149
14,294
84,455
0
W
Anubis
Bronoc
Anubis
9,075
616
0
6,581
19,180
8,096
2,456
6,803
12,377
68,530
0
L
Neith
ElMasPapi
Neith
22,281
8,640
0
4,970
17,950
8,491
104
2,941
15,009
0
121,611
L
Sun Wukong
FefeSantander
Sun Wukong
10,391
2,346
0
4,224
24,973
25,121
0
2,520
22,453
0
91,598
W
34,509
9,664
0
18,763
30,117
27,600
3,755
7,247
22,870
0
150,846
W
Charybdis
IXJok3rXI
Charybdis
16,156
9,618
0
14,545
22,090
9,217
11,006
5,763
16,327
0
153,154
L
Bacchus
Isonsha
Bacchus
7,573
902
414
2,849
32,005
43,036
0
9,418
22,587
21,192
0
L
Thanatos
ThomasVzla
Thanatos
7,210
1,001
0
13,630
23,694
9,489
0
2,432
21,262
0
83,634
W
Ymir
Tilfdir
Ymir
9,254
1,498
1,026
4,710
27,453
39,955
847
9,564
17,545
41,034
8,883
W
Kali
17,384
6,959
0
12,436
25,688
14,811
281
7,402
18,286
0
125,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,630
Gold Earned
61,581
743
Minions Killed
642
0
Camps Cleared
0
2,758,042
Distance Traveled
2,659,139
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,468
410
113
4
0
488,030
9
W
Anubis
13,801
493
118
4
0
463,485
8
L
Neith
14,087
503
183
7
0
545,996
4
L
Sun Wukong
13,150
470
188
7
0
537,221
7
W
Bastet
18,525
662
193
7
0
589,246
10
W
Charybdis
16,761
599
211
8
0
544,667
3
L
Bacchus
10,232
365
27
1
0
500,471
9
L
Thanatos
12,644
452
131
5
0
587,421
6
W
Ymir
15,237
544
69
2
0
562,707
11
W
Kali
17,306
618
152
5
0
597,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role