Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RaptorClaw97
Cthulhu
Level 40
God Stats
14W - 8L
1,582 SR
Queue Stats
20W - 17L
1,468 Elo+
Party 2
Agni
Agni
Salmon2724
Agni
Level 28
God Stats
2W - 1L
1,706 SR
Queue Stats
106W - 120L
1,515 Elo+
Solo
Artemis
Artemis
iamrich75
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,233 Elo+
Party 2
Ymir
Ymir
joaosinho
Ymir
Level 88
God Stats
2W - 0L
1,522 SR
Queue Stats
32W - 27L
1,500 Elo+
Solo
Team Averages
Level 58
1,562 SR
1,443 Elo+

VS

Team Averages
Level 17
1,444 SR
1,485 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BulyEZ
Loki
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 1
Neith
Neith
Ovidiu1587
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,747 Elo+
Party 1
Ra
Ra
SOSATQR
Ra
Level 3
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Sobek
Sobek
VictorErik
Sobek
Level 43
God Stats
0W - 2L
1,171 SR
Queue Stats
3W - 5L
1,136 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
8 / 0 / 22
9,728
973
6,890
9,417
8,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
RaptorClaw97
Cthulhu
15
5 / 0 / 21
8,538
854
8,447
9,874
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
10 / 0 / 20
9,452
945
16,168
4,332
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
iamrich75
Artemis
15
7 / 0 / 9
9,113
911
12,138
5,631
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
8 / 2 / 15
8,640
864
6,958
11,293
6,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 4 / 0
6,741
674
1,622
6,658
2,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
BulyEZ
Loki
11
0 / 11 / 1
6,182
618
3,874
11,067
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
12
0 / 4 / 1
6,447
645
3,644
7,026
2,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 11 / 1
6,312
631
3,581
10,752
3,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
12
1 / 8 / 0
7,127
713
4,784
18,141
16,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
5
38
Kills
2
2
Deaths
38
87
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
22
19
L
Kali
 
Kali
1
4
0
0.25
L
Loki
BulyEZ
Loki
0
11
1
0.05
L
Neith
0
4
1
0.13
W
Cthulhu
RaptorClaw97
Cthulhu
5
0
21
15.5
L
0
11
1
0.05
W
10
0
20
20
L
Sobek
1
8
0
0.13
W
Artemis
iamrich75
Artemis
7
0
9
11.5
W
Ymir
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
17,505
40,547
Taken
53,644
25,153
Mitigated
30,833
17,709
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,890
791
2,685
4,282
9,417
8,333
553
2,304
6,898
0
14,096
L
Kali
 
Kali
1,622
431
0
44
6,658
2,161
201
3,647
2,740
0
8,515
L
Loki
BulyEZ
Loki
3,874
0
0
244
11,067
5,858
0
6,233
4,407
0
6,428
L
Neith
3,644
1,996
0
349
7,026
2,331
0
5,253
1,602
0
10,239
W
Cthulhu
RaptorClaw97
Cthulhu
8,447
969
1,174
4,360
9,874
6,794
552
2,837
6,905
18,219
0
L
3,581
0
154
487
10,752
3,840
0
6,443
4,083
14,607
0
W
16,168
1,073
0
550
4,332
1,811
280
471
3,752
31,409
0
L
Sobek
4,784
456
93
1,368
18,141
16,643
81
8,144
9,239
8,425
0
W
Artemis
iamrich75
Artemis
12,138
7,499
0
1,896
5,631
2,062
6,313
219
5,313
0
38,901
W
Ymir
6,958
1,250
352
2,410
11,293
6,153
78
2,534
8,639
19,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
32,809
166
Minions Killed
69
0
Camps Cleared
0
1,026,608
Distance Traveled
802,126
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,728
973
28
3
0
217,432
1
L
Kali
6,741
674
17
2
0
132,880
0
L
Loki
6,182
618
4
0
0
177,840
0
L
Neith
6,447
645
21
2
0
174,601
0
W
Cthulhu
8,538
854
15
2
0
219,319
1
L
Ra
6,312
631
23
2
0
148,283
0
W
Agni
9,452
945
44
4
0
227,207
0
L
Sobek
7,127
713
4
0
0
168,522
0
W
Artemis
9,113
911
62
6
0
165,280
0
W
Ymir
8,640
864
17
2
0
197,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role