Player Matchup

Janus
Janus
ChunkeeMaster
Janus
Level 120
God Stats
2W - 8L
1,342 SR
Queue Stats
184W - 159L
1,619 Elo+
Party 2
Susano
Susano
Kolky313
Susano
Level 66
God Stats
5W - 1L
1,513 SR
Queue Stats
80W - 68L
1,618 Elo+
Party 2
Sol
Sol
MrPanini
Sol
Level 27
God Stats
12W - 9L
1,931 SR
Queue Stats
85W - 95L
1,726 Elo+
Party 2
Izanami
Izanami
Rahkayo
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,657 Elo+
Party 3
Serqet
Serqet
SmokinLoud
Serqet
Level 85
God Stats
2W - 7L
1,200 SR
Queue Stats
200W - 205L
1,556 Elo+
Party 3
Team Averages
Level 65
1,497 SR
1,635 Elo+

VS

Team Averages
Level 99
1,598 SR
1,643 Elo+
Fenrir
Fenrir
AmyOrTroll
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,844 Elo+
Party 1
Kukulkan
Kukulkan
Babawabbit
Kukulkan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 191L
1,508 Elo+
Solo
Olorun
Olorun
CommoDoggo
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 215L
1,476 Elo+
Party 1
Awilix
Awilix
ThiccestKayak
Awilix
Level 155
God Stats
4W - 2L
1,527 SR
Queue Stats
108W - 73L
1,790 Elo+
Party 1
Erlang Shen
Erlang Shen
TrippKayak
Erlang Shen
Level 87
God Stats
8W - 1L
1,962 SR
Queue Stats
274W - 243L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,017
573
6,128
9,682
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Kolky313
Susano
12
2 / 5 / 3
7,600
543
6,134
11,039
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
6,251
447
3,298
6,501
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Rahkayo
Izanami
14
4 / 4 / 0
8,959
640
6,459
10,392
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
SmokinLoud
Serqet
11
1 / 4 / 3
6,911
494
2,709
11,630
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmyOrTroll
Fenrir
11
2 / 2 / 4
7,783
556
3,418
10,846
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Babawabbit
Kukulkan
12
1 / 1 / 4
7,638
546
3,339
6,180
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
CommoDoggo
Olorun
15
5 / 1 / 6
9,442
674
7,340
10,256
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
13 / 4 / 2
9,935
710
16,463
12,489
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
TrippKayak
Erlang Shen
15
1 / 2 / 5
8,681
620
2,928
8,879
4,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
22
22
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AmyOrTroll
Fenrir
2
2
4
2
W
Kukulkan
Babawabbit
Kukulkan
1
1
4
3
L
2
6
4
0.67
W
Olorun
CommoDoggo
Olorun
5
1
6
8
L
Susano
Kolky313
Susano
2
5
3
0.7
L
0
3
0
0
L
Izanami
Rahkayo
Izanami
4
4
0
1
L
Serqet
SmokinLoud
Serqet
1
4
3
0.63
W
13
4
2
3.5
W
Erlang Shen
TrippKayak
Erlang Shen
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,728
Damage
33,488
49,244
Taken
48,650
17,721
Mitigated
20,679
13,555
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AmyOrTroll
Fenrir
3,418
835
265
3,019
10,846
5,600
0
3,355
6,995
81
21,176
W
Kukulkan
Babawabbit
Kukulkan
3,339
361
0
2,456
6,180
2,078
0
1,356
4,606
37,986
0
L
6,128
642
0
2,103
9,682
2,566
0
704
8,978
53,002
0
W
Olorun
CommoDoggo
Olorun
7,340
4,426
854
5,453
10,256
3,721
2,575
3,178
7,008
73,818
0
L
Susano
Kolky313
Susano
6,134
1,164
0
2,920
11,039
2,991
0
2,618
8,421
0
35,783
L
3,298
777
0
2,541
6,501
1,648
0
3,019
3,482
30,890
0
L
Izanami
Rahkayo
Izanami
6,459
2,973
0
2,459
10,392
5,533
913
0
10,392
0
55,496
L
Serqet
SmokinLoud
Serqet
2,709
462
77
3,455
11,630
4,983
0
4,338
7,292
0
16,421
W
16,463
6,320
0
3,169
12,489
4,425
0
3,876
8,315
0
63,451
W
Erlang Shen
TrippKayak
Erlang Shen
2,928
1,142
0
5,336
8,879
4,855
0
1,761
7,118
0
45,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
43,479
378
Minions Killed
408
0
Camps Cleared
0
1,308,958
Distance Traveled
1,403,449
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,783
556
28
2
0
301,739
7
W
Kukulkan
7,638
546
79
6
0
252,880
3
L
Janus
8,017
573
106
8
0
265,406
3
W
Olorun
9,442
674
112
8
0
253,716
5
L
Susano
7,600
543
72
5
0
285,513
1
L
Sol
6,251
447
63
5
0
244,454
3
L
Izanami
8,959
640
116
8
0
219,890
3
L
Serqet
6,911
494
21
2
0
293,695
10
W
Awilix
9,935
710
98
7
0
317,463
2
W
Erlang Shen
8,681
620
91
7
0
277,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role