Player Matchup

Thanatos
Thanatos
Silver II
Barejacuda
Thanatos
Silver II
Level 49
God Stats
0W - 2L
1,359 SR
Queue Stats
25W - 14L
1,590 MMR
Party 3
Apollo
Apollo
Gold IV
D3lighted
Apollo
Gold IV
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
124W - 118L
1,575 MMR
Solo
Achilles
Achilles
Silver I
Daiquiirii
Achilles
Silver I
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 125L
1,586 MMR
Party 1
Ares
Ares
Silver II
Kаlluto
Ares
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,586 MMR
Party 1
Chiron
Chiron
Silver II
XxBaedenxX
Chiron
Silver II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,590 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,472 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,618 SR
1,584 MMR
Gilgamesh
Gilgamesh
Gold II
Bclord00
Gilgamesh
Gold II
Level 160
God Stats
7W - 8L
1,613 SR
Queue Stats
148W - 125L
1,658 MMR
Party 2
Olorun
Olorun
Gold II
Churn
Olorun
Gold II
Level 142
God Stats
5W - 1L
1,832 SR
Queue Stats
246W - 247L
1,587 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
KuroNekoCat
Kumbhakarna
Silver I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,568 MMR
Solo
Bellona
Bellona
Gold III
Snotmouth
Bellona
Gold III
Level 99
God Stats
10W - 8L
1,647 SR
Queue Stats
27W - 30L
1,586 MMR
Solo
Medusa
Medusa
Gold V
ZiroGG
Medusa
Gold V
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
91W - 78L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barejacuda
Thanatos
18
4 / 7 / 5
11,445
520
10,435
16,396
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
D3lighted
Apollo
18
2 / 6 / 4
11,340
515
7,390
18,534
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Daiquiirii
Achilles
17
3 / 5 / 2
10,544
479
13,215
28,154
25,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
14
2 / 6 / 6
9,843
447
8,825
16,302
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
XxBaedenxX
Chiron
19
3 / 6 / 4
12,011
546
14,518
17,013
7,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaErlang ShenArtioThothKing Arthur

VS

Bans
BastetGebAh Muzen CabAtlasCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bclord00
Gilgamesh
20
8 / 2 / 12
14,030
638
16,950
15,379
11,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Churn
Olorun
20
3 / 6 / 10
13,497
614
10,808
17,535
15,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kumbhakarna
KuroNekoCat
Kumbhakarna
16
1 / 1 / 18
11,929
542
3,665
17,812
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Snotmouth
Bellona
19
5 / 3 / 8
13,252
602
18,640
22,245
19,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ZiroGG
Medusa
20
13 / 2 / 6
15,458
703
22,251
15,383
7,484
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
14
Kills
30
30
Deaths
14
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Barejacuda
Thanatos
4
7
5
0.93
W
Gilgamesh
Bclord00
Gilgamesh
8
2
12
7
W
Olorun
Churn
Olorun
3
6
10
1.33
L
Apollo
D3lighted
Apollo
2
6
4
0.67
L
Achilles
Daiquiirii
Achilles
3
5
2
0.8
W
Kumbhakarna
KuroNekoCat
Kumbhakarna
1
1
18
10
L
Ares
2
6
6
0.83
W
Bellona
Snotmouth
Bellona
5
3
8
3
L
Chiron
XxBaedenxX
Chiron
3
6
4
0.83
W
Medusa
ZiroGG
Medusa
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,383
Damage
72,314
96,399
Taken
88,354
68,448
Mitigated
76,083
31,035
Healing
36,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Barejacuda
Thanatos
10,435
1,758
0
12,686
16,396
8,242
0
3,833
12,563
0
88,069
W
Gilgamesh
Bclord00
Gilgamesh
16,950
5,387
0
6,568
15,379
11,628
2,124
2,653
12,517
0
105,144
W
Olorun
Churn
Olorun
10,808
5,834
1,467
7,318
17,535
15,512
2,198
3,038
14,351
107,678
12,139
L
Apollo
D3lighted
Apollo
7,390
4,054
0
5,396
18,534
9,172
2,860
2,474
16,060
0
91,081
L
Achilles
Daiquiirii
Achilles
13,215
3,089
120
7,067
28,154
25,796
0
2,265
25,889
5,520
53,663
W
Kumbhakarna
KuroNekoCat
Kumbhakarna
3,665
235
0
3,336
17,812
22,262
505
1,746
15,295
25,309
0
L
Ares
8,825
357
0
1,416
16,302
17,639
0
3,050
13,252
26,634
0
W
Bellona
Snotmouth
Bellona
18,640
11,351
0
10,318
22,245
19,197
3,861
4,212
17,085
0
81,576
L
Chiron
XxBaedenxX
Chiron
14,518
6,196
502
3,848
17,013
7,599
994
1,997
14,983
0
108,310
W
Medusa
ZiroGG
Medusa
22,251
12,742
0
7,573
15,383
7,484
1,577
1,347
14,036
0
130,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,183
Gold Earned
68,166
627
Minions Killed
676
0
Camps Cleared
0
2,167,584
Distance Traveled
2,265,151
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,445
520
135
6
0
439,287
9
W
Gilgamesh
14,030
638
138
6
0
523,542
2
W
Olorun
13,497
614
171
8
0
373,944
7
L
Apollo
11,340
515
180
8
0
427,067
4
L
Achilles
10,544
479
99
5
0
451,110
3
W
Kumbhakarna
11,929
542
37
2
0
493,678
10
L
Ares
9,843
447
26
1
0
441,290
5
W
Bellona
13,252
602
149
7
0
434,402
5
L
Chiron
12,011
546
187
9
0
408,830
6
W
Medusa
15,458
703
181
8
0
439,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role