Player Matchup

Thanatos
Thanatos
DaehardeTrihardt
Thanatos
Level 107
God Stats
8W - 4L
1,715 SR
Queue Stats
129W - 85L
1,774 Elo+
Party 3
Nike
Nike
DeadInsideDylan
Nike
Level 28
God Stats
3W - 0L
1,893 SR
Queue Stats
33W - 7L
1,942 Elo+
Party 3
Cabrakan
Cabrakan
GeneralDildy
Cabrakan
Level 89
God Stats
5W - 5L
1,715 SR
Queue Stats
109W - 68L
1,853 Elo+
Party 3
Jing Wei
Jing Wei
deathitselff
Jing Wei
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 19L
1,715 Elo+
Party 3
Hel
Hel
resistingadrian
Hel
Level 108
God Stats
7W - 11L
1,620 SR
Queue Stats
304W - 324L
1,609 Elo+
Solo
Team Averages
Level 79
1,732 SR
1,779 Elo+

VS

Team Averages
Level 65
1,500 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
IPlayTanky
Kumbhakarna
Level 48
God Stats
5W - 6L
1,796 SR
Queue Stats
17W - 25L
1,440 Elo+
Party 2
Ganesha
Ganesha
KingBonkStonks
Ganesha
Level 125
God Stats
20W - 21L
1,580 SR
Queue Stats
106W - 100L
1,472 Elo+
Party 2
Fenrir
Fenrir
OoBANKthaTANKoO
Fenrir
Level 108
God Stats
0W - 1L
1,347 SR
Queue Stats
119W - 107L
1,691 Elo+
Party 2
Osiris
Osiris
RatchetPabs77
Osiris
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
40W - 59L
1,377 Elo+
Party 1
Merlin
Merlin
UncleScottson
Merlin
Level 28
God Stats
23W - 30L
1,501 SR
Queue Stats
23W - 30L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
9,802
817
13,105
11,970
7,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 13
9,052
754
10,876
11,222
13,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
GeneralDildy
Cabrakan
15
4 / 1 / 12
8,928
744
10,506
10,810
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
deathitselff
Jing Wei
16
4 / 0 / 8
8,968
747
9,123
8,916
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 10
8,292
691
2,723
2,826
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IPlayTanky
Kumbhakarna
14
3 / 5 / 1
8,620
718
4,910
15,665
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 7 / 5
7,527
627
6,064
10,351
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 3
8,029
669
5,247
12,873
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 2
7,632
636
6,350
10,257
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 2
8,237
686
9,044
6,235
2,076
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
21
Kills
6
6
Deaths
21
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
4
3
13
3.5
W
Cabrakan
GeneralDildy
Cabrakan
4
1
12
10
L
Kumbhakarna
IPlayTanky
Kumbhakarna
3
5
1
0.7
L
0
7
5
0.36
L
2
5
3
0.7
L
1
3
2
0.67
L
0
1
2
1
W
Jing Wei
deathitselff
Jing Wei
4
0
8
8
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
31,615
45,744
Taken
55,381
41,012
Mitigated
28,231
23,892
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,105
1,174
0
9,852
11,970
7,062
1,111
4,856
7,008
0
38,268
W
10,876
999
0
0
11,222
13,529
440
5,655
5,454
0
28,766
W
Cabrakan
GeneralDildy
Cabrakan
10,506
953
0
942
10,810
15,536
457
3,246
7,443
18,503
0
L
Kumbhakarna
IPlayTanky
Kumbhakarna
4,910
410
0
2,425
15,665
9,707
0
3,318
12,059
10,745
0
L
6,064
105
0
50
10,351
4,449
0
3,006
7,234
17,862
0
L
5,247
1,330
0
1,512
12,873
7,017
0
2,374
10,351
0
19,760
L
6,350
1,602
0
2,172
10,257
4,982
0
2,865
7,242
0
18,945
L
9,044
121
429
398
6,235
2,076
0
920
5,266
44,734
0
W
Jing Wei
deathitselff
Jing Wei
9,123
6,475
0
1,344
8,916
3,592
1,640
5,493
3,367
0
39,424
W
2,723
344
9,340
2,414
2,826
1,293
734
768
2,058
13,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,042
Gold Earned
40,045
180
Minions Killed
153
0
Camps Cleared
0
1,329,188
Distance Traveled
1,127,045
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,802
817
42
4
0
293,431
1
W
Nike
9,052
754
36
3
0
262,727
3
W
Cabrakan
8,928
744
20
2
0
247,251
2
L
Kumbhakarna
8,620
718
24
2
0
199,389
0
L
Ganesha
7,527
627
4
0
0
199,250
0
L
Fenrir
8,029
669
27
2
0
242,097
0
L
Osiris
7,632
636
27
2
0
241,374
1
L
Merlin
8,237
686
71
6
0
244,935
1
W
Jing Wei
8,968
747
58
5
0
250,190
1
W
Hel
8,292
691
24
2
0
275,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role