Player Matchup

Anhur
Anhur
AFatalWaffle
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,401 Elo+
Party 3
Osiris
Osiris
Avro121x
Osiris
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 161L
1,376 Elo+
Party 1
Arachne
Arachne
MrGG813
Arachne
Level 89
God Stats
16W - 10L
1,334 SR
Queue Stats
115W - 144L
1,318 Elo+
Party 1
Thoth
Thoth
MrMcMuffington
Thoth
Level 88
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 1
Hel
Hel
SonofSilfuryn
Hel
Level 66
God Stats
19W - 20L
1,512 SR
Queue Stats
116W - 114L
1,533 Elo+
Party 3
Team Averages
Level 83
1,520 SR
1,464 Elo+

VS

Team Averages
Level 75
1,506 SR
1,421 Elo+
Scylla
Scylla
BagEmUpCoach
Scylla
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
90W - 100L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
DTB z1nOnly
Danzaburou
Level 47
God Stats
6W - 16L
1,051 SR
Queue Stats
30W - 32L
1,337 Elo+
Solo
Atlas
Atlas
Ilkhanate
Atlas
Level 41
God Stats
95W - 85L
1,472 SR
Queue Stats
528W - 568L
1,352 Elo+
Solo
Nemesis
Nemesis
Jachri03
Nemesis
Level 108
God Stats
4W - 6L
1,519 SR
Queue Stats
42W - 33L
1,565 Elo+
Solo
Ymir
Ymir
xAshecrimsonx
Ymir
Level 88
God Stats
12W - 8L
1,754 SR
Queue Stats
80W - 81L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 12
11,502
523
14,015
16,290
5,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Avro121x
Osiris
16
7 / 4 / 11
11,781
536
13,478
22,009
22,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
MrGG813
Arachne
20
15 / 3 / 10
13,801
627
20,560
21,835
9,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 2 / 16
12,244
557
14,890
12,813
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 19
11,238
511
10,448
19,488
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 8 / 0
7,170
326
1,600
7,867
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DTB z1nOnly
Danzaburou
14
3 / 8 / 3
8,996
409
12,717
18,153
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Ilkhanate
Atlas
13
3 / 11 / 4
9,348
425
10,463
31,688
27,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
Jachri03
Nemesis
13
3 / 12 / 2
9,380
426
13,726
19,608
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 6 / 1
11,164
507
14,657
17,290
8,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
45
Kills
14
15
Deaths
45
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
W
Osiris
Avro121x
Osiris
7
4
11
3.13
L
Scylla
0
8
0
0
L
Danzaburou
DTB z1nOnly
Danzaburou
3
8
3
0.56
L
Atlas
Ilkhanate
Atlas
3
11
4
0.45
L
Nemesis
Jachri03
Nemesis
3
12
2
0.33
W
Arachne
MrGG813
Arachne
15
3
10
6.67
W
11
2
16
9.5
W
4
4
19
3.38
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,391
Damage
53,163
92,435
Taken
94,606
59,527
Mitigated
50,413
40,241
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,015
5,772
0
5,721
16,290
5,943
974
2,958
12,819
0
75,247
W
Osiris
Avro121x
Osiris
13,478
3,630
0
3,839
22,009
22,637
469
11,613
9,814
0
47,982
L
Scylla
1,600
157
0
863
7,867
2,084
396
3,364
4,503
19,046
0
L
Danzaburou
DTB z1nOnly
Danzaburou
12,717
5,104
173
3,549
18,153
4,962
462
7,001
11,050
0
59,478
L
Atlas
Ilkhanate
Atlas
10,463
4,804
329
5,592
31,688
27,811
54
8,677
22,721
25,604
0
L
Nemesis
Jachri03
Nemesis
13,726
6,352
0
1,603
19,608
6,739
0
3,814
15,590
0
46,410
W
Arachne
MrGG813
Arachne
20,560
14,514
0
8,080
21,835
9,510
3,985
6,354
15,260
0
113,727
W
14,890
379
131
3,858
12,813
3,857
2,965
3,428
9,088
59,458
0
W
10,448
327
8,767
9,845
19,488
17,580
816
5,601
13,823
37,786
0
L
14,657
2,527
0
4,335
17,290
8,817
500
2,482
13,605
76,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,566
Gold Earned
46,058
439
Minions Killed
378
0
Camps Cleared
0
2,215,794
Distance Traveled
1,664,051
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,502
523
84
4
0
421,277
4
W
Osiris
11,781
536
62
3
0
429,115
3
L
Scylla
7,170
326
39
2
0
233,462
0
L
Danzaburou
8,996
409
109
5
0
358,961
1
L
Atlas
9,348
425
10
0
0
368,426
2
L
Nemesis
9,380
426
68
3
0
401,584
0
W
Arachne
13,801
627
152
7
0
476,579
3
W
Thoth
12,244
557
83
4
0
443,294
3
W
Hel
11,238
511
58
3
0
445,529
0
L
Ymir
11,164
507
152
7
0
301,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role