Player Matchup

Bastet
Bastet
Fuhrer-DD0S
Bastet
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Ullr
Ullr
Hache2861
Ullr
Level 88
God Stats
2W - 2L
1,079 SR
Queue Stats
177W - 178L
1,478 Elo+
Party 3
Athena
Athena
MaximoDecimo902
Athena
Level 49
God Stats
15W - 11L
1,632 SR
Queue Stats
81W - 82L
1,510 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Tsar-DD0S
Cu Chulainn
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
phellar
The Morrigan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,691 Elo+
Party 2
Team Averages
Level 43
1,442 SR
1,536 Elo+

VS

Team Averages
Level 83
1,529 SR
1,323 Elo+
Raijin
Raijin
MarioUnfiltered2
Raijin
Level 58
God Stats
3W - 4L
1,367 SR
Queue Stats
13W - 33L
1,357 Elo+
Party 1
Loki
Loki
StormLarx
Loki
Level 115
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 32L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
kentyjxy
Hou Yi
Level 106
God Stats
6W - 2L
1,434 SR
Queue Stats
42W - 58L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
megood101
Cthulhu
Level 50
God Stats
9W - 5L
1,500 SR
Queue Stats
339W - 346L
987 Elo+
Solo
Sobek
Sobek
virginozzy
Sobek
Level 85
God Stats
8W - 1L
1,845 SR
Queue Stats
20W - 23L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 4 / 0
6,245
416
2,294
9,601
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
13
1 / 3 / 0
7,078
472
6,221
9,407
2,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
5,657
377
1,992
12,485
4,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Tsar-DD0S
Cu Chulainn
9
0 / 5 / 0
5,596
373
2,444
7,706
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
phellar
The Morrigan
11
0 / 5 / 1
6,412
427
2,991
5,873
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,511
567
4,959
4,509
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
5 / 0 / 5
8,732
582
4,124
7,582
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
kentyjxy
Hou Yi
14
6 / 0 / 2
8,127
542
9,164
5,635
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
megood101
Cthulhu
12
1 / 0 / 7
7,610
507
7,375
15,056
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
15
4 / 0 / 1
8,599
573
2,408
7,395
9,561
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
21
21
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
4
0
0
L
Ullr
1
3
0
0.33
W
5
1
2
6
L
0
4
0
0
W
Loki
5
0
5
7.5
L
Cu Chulainn
Tsar-DD0S
Cu Chulainn
0
5
0
0
W
Hou Yi
kentyjxy
Hou Yi
6
0
2
7
W
Cthulhu
megood101
Cthulhu
1
0
7
4.5
L
The Morrigan
phellar
The Morrigan
0
5
1
0.1
W
Sobek
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
28,030
45,072
Taken
40,177
15,183
Mitigated
23,488
8,528
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,294
589
0
1,626
9,601
3,187
0
3,365
6,236
0
34,652
L
Ullr
6,221
2,937
0
1,042
9,407
2,462
0
2,397
7,010
0
49,158
W
4,959
405
0
698
4,509
1,589
1,151
955
3,504
40,454
1,992
L
1,992
857
1,153
3,461
12,485
4,597
0
3,510
8,975
12,877
0
W
Loki
4,124
933
0
250
7,582
2,655
601
68
7,420
0
64,304
L
Cu Chulainn
Tsar-DD0S
Cu Chulainn
2,444
753
0
983
7,706
3,381
0
2,848
4,858
0
20,530
W
Hou Yi
kentyjxy
Hou Yi
9,164
5,894
0
2,429
5,635
1,859
1,349
141
5,494
0
51,357
W
Cthulhu
megood101
Cthulhu
7,375
901
248
8,307
15,056
7,824
299
3,074
11,850
29,444
0
L
The Morrigan
phellar
The Morrigan
2,991
887
0
263
5,873
1,556
204
2,580
3,273
31,480
235
W
Sobek
2,408
0
0
2,903
7,395
9,561
1,216
312
6,851
35,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
41,579
291
Minions Killed
436
0
Camps Cleared
0
1,283,075
Distance Traveled
1,413,173
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,245
416
70
5
0
296,537
0
L
Ullr
7,078
472
99
7
0
263,971
1
W
Raijin
8,511
567
101
7
0
254,886
3
L
Athena
5,657
377
18
1
0
216,137
3
W
Loki
8,732
582
114
8
0
333,307
3
L
Cu Chulainn
5,596
373
44
3
0
267,689
0
W
Hou Yi
8,127
542
94
6
0
267,825
7
W
Cthulhu
7,610
507
52
3
0
299,856
5
L
The Morrigan
6,412
427
60
4
0
238,741
1
W
Sobek
8,599
573
75
5
0
257,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role