Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GODESMILE1101
Scylla
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
20W - 59L
1,500 Elo+
Party 1
Ymir
Ymir
ronnald-_zzz
Ymir
Level 8
God Stats
0W - 6L
1,065 SR
Queue Stats
5W - 13L
1,326 Elo+
Party 1
Team Averages
Level 55
1,355 SR
1,442 Elo+

VS

Team Averages
Level 69
1,566 SR
1,613 Elo+
Thanatos
Thanatos
BukuBukuMocci
Thanatos
Level 86
God Stats
35W - 35L
1,334 SR
Queue Stats
721W - 632L
1,627 Elo+
Solo
Zeus
Zeus
RIPMyMain
Zeus
Level 17
God Stats
2W - 3L
1,862 SR
Queue Stats
199W - 163L
1,576 Elo+
Party 2
Osiris
Osiris
THE Lancealot
Osiris
Level 105
God Stats
4W - 2L
1,503 SR
Queue Stats
129W - 83L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 3 / 1
7,926
528
366
3,873
931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 9 / 3
10,783
719
6,441
17,393
4,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 1
11,232
749
8,369
23,226
25,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BukuBukuMocci
Thanatos
17
10 / 2 / 5
11,974
798
11,769
8,572
3,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
15
6 / 3 / 11
11,652
777
22,219
9,593
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 12
10,939
729
5,547
12,951
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
18
18
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Thanatos
BukuBukuMocci
Thanatos
10
2
5
6.25
L
2
9
3
0.39
W
Zeus
6
3
11
3.83
W
2
3
12
2.67
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
39,535
44,492
Taken
31,116
30,825
Mitigated
19,046
2,786
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
366
0
0
0
3,873
931
0
2,439
1,286
0
3,810
W
Thanatos
BukuBukuMocci
Thanatos
11,769
3,238
0
7,682
8,572
3,551
700
4,067
4,505
0
43,698
L
6,441
335
81
2,164
17,393
4,687
0
7,657
9,124
41,893
0
W
Zeus
22,219
1,814
0
250
9,593
3,503
908
6,254
3,339
48,778
0
W
5,547
1,436
467
1,582
12,951
11,992
728
5,165
7,786
0
29,034
L
8,369
1,145
0
541
23,226
25,207
0
11,291
10,936
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
34,565
99
Minions Killed
176
1
Camps Cleared
12
535,135
Distance Traveled
810,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,926
528
13
1
0
61,534
0
W
Thanatos
11,974
798
69
5
6
280,362
0
L
Scylla
10,783
719
58
4
1
232,251
2
W
Zeus
11,652
777
66
4
4
250,358
0
W
Osiris
10,939
729
41
3
2
279,728
0
L
Ymir
11,232
749
28
2
0
241,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role