Player Matchup

Serqet
Serqet
FireWolf42
Serqet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Khepri
Khepri
HorrorWolf3000
Khepri
Level 28
God Stats
1W - 3L
1,160 SR
Queue Stats
28W - 45L
1,314 Elo+
Solo
Bastet
Bastet
Itzshowwtiime
Bastet
Level 46
God Stats
5W - 4L
1,388 SR
Queue Stats
155W - 168L
1,498 Elo+
Party 2
Charybdis
Charybdis
Tygigaljxx
Charybdis
Level 17
God Stats
1W - 2L
1,177 SR
Queue Stats
64W - 70L
1,328 Elo+
Solo
Scylla
Scylla
yurrd
Scylla
Level 24
God Stats
5W - 4L
1,387 SR
Queue Stats
92W - 114L
1,396 Elo+
Party 2
Team Averages
Level 24
1,323 SR
1,407 Elo+

VS

Team Averages
Level 43
1,442 SR
1,298 Elo+
Izanami
Izanami
ChronicJuggler
Izanami
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
26W - 26L
1,291 Elo+
Solo
Rama
Rama
Trhey
Rama
Level 86
God Stats
10W - 16L
1,315 SR
Queue Stats
39W - 49L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
WCA_55
Kukulkan
Level 84
God Stats
8W - 13L
1,350 SR
Queue Stats
62W - 69L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
rayito8715
Baron Samedi
Level 11
God Stats
1W - 7L
1,349 SR
Queue Stats
17W - 54L
1,170 Elo+
Solo
Janus
Janus
seajay419
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FireWolf42
Serqet
20
6 / 4 / 14
13,133
773
11,309
13,845
9,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 3 / 9
12,721
748
6,167
18,033
25,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
18 / 1 / 6
16,045
944
26,446
16,708
7,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charybdis
Tygigaljxx
Charybdis
20
7 / 4 / 11
13,456
792
12,422
17,562
8,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
yurrd
Scylla
18
1 / 5 / 6
11,818
695
11,415
15,359
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
10,546
620
5,217
14,601
4,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Trhey
Rama
19
5 / 7 / 4
11,242
661
16,307
19,101
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
WCA_55
Kukulkan
20
4 / 5 / 6
12,232
720
15,890
16,507
6,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
rayito8715
Baron Samedi
18
1 / 8 / 4
11,239
661
4,603
17,323
9,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
seajay419
Janus
17
3 / 5 / 3
11,091
652
7,225
8,137
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
33
Kills
14
17
Deaths
33
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Serqet
FireWolf42
Serqet
6
4
14
3.25
W
1
3
9
1.83
W
18
1
6
21
L
Rama
Trhey
Rama
5
7
4
1
W
Charybdis
Tygigaljxx
Charybdis
7
4
11
3.13
L
Kukulkan
WCA_55
Kukulkan
4
5
6
1.4
L
Baron Samedi
rayito8715
Baron Samedi
1
8
4
0.38
L
Janus
seajay419
Janus
3
5
3
0.9
W
Scylla
yurrd
Scylla
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,759
Damage
49,242
81,507
Taken
75,669
57,793
Mitigated
30,873
19,064
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,217
2,093
0
481
14,601
4,736
119
2,259
11,839
0
25,477
W
Serqet
FireWolf42
Serqet
11,309
2,801
166
1,469
13,845
9,483
3,145
5,521
8,324
0
20,922
W
6,167
1,564
445
3,023
18,033
25,129
144
6,437
11,596
31,581
0
W
26,446
3,957
0
6,788
16,708
7,863
1,777
3,678
13,030
0
67,719
L
Rama
Trhey
Rama
16,307
13,345
0
4,321
19,101
6,980
90
2,510
15,576
0
27,384
W
Charybdis
Tygigaljxx
Charybdis
12,422
5,994
230
4,522
17,562
8,489
3,727
2,741
14,821
0
75,377
L
Kukulkan
WCA_55
Kukulkan
15,890
1,716
0
4,031
16,507
6,854
232
4,211
11,693
78,220
0
L
Baron Samedi
rayito8715
Baron Samedi
4,603
373
642
1,260
17,323
9,830
26
6,283
10,525
37,757
0
L
Janus
seajay419
Janus
7,225
464
0
642
8,137
2,473
0
1,393
6,631
27,718
0
W
Scylla
yurrd
Scylla
11,415
744
296
2,125
15,359
6,829
86
9,341
6,018
31,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,173
Gold Earned
56,350
287
Minions Killed
312
0
Camps Cleared
0
1,728,961
Distance Traveled
1,260,918
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,546
620
46
3
0
248,849
0
W
Serqet
13,133
773
32
2
0
298,865
3
W
Khepri
12,721
748
33
2
0
356,473
4
W
Bastet
16,045
944
91
5
0
406,754
0
L
Rama
11,242
661
25
1
0
262,140
0
W
Charybdis
13,456
792
81
5
0
320,808
0
L
Kukulkan
12,232
720
127
7
0
312,274
2
L
Baron Samedi
11,239
661
61
4
0
257,950
0
L
Janus
11,091
652
53
3
0
179,705
2
W
Scylla
11,818
695
50
3
0
346,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role