Player Matchup

Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BlueSonicDrift
Thanatos
Level 125
God Stats
0W - 3L
1,543 SR
Queue Stats
41W - 72L
1,443 Elo+
Party 2
Hel
Hel
ETHELIANA
Hel
Level 11
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Arachne
Arachne
Pr1ncessUniKity
Arachne
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 71L
1,566 Elo+
Party 2
Team Averages
Level 96
1,463 SR
1,432 Elo+

VS

Team Averages
Level 123
1,514 SR
1,464 Elo+
Artemis
Artemis
Arturo_Laurel
Artemis
Level 160
God Stats
9W - 4L
1,647 SR
Queue Stats
18W - 23L
1,416 Elo+
Solo
Horus
Horus
DemonMedina
Horus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 347L
1,430 Elo+
Solo
The Morrigan
The Morrigan
NoirGumball
The Morrigan
Level 102
God Stats
13W - 13L
1,398 SR
Queue Stats
149W - 143L
1,408 Elo+
Solo
Cthulhu
Cthulhu
XXERTZ
Cthulhu
Level 90
God Stats
37W - 23L
1,611 SR
Queue Stats
196W - 142L
1,654 Elo+
Solo
Discordia
Discordia
iiszwuu
Discordia
Level 102
God Stats
12W - 13L
1,414 SR
Queue Stats
45W - 51L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 6 / 2
10,043
717
9,800
14,943
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
 
Agni
16
1 / 9 / 1
9,127
652
12,730
14,223
4,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
14
1 / 7 / 1
8,382
599
4,695
15,163
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 8 / 2
8,882
634
1,832
13,010
4,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 0
8,568
612
3,424
12,145
4,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
3 / 3 / 8
10,631
759
10,192
9,765
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 12
10,126
723
4,385
12,093
8,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
NoirGumball
The Morrigan
19
7 / 0 / 8
11,552
825
6,405
5,691
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
XXERTZ
Cthulhu
19
13 / 1 / 12
11,877
848
17,345
17,180
21,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
iiszwuu
Discordia
18
6 / 2 / 17
11,319
809
18,371
10,082
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
6
Kills
31
31
Deaths
6
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
2
0.67
L
Agni
 
Agni
1
9
1
0.17
W
Artemis
3
3
8
2.33
L
Thanatos
1
7
1
0.21
W
2
0
12
8
L
1
8
2
0.25
W
The Morrigan
NoirGumball
The Morrigan
7
0
8
11
L
0
1
0
0
W
Cthulhu
XXERTZ
Cthulhu
13
1
12
19
W
Discordia
iiszwuu
Discordia
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
56,698
69,484
Taken
54,811
24,404
Mitigated
40,092
14,083
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,800
2,758
392
3,068
14,943
5,123
0
6,989
7,641
38,527
3,755
L
Agni
 
Agni
12,730
664
95
162
14,223
4,589
0
8,092
5,634
40,838
0
W
Artemis
10,192
4,500
0
2,897
9,765
2,957
4,091
5,854
3,808
0
36,902
L
Thanatos
4,695
1,063
0
5,596
15,163
5,798
0
8,950
5,824
0
16,998
W
4,385
2,388
3,129
4,171
12,093
8,761
1,601
4,312
7,781
1,907
24,453
L
1,832
527
440
1,908
13,010
4,604
0
10,018
2,432
12,376
0
W
The Morrigan
NoirGumball
The Morrigan
6,405
1,743
177
2,063
5,691
2,133
1,909
3,866
1,825
38,221
3,029
L
3,424
2,588
0
2,422
12,145
4,290
0
4,711
7,165
0
20,966
W
Cthulhu
XXERTZ
Cthulhu
17,345
1,301
940
4,986
17,180
21,667
1,206
5,911
11,161
42,056
0
W
Discordia
iiszwuu
Discordia
18,371
358
270
2,167
10,082
4,574
2,018
3,742
6,340
53,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
55,505
220
Minions Killed
303
0
Camps Cleared
0
1,187,368
Distance Traveled
1,331,381
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,043
717
61
4
0
227,272
4
L
Agni
9,127
652
60
4
0
257,026
0
W
Artemis
10,631
759
65
5
0
234,265
7
L
Thanatos
8,382
599
31
2
0
232,565
2
W
Horus
10,126
723
46
3
0
265,732
2
L
Hel
8,882
634
22
2
0
209,425
0
W
The Morrigan
11,552
825
79
6
0
279,912
6
L
Arachne
8,568
612
46
3
0
261,080
0
W
Cthulhu
11,877
848
55
4
0
288,947
1
W
Discordia
11,319
809
58
4
0
262,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role