Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CactusCleric
Izanami
Level 122
God Stats
3W - 4L
1,598 SR
Queue Stats
16W - 18L
1,455 Elo+
Party 2
Horus
Horus
DietChonk
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 2
Team Averages
Level 90
1,533 SR
1,470 Elo+

VS

Team Averages
Level 90
1,615 SR
1,237 Elo+
Vulcan
Vulcan
Leoo100
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 29L
1,153 Elo+
Party 1
Sylvanus
Sylvanus
MS一kyouma
Sylvanus
Level 156
God Stats
1W - 1L
1,844 SR
Queue Stats
35W - 36L
1,345 Elo+
Solo
Arachne
Arachne
Mrpergola
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 3 / 0
8,923
686
10,047
6,307
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
CactusCleric
Izanami
11
0 / 3 / 5
7,753
596
6,072
9,227
3,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
DietChonk
Horus
12
0 / 5 / 6
7,652
589
11,108
12,221
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Leoo100
Vulcan
16
7 / 1 / 4
10,533
810
13,575
9,454
3,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MS一kyouma
Sylvanus
14
2 / 2 / 9
10,053
773
7,071
19,197
24,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Mrpergola
Arachne
13
2 / 3 / 5
8,950
688
3,494
9,351
3,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
11
11
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
3
0
2
L
Izanami
CactusCleric
Izanami
0
3
5
0.83
L
Horus
DietChonk
Horus
0
5
6
0.6
W
Vulcan
Leoo100
Vulcan
7
1
4
9
W
Sylvanus
MS一kyouma
Sylvanus
2
2
9
3.25
W
Arachne
Mrpergola
Arachne
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
24,140
27,755
Taken
38,002
13,404
Mitigated
31,910
4,711
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,047
444
0
500
6,307
2,211
155
5,138
1,169
34,158
0
L
Izanami
CactusCleric
Izanami
6,072
3,705
0
771
9,227
3,197
435
7,957
1,270
0
23,479
L
Horus
DietChonk
Horus
11,108
5,447
993
2,447
12,221
7,996
266
7,854
4,367
82
26,821
W
Vulcan
Leoo100
Vulcan
13,575
3,566
216
3,555
9,454
3,634
656
2,992
6,127
62,294
0
W
Sylvanus
MS一kyouma
Sylvanus
7,071
1,421
2,932
7,698
19,197
24,993
422
3,812
14,505
14,724
0
W
Arachne
Mrpergola
Arachne
3,494
2,422
0
2,769
9,351
3,283
1,451
2,832
6,351
0
17,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
29,536
167
Minions Killed
139
3
Camps Cleared
7
608,130
Distance Traveled
687,492
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,923
686
82
6
0
212,895
0
L
Izanami
7,753
596
38
3
0
185,038
1
L
Horus
7,652
589
47
4
3
210,197
3
W
Vulcan
10,533
810
100
8
5
247,805
2
W
Sylvanus
10,053
773
14
1
1
217,450
4
W
Arachne
8,950
688
25
2
1
222,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role