Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ArgnothOfRage
Merlin
Level 65
God Stats
2W - 3L
1,680 SR
Queue Stats
56W - 44L
1,551 Elo+
Party 1
Neith
Neith
Bugfuzz
Neith
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 7L
1,585 Elo+
Party 1
Zeus
Zeus
Lemon2148
Zeus
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 55L
1,282 Elo+
Solo
Team Averages
Level 36
1,579 SR
1,484 Elo+

VS

Team Averages
Level 90
1,588 SR
1,466 Elo+
Thanatos
Thanatos
Helleyuh
Thanatos
Level 123
God Stats
3W - 3L
1,761 SR
Queue Stats
43W - 34L
1,549 Elo+
Party 2
Ares
Ares
Vesharz
Ares
Level 28
God Stats
2W - 0L
1,681 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 2
Poseidon
Poseidon
Woltz the Grim
Poseidon
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 92L
1,417 Elo+
Party 3
Danzaburou
Danzaburou
lWilB2
Danzaburou
Level 102
God Stats
8W - 2L
1,500 SR
Queue Stats
43W - 35L
1,553 Elo+
Party 2
Hades
Hades
sx Reckless xs
Hades
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
134W - 147L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 4 / 2
7,351
735
8,460
12,022
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
 
Atlas
12
1 / 2 / 5
7,125
713
6,663
9,979
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 7 / 2
7,254
725
7,851
8,869
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Bugfuzz
Neith
14
3 / 4 / 2
7,786
779
6,820
8,101
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
0 / 6 / 3
7,274
727
5,147
8,076
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Helleyuh
Thanatos
16
10 / 2 / 8
9,207
921
16,277
12,546
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Vesharz
Ares
12
0 / 0 / 5
7,129
713
3,968
8,546
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
15
2 / 2 / 5
8,212
821
4,996
9,542
3,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
lWilB2
Danzaburou
14
3 / 0 / 9
8,173
817
6,990
5,115
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 4 / 6
8,820
882
9,826
12,716
7,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
23
23
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
2
0.75
L
Atlas
 
Atlas
1
2
5
1.75
L
2
7
2
0.43
L
Neith
Bugfuzz
Neith
3
4
2
1
W
Thanatos
Helleyuh
Thanatos
10
2
8
7
L
Zeus
0
6
3
0.25
W
Ares
Vesharz
Ares
0
0
5
2.5
W
Poseidon
2
2
5
2.25
W
Danzaburou
lWilB2
Danzaburou
3
0
9
7.5
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
42,057
47,047
Taken
48,465
21,987
Mitigated
23,133
4,110
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,460
1,826
0
820
12,022
7,422
0
4,446
7,576
2,823
11,094
L
Atlas
 
Atlas
6,663
2,947
287
2,087
9,979
6,956
0
4,489
5,490
11,460
0
L
7,851
217
0
506
8,869
2,628
0
2,834
6,035
21,894
0
L
Neith
Bugfuzz
Neith
6,820
3,568
0
230
8,101
2,620
459
2,549
5,552
0
22,610
W
Thanatos
Helleyuh
Thanatos
16,277
7,600
0
10,396
12,546
4,739
0
3,532
8,801
0
43,208
L
Zeus
5,147
1,357
0
180
8,076
2,361
0
4,472
3,604
22,979
0
W
Ares
Vesharz
Ares
3,968
57
0
1,900
8,546
5,810
192
4,167
4,227
7,028
0
W
Poseidon
4,996
572
0
2,057
9,542
3,567
616
3,543
5,909
31,593
0
W
Danzaburou
lWilB2
Danzaburou
6,990
3,204
0
1,086
5,115
1,842
425
3,091
2,024
0
24,262
W
9,826
909
417
4,931
12,716
7,175
1,275
6,381
6,279
27,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
41,541
150
Minions Killed
217
0
Camps Cleared
0
950,650
Distance Traveled
1,037,387
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,351
735
15
2
0
208,201
1
L
Atlas
7,125
713
13
1
0
211,699
0
L
Merlin
7,254
725
33
3
0
188,432
3
L
Neith
7,786
779
37
4
0
179,450
0
W
Thanatos
9,207
921
50
5
0
232,521
1
L
Zeus
7,274
727
52
5
0
162,868
1
W
Ares
7,129
713
6
1
0
197,944
0
W
Poseidon
8,212
821
63
6
0
199,258
2
W
Danzaburou
8,173
817
51
5
0
209,938
0
W
Hades
8,820
882
47
5
0
197,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role