Player Matchup

Ne Zha
Ne Zha
IotaCeti
Ne Zha
Level 65
God Stats
0W - 1L
1,275 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
KazMaki
Amaterasu
Level 133
God Stats
2W - 1L
1,937 SR
Queue Stats
42W - 41L
1,513 Elo+
Solo
Discordia
Discordia
KongEats
Discordia
Level 78
God Stats
1W - 5L
1,635 SR
Queue Stats
4W - 8L
1,478 Elo+
Party 1
Artemis
Artemis
Rowha520
Artemis
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 74L
1,464 Elo+
Party 3
Ares
Ares
Voltraino
Ares
Level 66
God Stats
1W - 4L
1,421 SR
Queue Stats
185W - 216L
1,449 Elo+
Party 3
Team Averages
Level 92
1,554 SR
1,486 Elo+

VS

Team Averages
Level 114
1,491 SR
1,497 Elo+
Poseidon
Poseidon
Egavar
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,469 Elo+
Solo
Bellona
Bellona
MyOwnDrama
Bellona
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 40L
1,500 Elo+
Solo
Fenrir
Fenrir
Toxagen
Fenrir
Level 109
God Stats
12W - 9L
1,448 SR
Queue Stats
77W - 82L
1,486 Elo+
Party 2
Apollo
Apollo
siliviline
Apollo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
wolfenpr
Cthulhu
Level 147
God Stats
55W - 56L
1,507 SR
Queue Stats
212W - 219L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IotaCeti
Ne Zha
16
3 / 7 / 2
10,012
477
13,115
19,798
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
KazMaki
Amaterasu
14
0 / 5 / 1
8,656
412
7,376
14,640
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
KongEats
Discordia
15
4 / 6 / 1
9,671
461
12,350
10,471
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Rowha520
Artemis
12
0 / 10 / 1
7,572
361
11,441
15,889
5,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
13
0 / 11 / 4
8,418
401
2,771
23,899
24,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Egavar
Poseidon
20
8 / 3 / 3
13,519
644
11,874
14,706
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MyOwnDrama
Bellona
19
6 / 0 / 6
12,347
588
13,633
14,317
13,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Toxagen
Fenrir
18
10 / 5 / 10
11,989
571
12,058
17,037
9,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
siliviline
Apollo
19
8 / 0 / 10
13,193
628
15,210
14,357
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
wolfenpr
Cthulhu
17
7 / 0 / 17
11,966
570
15,690
14,428
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
7
Kills
39
39
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Egavar
Poseidon
8
3
3
3.17
L
Ne Zha
IotaCeti
Ne Zha
3
7
2
0.57
L
Amaterasu
KazMaki
Amaterasu
0
5
1
0.1
L
Discordia
KongEats
Discordia
4
6
1
0.75
W
Bellona
MyOwnDrama
Bellona
6
0
6
9
L
Artemis
Rowha520
Artemis
0
10
1
0.05
W
Fenrir
Toxagen
Fenrir
10
5
10
3
L
Ares
0
11
4
0.18
W
Apollo
siliviline
Apollo
8
0
10
13
W
Cthulhu
wolfenpr
Cthulhu
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
68,465
84,697
Taken
74,845
51,879
Mitigated
53,798
12,794
Healing
29,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Egavar
Poseidon
11,874
657
0
6,715
14,706
6,138
1,497
4,247
10,392
117,961
0
L
Ne Zha
IotaCeti
Ne Zha
13,115
4,920
0
5,245
19,798
7,795
0
6,101
13,697
0
66,355
L
Amaterasu
KazMaki
Amaterasu
7,376
2,737
0
3,370
14,640
11,240
0
2,984
11,656
0
43,439
L
Discordia
KongEats
Discordia
12,350
1,237
125
496
10,471
3,432
246
5,605
4,866
50,536
0
W
Bellona
MyOwnDrama
Bellona
13,633
5,840
0
6,151
14,317
13,551
2,995
2,771
11,217
0
75,494
L
Artemis
Rowha520
Artemis
11,441
5,170
0
1,546
15,889
5,310
0
4,626
11,263
0
47,072
W
Fenrir
Toxagen
Fenrir
12,058
1,996
0
5,254
17,037
9,346
382
2,172
14,829
0
69,502
L
Ares
2,771
239
88
1,924
23,899
24,102
0
7,483
16,416
21,783
0
W
Apollo
siliviline
Apollo
15,210
9,858
0
9,125
14,357
5,833
3,888
1,682
12,642
0
102,798
W
Cthulhu
wolfenpr
Cthulhu
15,690
1,994
632
1,829
14,428
18,930
128
4,249
10,028
35,437
2,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
63,014
402
Minions Killed
665
0
Camps Cleared
0
1,962,259
Distance Traveled
2,090,224
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,519
644
215
10
0
409,211
3
L
Ne Zha
10,012
477
106
5
0
405,293
3
L
Amaterasu
8,656
412
97
5
0
401,120
2
L
Discordia
9,671
461
89
4
0
395,347
3
W
Bellona
12,347
588
141
7
0
421,135
0
L
Artemis
7,572
361
79
4
0
365,238
4
W
Fenrir
11,989
571
90
4
0
429,322
3
L
Ares
8,418
401
31
1
0
395,261
0
W
Apollo
13,193
628
172
8
0
398,982
2
W
Cthulhu
11,966
570
47
2
0
431,574
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role