Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CurvyApoloPR
Nemesis
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
214W - 235L
1,546 Elo+
Party 2
Izanami
Izanami
SteadySpace6453
Izanami
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 10L
1,583 Elo+
Party 2
Anubis
Anubis
YamaKudasai
Anubis
Level 109
God Stats
6W - 11L
1,727 SR
Queue Stats
166W - 176L
1,548 Elo+
Party 2
Serqet
Serqet
iYunyiPr
Serqet
Level 121
God Stats
8W - 10L
1,875 SR
Queue Stats
294W - 296L
1,596 Elo+
Party 2
Team Averages
Level 106
1,620 SR
1,555 Elo+

VS

Team Averages
Level 67
1,553 SR
1,480 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Marotta18PR
Sol
Level 78
God Stats
16W - 9L
1,744 SR
Queue Stats
303W - 354L
1,449 Elo+
Party 1
Atlas
Atlas
WhIteGhozT
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,441 Elo+
Party 1
Bellona
Bellona
keyshleen
Bellona
Level 90
God Stats
80W - 102L
1,500 SR
Queue Stats
266W - 313L
1,467 Elo+
Party 1
Bakasura
Bakasura
xxCxDIZZLExx
Bakasura
Level 49
God Stats
3W - 2L
1,520 SR
Queue Stats
131W - 160L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 0 / 8
10,795
540
9,516
9,215
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
CurvyApoloPR
Nemesis
19
8 / 1 / 3
12,066
603
11,879
15,322
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 3 / 5
8,968
448
5,709
11,824
4,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
19
14 / 2 / 1
12,399
620
21,417
12,823
6,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
iYunyiPr
Serqet
18
3 / 1 / 2
10,865
543
6,016
11,514
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 7 / 2
9,483
474
7,713
15,772
4,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 3
10,641
532
5,890
15,421
4,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
12
0 / 4 / 2
8,025
401
4,849
18,028
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
keyshleen
Bellona
14
1 / 7 / 1
9,001
450
8,925
14,456
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
xxCxDIZZLExx
Bakasura
15
3 / 5 / 1
10,027
501
5,094
15,564
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
28
Kills
7
7
Deaths
28
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
8
7
L
Xbalanque
 
Xbalanque
1
7
2
0.29
W
Nemesis
CurvyApoloPR
Nemesis
8
1
3
9.5
L
2
5
3
0.7
W
0
3
5
0.83
L
Atlas
0
4
2
0.25
W
Anubis
14
2
1
7.25
W
Serqet
iYunyiPr
Serqet
3
1
2
4
L
Bellona
keyshleen
Bellona
1
7
1
0.21
L
Bakasura
xxCxDIZZLExx
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,537
Damage
32,471
60,698
Taken
79,241
33,964
Mitigated
43,115
20,318
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,516
1,204
1,806
3,289
9,215
7,891
1,060
3,153
5,512
45,955
0
L
Xbalanque
 
Xbalanque
7,713
2,632
0
4,176
15,772
4,602
0
8,226
7,374
0
58,238
W
Nemesis
CurvyApoloPR
Nemesis
11,879
4,311
1
6,879
15,322
11,036
338
1,464
13,077
0
75,774
L
5,890
1,172
0
6,617
15,421
4,396
911
6,551
8,709
80,588
0
W
5,709
3,355
44
2,226
11,824
4,029
1,738
1,714
9,732
0
58,340
L
Atlas
4,849
2,098
0
892
18,028
16,385
28
7,767
10,132
25,814
0
W
Anubis
21,417
546
107
5,701
12,823
6,536
810
3,192
8,993
92,511
2,190
W
Serqet
iYunyiPr
Serqet
6,016
1,108
0
265
11,514
4,472
0
1,606
9,761
0
73,534
L
Bellona
keyshleen
Bellona
8,925
2,692
0
1,626
14,456
12,945
1,109
1,995
11,164
4,112
44,820
L
Bakasura
xxCxDIZZLExx
Bakasura
5,094
3,797
0
6,688
15,564
4,787
0
6,111
9,279
0
40,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,093
Gold Earned
47,177
579
Minions Killed
484
0
Camps Cleared
0
1,865,728
Distance Traveled
1,782,274
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,795
540
76
4
0
363,274
3
L
Xbalanque
9,483
474
108
5
0
325,974
0
W
Nemesis
12,066
603
134
7
0
389,378
4
L
Sol
10,641
532
149
7
0
352,480
4
W
Izanami
8,968
448
90
5
0
336,244
0
L
Atlas
8,025
401
24
1
0
341,737
0
W
Anubis
12,399
620
146
7
0
355,031
7
W
Serqet
10,865
543
133
7
0
421,801
0
L
Bellona
9,001
450
96
5
0
323,966
5
L
Bakasura
10,027
501
107
5
0
438,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role