Player Matchup

Danzaburou
Danzaburou
Addendum21
Danzaburou
Level 120
God Stats
6W - 2L
1,712 SR
Queue Stats
72W - 102L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
BaitBiscuit
Jormungandr
Level 106
God Stats
7W - 6L
1,506 SR
Queue Stats
35W - 52L
1,375 Elo+
Party 1
Atlas
Atlas
PremiereGladI
Atlas
Level 135
God Stats
5W - 9L
1,586 SR
Queue Stats
77W - 107L
1,499 Elo+
Party 1
Thanatos
Thanatos
donmerta
Thanatos
Level 88
God Stats
23W - 13L
1,685 SR
Queue Stats
59W - 56L
1,780 Elo+
Party 3
Medusa
Medusa
kamikaze12
Medusa
Level 89
God Stats
6W - 13L
1,492 SR
Queue Stats
32W - 35L
1,755 Elo+
Party 3
Team Averages
Level 108
1,596 SR
1,574 Elo+

VS

Team Averages
Level 126
1,392 SR
1,621 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Duyosmike
Janus
Level 109
God Stats
7W - 9L
1,285 SR
Queue Stats
165W - 165L
1,430 Elo+
Party 2
Khepri
Khepri
Itzy30012004
Khepri
Level 105
God Stats
2W - 1L
1,738 SR
Queue Stats
15W - 7L
1,959 Elo+
Party 2
Tyr
Tyr
JoKeer975106
Tyr
Level 145
God Stats
2W - 14L
1,226 SR
Queue Stats
195W - 185L
1,537 Elo+
Party 2
Da Ji
Da Ji
LHM0313
Da Ji
Level 127
God Stats
0W - 1L
1,210 SR
Queue Stats
215W - 175L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Addendum21
Danzaburou
20
9 / 5 / 4
16,704
696
13,879
16,553
6,681
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BaitBiscuit
Jormungandr
20
7 / 1 / 13
16,063
669
20,447
14,037
15,121
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
3 / 3 / 12
14,146
589
8,280
25,531
36,662
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
donmerta
Thanatos
20
15 / 2 / 10
16,119
672
31,255
20,318
9,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
kamikaze12
Medusa
20
4 / 5 / 9
14,887
620
10,639
14,432
6,650
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 8 / 1
13,610
567
16,425
16,641
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Duyosmike
Janus
18
2 / 8 / 5
11,824
493
7,605
13,801
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
13
1 / 9 / 6
9,368
390
3,402
22,008
22,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 6 / 4
13,083
545
5,321
28,650
17,827
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
LHM0313
Da Ji
18
4 / 7 / 3
11,844
494
10,316
23,846
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
38
Kills
14
16
Deaths
38
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
8
1
0.56
W
Danzaburou
Addendum21
Danzaburou
9
5
4
2.2
W
Jormungandr
BaitBiscuit
Jormungandr
7
1
13
13.5
L
Janus
Duyosmike
Janus
2
8
5
0.56
L
Khepri
1
9
6
0.44
L
3
6
4
0.83
L
Da Ji
LHM0313
Da Ji
4
7
3
0.79
W
3
3
12
3
W
Thanatos
donmerta
Thanatos
15
2
10
10
W
Medusa
kamikaze12
Medusa
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,500
Damage
43,069
90,871
Taken
104,946
74,396
Mitigated
58,826
37,086
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,425
6,576
0
1,348
16,641
5,960
5,833
4,019
12,622
0
115,300
W
Danzaburou
Addendum21
Danzaburou
13,879
7,866
0
3,049
16,553
6,681
7,393
985
14,553
0
136,098
W
Jormungandr
BaitBiscuit
Jormungandr
20,447
6,168
0
2,920
14,037
15,121
1,127
1,347
12,396
96,158
0
L
Janus
Duyosmike
Janus
7,605
747
0
1,495
13,801
2,580
0
1,192
12,609
74,671
0
L
Khepri
3,402
145
524
1,549
22,008
22,949
0
7,143
14,814
15,407
0
L
5,321
698
0
6,553
28,650
17,827
756
10,296
18,354
0
71,634
L
Da Ji
LHM0313
Da Ji
10,316
3,032
0
5,075
23,846
9,510
0
6,077
17,769
0
79,664
W
8,280
3,406
257
5,614
25,531
36,662
1,315
3,730
21,801
36,887
0
W
Thanatos
donmerta
Thanatos
31,255
11,510
0
20,264
20,318
9,282
3,247
3,141
17,177
0
129,173
W
Medusa
kamikaze12
Medusa
10,639
4,110
0
4,982
14,432
6,650
5,184
2,115
12,162
0
130,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,919
Gold Earned
59,729
724
Minions Killed
654
0
Camps Cleared
0
2,269,306
Distance Traveled
2,138,676
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,610
567
198
8
0
405,583
3
W
Danzaburou
16,704
696
202
8
0
435,496
7
W
Jormungandr
16,063
669
167
7
0
435,483
8
L
Janus
11,824
493
142
6
0
392,156
2
L
Khepri
9,368
390
14
1
0
425,515
18
L
Tyr
13,083
545
165
7
0
476,386
3
L
Da Ji
11,844
494
135
6
0
439,036
0
W
Atlas
14,146
589
44
2
0
465,036
6
W
Thanatos
16,119
672
148
6
0
526,580
5
W
Medusa
14,887
620
163
7
0
406,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role