Player Matchup

Chang'e
Chang'e
Silver III
ABRUJO
Chang'e
Silver III
Level 160
God Stats
10W - 10L
1,786 SR
Queue Stats
193W - 196L
1,452 MMR
Party 2
Geb
Geb
Gold IV
DaGuyUpTheSteps
Geb
Gold IV
Level 99
God Stats
17W - 13L
1,388 SR
Queue Stats
122W - 114L
1,445 MMR
Solo
Awilix
Awilix
Silver III
MileAmanda
Awilix
Silver III
Level 147
God Stats
2W - 3L
1,240 SR
Queue Stats
148W - 154L
1,452 MMR
Party 2
Danzaburou
Danzaburou
Silver II
TundesTaco
Danzaburou
Silver II
Level 149
God Stats
6W - 1L
1,696 SR
Queue Stats
43W - 38L
1,432 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
shepnasty223
Ah Puch
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,454 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,522 SR
1,447 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,621 SR
1,445 MMR
Apollo
Apollo
Bronze III
Bidinq
Apollo
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,408 MMR
Party 4
Da Ji
Da Ji
Gold III
BlazeyyBearr
Da Ji
Gold III
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 66L
1,486 MMR
Party 3
Sun Wukong
Sun Wukong
Silver IV
NzR7
Sun Wukong
Silver IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,431 MMR
Solo
Thoth
Thoth
Bronze III
Ovechkin_Qc_
Thoth
Bronze III
Level 49
God Stats
1W - 4L
1,846 SR
Queue Stats
9W - 11L
1,499 MMR
Party 4
Bacchus
Bacchus
Gold IV
ShottGunn88
Bacchus
Gold IV
Level 158
God Stats
3W - 2L
1,761 SR
Queue Stats
30W - 33L
1,402 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ABRUJO
Chang'e
14
2 / 1 / 0
7,681
698
4,452
7,568
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 11
6,691
608
4,908
8,492
5,476
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Awilix
MileAmanda
Awilix
11
2 / 1 / 8
6,770
615
4,435
6,782
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TundesTaco
Danzaburou
13
7 / 0 / 1
7,829
712
5,090
5,780
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
shepnasty223
Ah Puch
11
6 / 3 / 3
7,245
659
9,511
6,853
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
MulanBastetAchilles

VS

Bans
CliodhnaFreyaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bidinq
Apollo
9
0 / 4 / 3
5,501
500
3,833
7,609
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 2
6,842
622
5,036
8,998
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
NzR7
Sun Wukong
10
1 / 1 / 0
5,475
498
3,558
6,539
6,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 3 / 2
5,509
501
3,561
5,971
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ShottGunn88
Bacchus
8
0 / 6 / 2
5,003
455
3,720
11,421
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
6
6
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ABRUJO
Chang'e
2
1
0
2
L
Apollo
Bidinq
Apollo
0
4
3
0.38
L
4
3
2
1.67
W
0
1
11
5.5
W
Awilix
MileAmanda
Awilix
2
1
8
6
L
Sun Wukong
NzR7
Sun Wukong
1
1
0
1
L
1
3
2
0.67
L
Bacchus
ShottGunn88
Bacchus
0
6
2
0.17
W
Danzaburou
TundesTaco
Danzaburou
7
0
1
7.5
W
Ah Puch
shepnasty223
Ah Puch
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,396
Damage
19,708
35,475
Taken
40,538
14,404
Mitigated
18,300
17,786
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ABRUJO
Chang'e
4,452
552
0
5,678
7,568
2,596
904
0
7,568
50,450
0
L
Apollo
Bidinq
Apollo
3,833
2,172
0
2,042
7,609
1,335
0
1,911
5,698
0
27,434
L
5,036
1,290
0
165
8,998
2,604
0
3,643
5,355
0
35,542
W
4,908
864
1,749
2,570
8,492
5,476
252
3,099
5,393
13,322
5,588
W
Awilix
MileAmanda
Awilix
4,435
1,477
0
2,940
6,782
2,253
93
1,990
4,792
0
34,758
L
Sun Wukong
NzR7
Sun Wukong
3,558
464
0
1,880
6,539
6,247
0
4,272
2,267
0
28,552
L
3,561
200
0
1,324
5,971
1,383
0
3,051
2,920
27,704
0
L
Bacchus
ShottGunn88
Bacchus
3,720
684
172
1,875
11,421
6,731
0
4,911
6,510
13,666
0
W
Danzaburou
TundesTaco
Danzaburou
5,090
2,175
0
3,197
5,780
1,917
518
800
4,980
0
52,727
W
Ah Puch
shepnasty223
Ah Puch
9,511
404
0
1,652
6,853
2,162
485
1,392
5,461
44,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
28,330
407
Minions Killed
255
0
Camps Cleared
0
1,117,172
Distance Traveled
1,039,321
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,681
698
120
11
0
192,809
3
L
Apollo
5,501
500
59
5
0
179,127
1
L
Da Ji
6,842
622
71
6
0
228,049
1
W
Geb
6,691
608
31
3
0
225,970
4
W
Awilix
6,770
615
76
7
0
281,932
2
L
Sun Wukong
5,475
498
46
4
0
221,024
1
L
Thoth
5,509
501
59
5
0
208,151
4
L
Bacchus
5,003
455
20
2
0
202,970
3
W
Danzaburou
7,829
712
95
9
0
210,515
1
W
Ah Puch
7,245
659
85
8
0
205,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role