Player Matchup

Morgan Le Fay
Morgan Le Fay
AnkhMaster
Morgan Le Fay
Level 49
God Stats
2W - 6L
1,280 SR
Queue Stats
119W - 157L
1,345 Elo+
Party 1
Chernobog
Chernobog
CannibalM
Chernobog
Level 126
God Stats
9W - 6L
1,491 SR
Queue Stats
153W - 166L
1,505 Elo+
Solo
Neith
Neith
Defaultuser1337
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Pele
Pele
Shiro2501
Pele
Level 28
God Stats
4W - 6L
1,450 SR
Queue Stats
37W - 73L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
VolT4ge
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,444 SR
1,426 Elo+

VS

Team Averages
Level 87
1,426 SR
1,449 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hypnosiss
Ravana
Level 89
God Stats
16W - 25L
1,373 SR
Queue Stats
292W - 348L
1,280 Elo+
Solo
Janus
Janus
skyygras
Janus
Level 47
God Stats
9W - 12L
1,256 SR
Queue Stats
194W - 190L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnkhMaster
Morgan Le Fay
12
0 / 6 / 1
7,543
444
6,398
11,754
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
CannibalM
Chernobog
14
6 / 6 / 3
9,509
559
14,195
16,486
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 1
6,796
400
3,487
4,349
1,396
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
10
3 / 7 / 1
7,178
422
5,862
13,363
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Guan Yu
VolT4ge
Guan Yu
11
1 / 5 / 7
7,020
413
3,638
19,580
6,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 4 / 3
9,789
576
15,558
18,125
15,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
 
Ullr
14
3 / 4 / 5
8,821
519
6,584
8,182
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
 
Geb
13
2 / 2 / 11
8,743
514
5,236
10,838
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Hypnosiss
Ravana
16
9 / 2 / 7
9,898
582
12,577
14,342
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
skyygras
Janus
17
2 / 1 / 6
10,307
606
8,188
7,613
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
24
24
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
4
3
2.38
W
Ullr
 
Ullr
3
4
5
1.38
W
Geb
 
Geb
2
2
11
3.75
L
Morgan Le Fay
AnkhMaster
Morgan Le Fay
0
6
1
0.08
L
Chernobog
CannibalM
Chernobog
6
6
3
1.25
L
2
0
1
2.5
W
Ravana
Hypnosiss
Ravana
9
2
7
6.25
L
Pele
3
7
1
0.5
L
Guan Yu
VolT4ge
Guan Yu
1
5
7
0.9
W
Janus
skyygras
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
48,143
65,532
Taken
59,100
24,610
Mitigated
36,648
15,772
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,558
4,044
0
7,406
18,125
15,982
1,503
2,106
16,019
3,633
63,348
W
Ullr
 
Ullr
6,584
1,230
0
1,606
8,182
2,497
520
0
8,182
0
47,947
W
Geb
 
Geb
5,236
220
0
2,011
10,838
9,432
146
1,756
9,082
16,937
0
L
Morgan Le Fay
AnkhMaster
Morgan Le Fay
6,398
1,137
0
1,378
11,754
4,784
215
4,655
6,847
49,717
0
L
Chernobog
CannibalM
Chernobog
14,195
9,796
0
3,412
16,486
6,057
226
2,056
14,312
0
68,684
L
3,487
1,181
0
641
4,349
1,396
180
1,623
2,452
0
18,406
W
Ravana
Hypnosiss
Ravana
12,577
5,928
0
3,784
14,342
5,790
1,100
1,089
13,253
0
58,898
L
Pele
5,862
1,185
0
916
13,363
5,566
336
3,343
9,873
0
31,298
L
Guan Yu
VolT4ge
Guan Yu
3,638
1,473
2,835
6,590
19,580
6,807
0
2,976
16,332
0
14,663
W
Janus
skyygras
Janus
8,188
236
94
2,570
7,613
2,947
1,704
1,447
6,166
80,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
47,558
312
Minions Killed
468
0
Camps Cleared
0
1,507,920
Distance Traveled
1,599,144
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,789
576
121
7
0
318,818
3
W
Ullr
8,821
519
90
5
0
326,091
2
W
Geb
8,743
514
11
1
0
328,679
5
L
Morgan Le Fay
7,543
444
89
5
0
275,157
2
L
Chernobog
9,509
559
106
6
0
294,747
1
L
Neith
6,796
400
39
2
0
307,548
3
W
Ravana
9,898
582
81
5
0
280,535
1
L
Pele
7,178
422
58
3
0
320,456
1
L
Guan Yu
7,020
413
20
1
0
310,012
0
W
Janus
10,307
606
165
10
0
345,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role