Player Matchup

Medusa
Medusa
AbyssStar
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Poseidon
Poseidon
GucciShrimpGang
Poseidon
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
135W - 149L
1,668 Elo+
Solo
Charybdis
Charybdis
LadyBunniix
Charybdis
Level 17
God Stats
0W - 1L
1,360 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TheGreatLead
Aphrodite
Level 69
God Stats
2W - 3L
1,756 SR
Queue Stats
10W - 11L
1,795 Elo+
Party 3
Fenrir
Fenrir
batoviff
Fenrir
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 52L
1,795 Elo+
Party 3
Team Averages
Level 28
1,523 SR
1,692 Elo+

VS

Team Averages
Level 98
1,617 SR
1,614 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BestWhenDrunk
Hou Yi
Level 160
God Stats
25W - 14L
1,838 SR
Queue Stats
125W - 108L
1,714 Elo+
Party 1
Sobek
Sobek
CaptainSadBoy
Sobek
Level 26
God Stats
8W - 1L
1,500 SR
Queue Stats
84W - 55L
1,619 Elo+
Party 1
Thanatos
Thanatos
DashTheSexLord
Thanatos
Level 121
God Stats
3W - 5L
1,492 SR
Queue Stats
205W - 187L
1,699 Elo+
Party 2
Rama
Rama
ThiccKoboldGF
Rama
Level 39
God Stats
6W - 0L
1,756 SR
Queue Stats
253W - 222L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbyssStar
Medusa
13
1 / 5 / 7
7,534
685
7,725
8,376
3,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
15
3 / 9 / 3
8,651
786
9,596
14,308
5,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LadyBunniix
Charybdis
11
0 / 9 / 4
6,963
633
1,648
8,992
2,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
TheGreatLead
Aphrodite
14
0 / 5 / 12
7,816
711
8,738
12,118
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
batoviff
Fenrir
16
11 / 4 / 1
9,385
853
12,196
19,721
15,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 11
9,413
856
12,688
11,452
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
12 / 0 / 9
10,150
923
16,804
8,712
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 2 / 16
10,058
914
9,692
14,384
17,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
16
6 / 7 / 10
9,906
901
6,770
11,103
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 13
9,542
867
10,515
6,964
2,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
15
Kills
32
32
Deaths
15
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
11
1.88
L
Medusa
AbyssStar
Medusa
1
5
7
0.9
W
12
0
9
16.5
W
6
2
16
7
W
Thanatos
6
7
10
1.57
L
Poseidon
3
9
3
0.5
L
Charybdis
LadyBunniix
Charybdis
0
9
4
0.22
L
Aphrodite
TheGreatLead
Aphrodite
0
5
12
1.2
W
6
2
13
6.25
L
Fenrir
batoviff
Fenrir
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
56,469
63,515
Taken
52,615
33,294
Mitigated
35,313
14,698
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,688
4,098
0
5,165
11,452
4,531
1,910
4,335
7,117
52,762
0
L
Medusa
AbyssStar
Medusa
7,725
4,274
95
538
8,376
3,072
0
4,680
3,696
0
17,334
W
16,804
9,153
0
3,450
8,712
4,672
627
2,303
6,409
0
45,748
W
9,692
1,569
226
3,372
14,384
17,572
27
4,739
9,645
13,921
0
W
Thanatos
6,770
1,959
0
3,469
11,103
5,566
1,576
4,619
6,484
0
18,769
L
Poseidon
9,596
1,661
0
1,761
14,308
5,463
934
4,961
9,315
29,114
0
L
Charybdis
LadyBunniix
Charybdis
1,648
661
0
20
8,992
2,912
0
2,248
6,744
0
2,122
L
Aphrodite
TheGreatLead
Aphrodite
8,738
1,109
6,098
5,049
12,118
5,869
0
4,253
7,837
21,487
0
W
10,515
8,598
0
1,361
6,964
2,972
1,418
2,338
4,626
0
24,675
L
Fenrir
batoviff
Fenrir
12,196
2,659
0
1,137
19,721
15,978
0
6,079
13,532
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
49,069
122
Minions Killed
211
0
Camps Cleared
0
984,837
Distance Traveled
1,193,769
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,413
856
79
7
0
233,875
3
L
Medusa
7,534
685
24
2
0
160,437
2
W
Hou Yi
10,150
923
63
6
0
250,176
2
W
Sobek
10,058
914
11
1
0
236,585
2
W
Thanatos
9,906
901
19
2
0
245,732
0
L
Poseidon
8,651
786
54
5
0
188,690
3
L
Charybdis
6,963
633
0
0
0
169,433
0
L
Aphrodite
7,816
711
28
3
0
226,854
3
W
Rama
9,542
867
39
4
0
227,401
0
L
Fenrir
9,385
853
16
1
0
239,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role