Player Matchup

Agni
Agni
Balãooo
Agni
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 26L
1,618 Elo+
Solo
Medusa
Medusa
Leojaden
Medusa
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
307W - 169L
1,727 Elo+
Party 1
Horus
Horus
MinatoScutter
Horus
Level 147
God Stats
10W - 4L
1,500 SR
Queue Stats
269W - 169L
1,615 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,654 Elo+

VS

Team Averages
Level 114
1,416 SR
1,500 Elo+
Cthulhu
Cthulhu
Boku_No_Picho
Cthulhu
Level 106
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
EinSofGames
Artemis
Level 109
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Henvyk
Scylla
Level 128
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
14 / 3 / 11
11,299
942
17,131
7,541
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Leojaden
Medusa
16
13 / 3 / 12
11,105
925
15,189
13,623
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 20
10,261
855
7,663
14,300
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 9 / 3
9,906
826
7,808
16,824
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
EinSofGames
Artemis
12
2 / 12 / 5
8,589
716
9,698
14,376
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Henvyk
Scylla
12
1 / 11 / 4
7,931
661
3,285
12,859
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
32
Kills
8
8
Deaths
32
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
14
3
11
6.5
L
Cthulhu
5
9
3
0.72
L
Artemis
EinSofGames
Artemis
2
12
5
0.38
L
Scylla
Henvyk
Scylla
1
11
4
0.27
W
Medusa
Leojaden
Medusa
13
3
12
6.33
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
20,791
35,464
Taken
44,059
21,442
Mitigated
26,730
13,524
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
17,131
1,041
0
1,694
7,541
2,601
217
3,213
4,074
38,690
0
L
Cthulhu
7,808
633
472
1,143
16,824
17,703
0
5,562
11,088
18,914
0
L
Artemis
EinSofGames
Artemis
9,698
4,221
0
460
14,376
4,792
0
5,755
8,406
0
22,233
L
Scylla
Henvyk
Scylla
3,285
1,173
0
780
12,859
4,235
0
5,814
6,900
15,367
693
W
Medusa
Leojaden
Medusa
15,189
8,834
0
5,005
13,623
5,603
1,958
2,947
10,527
0
56,012
W
7,663
2,624
1,575
5,250
14,300
13,238
332
4,182
9,748
0
14,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
26,426
129
Minions Killed
66
10
Camps Cleared
0
596,536
Distance Traveled
485,259
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,299
942
44
4
2
192,654
2
L
Cthulhu
9,906
826
12
1
0
177,983
4
L
Artemis
8,589
716
24
2
0
138,723
2
L
Scylla
7,931
661
30
3
0
168,553
2
W
Medusa
11,105
925
75
6
7
186,738
3
W
Horus
10,261
855
10
1
1
217,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role