Player Matchup

Rama
Rama
 
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IamSOL1D
Gilgamesh
Level 147
God Stats
5W - 9L
1,097 SR
Queue Stats
190W - 212L
1,513 Elo+
Party 2
Chronos
Chronos
brandon12
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 93L
1,688 Elo+
Party 2
Ares
Ares
gooeyguch
Ares
Level 126
God Stats
22W - 7L
1,718 SR
Queue Stats
207W - 96L
1,503 Elo+
Party 2
Thanatos
Thanatos
imiravlous
Thanatos
Level 113
God Stats
24W - 11L
1,582 SR
Queue Stats
147W - 59L
1,581 Elo+
Party 2
Team Averages
Level 112
1,479 SR
1,557 Elo+

VS

Team Averages
Level 112
1,454 SR
1,514 Elo+
Ares
Ares
BadOHoneyBadger
Ares
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,512 Elo+
Party 1
Zeus
Zeus
Beckinsale
Zeus
Level 157
God Stats
0W - 1L
1,270 SR
Queue Stats
29W - 41L
1,499 Elo+
Party 1
Rama
Rama
Bruxxi
Rama
Level 15
God Stats
0W - 4L
1,154 SR
Queue Stats
10W - 16L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Jackdragon46
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,576 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dR P0P3
Cu Chulainn
Level 128
God Stats
2W - 1L
1,846 SR
Queue Stats
57W - 71L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 2 / 5
9,499
864
10,670
11,897
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
IamSOL1D
Gilgamesh
14
6 / 0 / 8
8,520
775
6,512
7,493
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
brandon12
Chronos
15
2 / 2 / 6
7,879
716
5,582
8,234
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
15
2 / 1 / 7
8,094
736
6,472
8,641
8,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
imiravlous
Thanatos
15
3 / 2 / 9
8,352
759
7,372
9,346
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
7,766
706
5,981
8,002
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 7 / 1
8,086
735
9,488
9,175
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Bruxxi
Rama
14
1 / 4 / 1
7,361
669
1,837
8,188
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Jackdragon46
Kukulkan
15
2 / 2 / 2
8,366
761
6,263
5,233
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
dR P0P3
Cu Chulainn
13
0 / 5 / 1
6,851
623
7,784
11,864
8,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
18
Kills
7
7
Deaths
18
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
5
3.75
L
0
0
6
3
L
4
7
1
0.64
L
Rama
Bruxxi
Rama
1
4
1
0.38
W
Gilgamesh
IamSOL1D
Gilgamesh
6
0
8
10
L
Kukulkan
Jackdragon46
Kukulkan
2
2
2
1.5
W
Chronos
brandon12
Chronos
2
2
6
2.5
L
Cu Chulainn
dR P0P3
Cu Chulainn
0
5
1
0.1
W
Ares
2
1
7
5.5
W
Thanatos
imiravlous
Thanatos
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
31,353
45,611
Taken
42,462
26,941
Mitigated
23,547
15,109
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,670
8,732
0
4,440
11,897
4,767
2,116
5,626
6,105
0
52,027
L
5,981
220
0
1,732
8,002
7,205
0
3,104
4,838
11,941
0
L
9,488
607
0
623
9,175
3,454
0
3,115
5,890
28,159
0
L
Rama
Bruxxi
Rama
1,837
1,123
0
1,089
8,188
2,296
0
1,397
6,767
0
16,735
W
Gilgamesh
IamSOL1D
Gilgamesh
6,512
1,327
834
816
7,493
6,413
0
3,366
4,005
1,937
13,547
L
Kukulkan
Jackdragon46
Kukulkan
6,263
577
0
230
5,233
1,996
0
1,772
3,360
32,958
0
W
Chronos
brandon12
Chronos
5,582
1,625
0
1,782
8,234
3,179
2,081
4,913
3,115
26,968
0
L
Cu Chulainn
dR P0P3
Cu Chulainn
7,784
1,047
0
1,425
11,864
8,596
0
3,191
8,515
2,615
16,567
W
Ares
6,472
45
96
245
8,641
8,815
0
3,762
4,677
11,189
0
W
Thanatos
imiravlous
Thanatos
7,372
2,199
0
6,896
9,346
3,767
0
4,337
4,887
0
24,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
38,430
208
Minions Killed
179
0
Camps Cleared
0
1,173,081
Distance Traveled
993,972
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,499
864
97
9
0
195,002
1
L
Ares
7,766
706
8
1
0
214,345
0
L
Zeus
8,086
735
42
4
0
182,632
3
L
Rama
7,361
669
34
3
0
177,975
0
W
Gilgamesh
8,520
775
13
1
0
267,230
3
L
Kukulkan
8,366
761
66
6
0
214,663
0
W
Chronos
7,879
716
52
5
0
217,352
0
L
Cu Chulainn
6,851
623
29
3
0
204,357
0
W
Ares
8,094
736
18
2
0
252,009
1
W
Thanatos
8,352
759
28
3
0
241,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role