Player Matchup

Agni
Agni
Firehawk_virus
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SaltDashers
Hun Batz
Level 45
God Stats
5W - 11L
1,239 SR
Queue Stats
70W - 60L
1,529 Elo+
Solo
Fafnir
Fafnir
SmittyGuy
Fafnir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Tyronehas8kids
Amaterasu
Level 62
God Stats
3W - 6L
1,257 SR
Queue Stats
45W - 56L
1,401 Elo+
Solo
Hachiman
Hachiman
lordrevan1982
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Team Averages
Level 50
1,399 SR
1,486 Elo+

VS

Team Averages
Level 44
1,557 SR
1,391 Elo+
Scylla
Scylla
DannyD3V1to
Scylla
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
320W - 481L
1,340 Elo+
Solo
Sobek
Sobek
SlipMcOkiner
Sobek
Level 40
God Stats
6W - 3L
1,500 SR
Queue Stats
275W - 283L
1,411 Elo+
Party 1
Odin
Odin
lipkissmyhomiez
Odin
Level 49
God Stats
58W - 32L
1,562 SR
Queue Stats
197W - 201L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sawbdawg
Ah Muzen Cab
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 251L
1,414 Elo+
Party 1
Fenrir
Fenrir
xStrohx
Fenrir
Level 51
God Stats
4W - 7L
1,721 SR
Queue Stats
225W - 232L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
6,789
485
6,384
8,513
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SaltDashers
Hun Batz
10
5 / 7 / 2
6,878
491
6,963
10,270
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
SmittyGuy
Fafnir
10
0 / 1 / 6
6,560
469
2,650
8,019
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Tyronehas8kids
Amaterasu
8
0 / 2 / 2
5,872
419
2,134
7,702
3,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
lordrevan1982
Hachiman
11
3 / 5 / 1
7,256
518
3,717
8,343
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 6 / 4
6,734
481
1,717
8,001
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 9
8,107
579
2,889
10,401
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 1 / 3
8,593
614
5,674
6,847
4,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
sawbdawg
Ah Muzen Cab
13
5 / 1 / 2
8,257
590
5,727
5,596
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xStrohx
Fenrir
15
13 / 2 / 3
9,435
674
13,650
11,123
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
20
20
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
6
4
0.33
L
2
5
4
0.8
L
Hun Batz
SaltDashers
Hun Batz
5
7
2
0.86
W
1
1
9
5.5
L
Fafnir
SmittyGuy
Fafnir
0
1
6
3
L
Amaterasu
Tyronehas8kids
Amaterasu
0
2
2
0.5
W
1
1
3
2.5
L
Hachiman
lordrevan1982
Hachiman
3
5
1
0.7
W
Ah Muzen Cab
sawbdawg
Ah Muzen Cab
5
1
2
6
W
Fenrir
xStrohx
Fenrir
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
29,657
42,847
Taken
41,968
19,337
Mitigated
21,801
7,462
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,717
285
0
500
8,001
2,073
0
2,189
5,812
21,701
0
L
6,384
315
7
1,087
8,513
2,533
52
1,309
7,204
34,471
0
L
Hun Batz
SaltDashers
Hun Batz
6,963
2,219
0
1,244
10,270
3,067
71
928
9,342
0
27,393
W
2,889
256
562
4,050
10,401
8,158
0
2,984
7,417
20,172
0
L
Fafnir
SmittyGuy
Fafnir
2,650
842
0
1,198
8,019
8,497
0
1,014
7,005
14,357
0
L
Amaterasu
Tyronehas8kids
Amaterasu
2,134
559
0
2,550
7,702
3,631
0
0
7,702
251
22,800
W
5,674
917
0
1,620
6,847
4,756
0
1,239
5,375
0
56,277
L
Hachiman
lordrevan1982
Hachiman
3,717
1,923
77
1,299
8,343
1,609
0
1,355
6,988
0
27,572
W
Ah Muzen Cab
sawbdawg
Ah Muzen Cab
5,727
2,194
0
2,361
5,596
1,888
676
272
5,324
0
52,431
W
Fenrir
xStrohx
Fenrir
13,650
2,485
0
5,124
11,123
4,926
948
2,522
8,573
0
61,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
41,126
249
Minions Killed
387
0
Camps Cleared
0
1,230,952
Distance Traveled
1,408,214
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,734
481
43
3
0
231,018
3
L
Agni
6,789
485
56
4
0
260,033
6
L
Hun Batz
6,878
491
53
4
0
278,715
3
W
Sobek
8,107
579
55
4
0
287,530
5
L
Fafnir
6,560
469
33
2
0
277,901
0
L
Amaterasu
5,872
419
46
3
0
182,586
3
W
Odin
8,593
614
122
9
0
292,406
0
L
Hachiman
7,256
518
61
4
0
231,717
4
W
Ah Muzen Cab
8,257
590
80
6
0
266,341
6
W
Fenrir
9,435
674
87
6
0
330,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role