Player Matchup

Hercules
Hercules
DevilDogOorah
Hercules
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,476 Elo+
Party 1
Ra
Ra
DrknFlunky
Ra
Level 104
God Stats
2W - 1L
1,696 SR
Queue Stats
86W - 83L
1,477 Elo+
Party 1
Yemoja
Yemoja
glitzy_sharer420
Yemoja
Level 26
God Stats
1W - 2L
1,545 SR
Queue Stats
42W - 32L
1,500 Elo+
Party 3
Loki
Loki
humboldtstrong07
Loki
Level 118
God Stats
4W - 11L
1,147 SR
Queue Stats
129W - 124L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
xKidd_Turf
Cernunnos
Level 46
God Stats
9W - 6L
1,704 SR
Queue Stats
56W - 45L
1,495 Elo+
Party 3
Team Averages
Level 68
1,519 SR
1,489 Elo+

VS

Team Averages
Level 54
1,470 SR
1,421 Elo+
Agni
Agni
Ahroused
Agni
Level 81
God Stats
5W - 4L
1,621 SR
Queue Stats
106W - 123L
1,435 Elo+
Party 2
Bastet
Bastet
Jacob dabs
Bastet
Level 44
God Stats
6W - 4L
1,575 SR
Queue Stats
28W - 25L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
NoobWa75
Nu Wa
Level 63
God Stats
52W - 46L
1,512 SR
Queue Stats
347W - 410L
1,473 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Tylor dabs
Cu Chulainn
Level 58
God Stats
1W - 1L
1,297 SR
Queue Stats
36W - 58L
1,397 Elo+
Party 2
Tyr
Tyr
TyrTopADC
Tyr
Level 26
God Stats
3W - 6L
1,343 SR
Queue Stats
24W - 41L
1,289 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DevilDogOorah
Hercules
11
1 / 7 / 1
7,465
439
9,149
15,647
13,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 3
8,214
483
7,469
10,777
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 1
8,129
478
4,605
12,249
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 6 / 1
8,371
492
8,532
13,465
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
xKidd_Turf
Cernunnos
11
1 / 5 / 1
6,793
400
3,860
8,908
1,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 1 / 5
9,106
536
9,951
9,067
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Jacob dabs
Bastet
15
10 / 2 / 4
9,617
566
8,938
13,236
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
NoobWa75
Nu Wa
16
3 / 0 / 8
9,412
554
14,592
6,725
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Tylor dabs
Cu Chulainn
13
1 / 1 / 7
8,021
472
6,645
10,760
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 3 / 4
8,747
515
6,625
14,196
12,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
23
23
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
5
7.5
L
Hercules
DevilDogOorah
Hercules
1
7
1
0.21
L
0
4
3
0.38
W
Bastet
Jacob dabs
Bastet
10
2
4
6
W
Nu Wa
NoobWa75
Nu Wa
3
0
8
7
W
Cu Chulainn
Tylor dabs
Cu Chulainn
1
1
7
4.5
W
4
3
4
2
L
2
1
1
2.5
L
3
6
1
0.58
L
Cernunnos
xKidd_Turf
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
46,751
61,046
Taken
53,984
31,021
Mitigated
30,105
13,217
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,951
776
1
1,740
9,067
2,712
520
2,800
6,267
50,618
0
L
Hercules
DevilDogOorah
Hercules
9,149
4,578
0
3,230
15,647
13,340
0
5,000
9,788
0
28,288
L
7,469
839
154
2,202
10,777
3,329
114
4,817
5,587
63,951
0
W
Bastet
Jacob dabs
Bastet
8,938
2,573
0
6,448
13,236
4,618
421
3,261
9,975
0
56,022
W
Nu Wa
NoobWa75
Nu Wa
14,592
2,494
0
1,698
6,725
2,332
2,468
2,114
4,611
75,623
0
W
Cu Chulainn
Tylor dabs
Cu Chulainn
6,645
1,191
267
4,477
10,760
7,593
136
0
10,760
5,570
23,638
W
6,625
486
215
7,944
14,196
12,850
1,073
3,247
10,949
0
39,976
L
4,605
1,025
395
2,031
12,249
8,456
0
7,327
4,814
25,485
5,515
L
8,532
1,683
0
3,436
13,465
4,099
0
3,522
9,543
0
47,857
L
Cernunnos
xKidd_Turf
Cernunnos
3,860
2,106
0
1,769
8,908
1,797
0
4,269
4,609
0
33,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
44,903
398
Minions Killed
449
0
Camps Cleared
0
1,500,272
Distance Traveled
1,637,215
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,106
536
105
6
0
317,528
5
L
Hercules
7,465
439
68
4
0
281,153
0
L
Ra
8,214
483
119
7
0
318,517
2
W
Bastet
9,617
566
94
6
0
354,825
5
W
Nu Wa
9,412
554
137
8
0
316,030
3
W
Cu Chulainn
8,021
472
61
4
0
328,710
6
W
Tyr
8,747
515
52
3
0
320,122
6
L
Yemoja
8,129
478
46
3
0
279,604
7
L
Loki
8,371
492
97
6
0
331,491
3
L
Cernunnos
6,793
400
68
4
0
289,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role