Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Krunchbuttsteak
Hachiman
Level 104
God Stats
19W - 5L
1,990 SR
Queue Stats
217W - 117L
1,771 Elo+
Party 1
King Arthur
King Arthur
ThePsymer
King Arthur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,745 Elo+
Party 1
Team Averages
Level 92
1,663 SR
1,672 Elo+

VS

Team Averages
Level 42
1,610 SR
1,488 Elo+
Vulcan
Vulcan
DisownedBean
Vulcan
Level 39
God Stats
1W - 1L
1,486 SR
Queue Stats
7W - 5L
1,481 Elo+
Party 2
Atlas
Atlas
ossythelord
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
resito
Tsukuyomi
Level 27
God Stats
2W - 1L
1,844 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 4 / 2
9,201
708
12,945
12,134
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
13
2 / 2 / 4
8,671
667
7,032
9,834
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ThePsymer
King Arthur
10
0 / 6 / 5
7,448
573
2,776
14,635
12,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 3 / 7
9,943
765
14,856
8,341
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 9
9,950
765
7,108
15,871
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
resito
Tsukuyomi
14
6 / 4 / 3
10,056
774
8,941
8,708
2,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
12
12
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
4
2
1.5
W
Vulcan
4
3
7
2.5
L
Hachiman
2
2
4
2
L
King Arthur
ThePsymer
King Arthur
0
6
5
0.42
W
2
1
9
6.5
W
Tsukuyomi
resito
Tsukuyomi
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
30,905
36,603
Taken
32,920
19,703
Mitigated
18,223
4,067
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,945
681
0
914
12,134
4,199
0
8,301
3,833
42,061
0
W
Vulcan
14,856
4,060
71
869
8,341
2,262
1,638
3,654
4,453
50,850
0
L
Hachiman
7,032
2,953
0
1,985
9,834
3,132
468
5,613
4,221
0
34,306
L
King Arthur
ThePsymer
King Arthur
2,776
342
0
1,168
14,635
12,372
0
8,131
6,504
0
9,945
W
7,108
2,280
396
5,727
15,871
13,058
141
6,412
9,125
23,943
0
W
Tsukuyomi
resito
Tsukuyomi
8,941
2,840
570
1,435
8,708
2,903
546
2,646
5,888
0
18,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
29,949
142
Minions Killed
130
7
Camps Cleared
5
677,172
Distance Traveled
725,918
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,201
708
76
6
5
226,532
3
W
Vulcan
9,943
765
90
7
2
271,788
5
L
Hachiman
8,671
667
54
4
2
232,791
2
L
King Arthur
7,448
573
12
1
0
217,849
2
W
Atlas
9,950
765
25
2
2
263,477
3
W
Tsukuyomi
10,056
774
15
1
1
190,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role