Player Matchup

Medusa
Medusa
 
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Gougon
Kukulkan
Level 15
God Stats
2W - 1L
1,834 SR
Queue Stats
20W - 36L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
Killenmachine81
Nu Wa
Level 13
God Stats
6W - 6L
1,834 SR
Queue Stats
32W - 51L
1,269 Elo+
Party 1
Nike
Nike
ThisJuanTime
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,264 Elo+
Party 1
Poseidon
Poseidon
zepher616
Poseidon
Level 2
God Stats
3W - 14L
1,500 SR
Queue Stats
5W - 17L
1,219 Elo+
Party 1
Team Averages
Level 22
1,634 SR
1,313 Elo+

VS

Team Averages
Level 96
1,576 SR
1,550 Elo+
Yemoja
Yemoja
B1GHOMiE420
Yemoja
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,526 Elo+
Party 3
Mercury
Mercury
PoundMyAngus
Mercury
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
22W - 23L
1,646 Elo+
Party 2
Nu Wa
Nu Wa
Vegunism
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Horus
Horus
iSwaggrevated
Horus
Level 102
God Stats
14W - 6L
1,742 SR
Queue Stats
27W - 20L
1,621 Elo+
Party 2
Skadi
Skadi
weaver150
Skadi
Level 27
God Stats
23W - 10L
1,638 SR
Queue Stats
211W - 233L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 4 / 2
6,775
678
5,105
10,873
3,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Gougon
Kukulkan
12
1 / 5 / 1
6,658
666
3,515
11,340
2,487
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
6,776
678
6,384
8,972
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 0
6,853
685
7,788
12,802
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
zepher616
Poseidon
12
0 / 9 / 1
6,427
643
5,063
12,379
3,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 14
7,649
765
3,493
8,141
4,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
PoundMyAngus
Mercury
17
13 / 1 / 6
9,548
955
12,406
6,275
2,325
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Vegunism
Nu Wa
15
5 / 0 / 17
8,529
853
16,446
5,987
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 14
7,860
786
8,507
8,029
5,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
weaver150
Skadi
16
6 / 2 / 9
8,462
846
7,875
5,641
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
89
4
Kills
29
29
Deaths
4
4
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
2
0.25
W
Yemoja
0
1
14
7
L
Kukulkan
Gougon
Kukulkan
1
5
1
0.3
L
1
6
0
0.17
W
Mercury
PoundMyAngus
Mercury
13
1
6
16
L
2
5
0
0.4
W
Nu Wa
Vegunism
Nu Wa
5
0
17
13.5
W
5
0
14
12
W
Skadi
weaver150
Skadi
6
2
9
5.25
L
Poseidon
zepher616
Poseidon
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,855
Damage
48,727
56,366
Taken
34,073
20,662
Mitigated
17,536
5,245
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,105
1,507
0
74
10,873
3,480
208
4,060
6,813
0
15,271
W
Yemoja
3,493
670
2,250
2,719
8,141
4,730
130
4,614
3,382
9,601
0
L
Kukulkan
Gougon
Kukulkan
3,515
480
60
819
11,340
2,487
340
5,723
5,617
9,566
0
L
6,384
1,633
162
979
8,972
2,284
165
4,105
4,867
21,229
0
W
Mercury
PoundMyAngus
Mercury
12,406
7,285
0
500
6,275
2,325
430
2,353
3,819
0
34,394
L
7,788
765
248
1,500
12,802
8,577
0
3,319
9,483
1,482
13,995
W
Nu Wa
Vegunism
Nu Wa
16,446
3,692
0
480
5,987
2,330
65
2,984
2,697
36,041
0
W
8,507
3,148
1,201
3,752
8,029
5,816
73
4,069
3,770
0
15,271
W
Skadi
weaver150
Skadi
7,875
3,208
0
551
5,641
2,335
869
1,790
3,638
0
32,019
L
Poseidon
zepher616
Poseidon
5,063
1,522
33
1,370
12,379
3,834
320
2,732
9,647
17,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
42,048
116
Minions Killed
181
0
Camps Cleared
0
938,212
Distance Traveled
1,039,640
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,775
678
34
3
0
206,517
1
W
Yemoja
7,649
765
11
1
0
150,272
0
L
Kukulkan
6,658
666
21
2
0
184,261
0
L
Nu Wa
6,776
678
29
3
0
181,841
0
W
Mercury
9,548
955
45
5
0
255,081
0
L
Nike
6,853
685
11
1
0
204,421
3
W
Nu Wa
8,529
853
46
5
0
206,676
1
W
Horus
7,860
786
16
2
0
227,101
0
W
Skadi
8,462
846
63
6
0
200,510
4
L
Poseidon
6,427
643
21
2
0
161,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role