Player Matchup

Serqet
Serqet
 
Serqet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AScarredHero
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 160L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
HylianOak
Nu Wa
Level 89
God Stats
85W - 79L
1,918 SR
Queue Stats
166W - 173L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
Shogun Jacq
Jing Wei
Level 147
God Stats
2W - 9L
1,338 SR
Queue Stats
417W - 439L
1,431 Elo+
Solo
Anubis
Anubis
Solphyre
Anubis
Level 123
God Stats
17W - 12L
1,717 SR
Queue Stats
57W - 55L
1,534 Elo+
Solo
Team Averages
Level 109
1,595 SR
1,511 Elo+

VS

Team Averages
Level 97
1,449 SR
1,554 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Avoara
Charybdis
Level 78
God Stats
23W - 16L
1,534 SR
Queue Stats
185W - 164L
1,550 Elo+
Solo
Xbalanque
Xbalanque
Bladerydre
Xbalanque
Level 104
God Stats
22W - 33L
1,209 SR
Queue Stats
330W - 387L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Eljaÿ
Sylvanus
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
423W - 435L
1,489 Elo+
Solo
Ganesha
Ganesha
skyesiren
Ganesha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 2 / 2
10,797
982
5,046
15,837
18,224
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
0 / 1 / 3
11,076
1,007
7,305
7,160
13,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
HylianOak
Nu Wa
16
1 / 1 / 3
10,718
974
9,857
6,716
2,643
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Shogun Jacq
Jing Wei
16
2 / 6 / 2
10,990
999
11,201
19,262
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Solphyre
Anubis
16
0 / 6 / 3
10,979
998
14,513
14,873
7,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

174

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
4 / 0 / 10
11,903
1,082
14,175
9,138
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Avoara
Charybdis
18
7 / 0 / 6
12,656
1,151
16,738
5,385
1,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Bladerydre
Xbalanque
17
4 / 1 / 6
11,826
1,075
10,061
7,908
3,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Eljaÿ
Sylvanus
17
1 / 1 / 10
11,743
1,068
7,457
16,933
19,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
skyesiren
Ganesha
18
0 / 2 / 16
11,941
1,086
11,433
14,661
16,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
4
Kills
16
16
Deaths
4
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
2
1
W
He Bo
 
He Bo
4
0
10
9
L
Yemoja
0
1
3
1.5
W
Charybdis
Avoara
Charybdis
7
0
6
10
W
Xbalanque
Bladerydre
Xbalanque
4
1
6
7
W
Sylvanus
Eljaÿ
Sylvanus
1
1
10
6
L
Nu Wa
HylianOak
Nu Wa
1
1
3
2.5
L
Jing Wei
Shogun Jacq
Jing Wei
2
6
2
0.5
L
Anubis
Solphyre
Anubis
0
6
3
0.25
W
Ganesha
skyesiren
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
59,864
63,848
Taken
54,025
50,943
Mitigated
44,035
6,571
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,046
1,195
0
27
15,837
18,224
0
7,038
8,799
0
10,165
W
He Bo
 
He Bo
14,175
213
506
1,124
9,138
3,678
0
5,807
3,229
30,565
0
L
Yemoja
7,305
1,124
1,579
763
7,160
13,236
0
3,468
3,692
17,034
0
W
Charybdis
Avoara
Charybdis
16,738
14,165
0
1,647
5,385
1,886
0
3,280
1,893
0
37,516
W
Xbalanque
Bladerydre
Xbalanque
10,061
5,408
0
0
7,908
3,047
0
4,666
3,242
0
35,649
W
Sylvanus
Eljaÿ
Sylvanus
7,457
1,526
5,573
7,296
16,933
19,056
0
9,324
7,609
23,165
0
L
Nu Wa
HylianOak
Nu Wa
9,857
3,086
0
0
6,716
2,643
0
4,036
2,680
29,891
0
L
Jing Wei
Shogun Jacq
Jing Wei
11,201
7,104
0
117
19,262
9,290
0
9,912
9,350
0
27,270
L
Anubis
Solphyre
Anubis
14,513
0
0
4,085
14,873
7,550
0
8,611
6,262
53,235
0
W
Ganesha
skyesiren
Ganesha
11,433
153
1,076
747
14,661
16,368
0
8,598
5,841
33,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,560
Gold Earned
60,069
221
Minions Killed
231
6
Camps Cleared
9
985,793
Distance Traveled
1,063,961
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,797
982
7
1
1
222,246
1
W
He Bo
11,903
1,082
56
5
2
226,731
0
L
Yemoja
11,076
1,007
28
3
0
166,614
0
W
Charybdis
12,656
1,151
70
6
4
223,458
0
W
Xbalanque
11,826
1,075
81
7
2
199,437
1
W
Sylvanus
11,743
1,068
24
2
1
199,963
5
L
Nu Wa
10,718
974
42
4
0
179,392
0
L
Jing Wei
10,990
999
32
3
4
221,635
2
L
Anubis
10,979
998
112
10
1
195,906
1
W
Ganesha
11,941
1,086
0
0
0
214,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role