Player Matchup

Ne Zha
Ne Zha
Mazou
Ne Zha
Level 126
God Stats
5W - 6L
1,285 SR
Queue Stats
256W - 131L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
Raylaus
Jormungandr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 118L
1,585 Elo+
Party 1
Odin
Odin
Ronagen
Odin
Level 109
God Stats
3W - 1L
1,422 SR
Queue Stats
185W - 87L
1,608 Elo+
Party 1
Team Averages
Level 102
1,402 SR
1,590 Elo+

VS

Team Averages
Level 87
1,632 SR
1,737 Elo+
Loki
Loki
Ghost7985
Loki
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 23L
1,941 Elo+
Party 2
Ah Puch
Ah Puch
Imasausagefreak
Ah Puch
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
28W - 24L
1,625 Elo+
Party 2
Sylvanus
Sylvanus
SirScrubsy
Sylvanus
Level 109
God Stats
1W - 5L
1,693 SR
Queue Stats
26W - 21L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mazou
Ne Zha
13
4 / 2 / 9
8,197
820
9,411
7,324
5,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Raylaus
Jormungandr
12
8 / 2 / 3
8,511
851
4,261
6,916
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Ronagen
Odin
12
1 / 0 / 11
7,319
732
4,423
7,259
5,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 5 / 2
6,816
682
3,115
6,942
2,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 4 / 1
6,956
696
8,319
5,323
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SirScrubsy
Sylvanus
10
0 / 4 / 4
6,671
667
3,574
8,542
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
2
0.6
L
2
4
1
0.63
W
Ne Zha
Mazou
Ne Zha
4
2
9
4.25
W
Jormungandr
Raylaus
Jormungandr
8
2
3
4.75
W
Odin
Ronagen
Odin
1
0
11
6.5
L
Sylvanus
SirScrubsy
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
15,008
21,499
Taken
20,807
15,987
Mitigated
9,396
4,365
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,115
659
0
412
6,942
2,332
0
1,157
5,785
0
12,485
L
8,319
522
0
378
5,323
1,676
0
1,336
3,987
29,807
0
W
Ne Zha
Mazou
Ne Zha
9,411
2,585
1,144
1,548
7,324
5,594
389
4,267
3,057
0
24,877
W
Jormungandr
Raylaus
Jormungandr
4,261
1,685
0
923
6,916
4,483
349
4,213
2,703
24,084
0
W
Odin
Ronagen
Odin
4,423
835
0
750
7,259
5,910
436
3,886
3,373
0
14,553
L
Sylvanus
SirScrubsy
Sylvanus
3,574
1,236
1,175
1,627
8,542
5,388
0
1,941
6,601
6,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
20,443
116
Minions Killed
91
7
Camps Cleared
2
530,550
Distance Traveled
462,221
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,816
682
24
2
0
163,125
3
L
Ah Puch
6,956
696
56
6
1
145,427
0
W
Ne Zha
8,197
820
33
3
4
182,003
3
W
Jormungandr
8,511
851
56
6
3
158,128
3
W
Odin
7,319
732
27
3
0
190,419
3
L
Sylvanus
6,671
667
11
1
1
153,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role