Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
ItsPickleRink
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,498 Elo+
Party 4
Anubis
Anubis
ScooberDoo34
Anubis
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 4
Medusa
Medusa
Smokebomb67
Medusa
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,498 Elo+
Party 4
Baron Samedi
Baron Samedi
num6er 1 ki11er
Baron Samedi
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 174L
1,471 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,469 Elo+

VS

Team Averages
Level 102
1,558 SR
1,443 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AdvanceBalogna
Thor
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
213W - 204L
1,377 Elo+
Party 1
Zeus
Zeus
Purp1e Cupcakez
Zeus
Level 152
God Stats
5W - 5L
1,712 SR
Queue Stats
450W - 440L
1,519 Elo+
Solo
Bacchus
Bacchus
Smokinbadger110
Bacchus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 116L
1,440 Elo+
Party 2
Bastet
Bastet
SpasticSlinky
Bastet
Level 46
God Stats
15W - 11L
1,578 SR
Queue Stats
323W - 297L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 6 / 13
10,644
710
12,751
14,095
6,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ItsPickleRink
Cernunnos
16
1 / 8 / 15
9,569
638
8,267
12,894
4,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
7 / 7 / 9
10,564
704
17,286
15,414
7,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
4 / 9 / 6
10,553
704
12,931
13,709
4,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
num6er 1 ki11er
Baron Samedi
17
5 / 9 / 10
10,350
690
9,466
15,708
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 5 / 21
11,600
773
18,925
16,871
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 7 / 13
12,555
837
11,835
19,559
7,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 2 / 16
12,982
865
18,074
8,852
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 33
12,346
823
10,387
20,460
30,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 8 / 16
10,932
729
8,734
14,260
4,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
138
21
Kills
39
39
Deaths
24
53
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
13
1.75
W
Baron Samedi
 
Baron Samedi
6
5
21
3.3
W
14
7
13
2.93
L
Cernunnos
ItsPickleRink
Cernunnos
1
8
15
1.06
W
7
2
16
7.5
L
Anubis
7
7
9
1.64
L
Medusa
4
9
6
0.78
W
5
2
33
10.75
W
7
8
16
1.88
L
Baron Samedi
num6er 1 ki11er
Baron Samedi
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,701
Damage
67,955
71,820
Taken
80,002
30,075
Mitigated
56,094
15,491
Healing
31,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,751
437
639
3,573
14,095
6,316
117
9,181
4,914
20,705
0
W
Baron Samedi
 
Baron Samedi
18,925
535
6,776
6,005
16,871
9,344
1,545
8,514
8,357
31,207
0
W
11,835
1,628
2,997
3,427
19,559
7,516
310
11,416
8,143
0
22,954
L
Cernunnos
ItsPickleRink
Cernunnos
8,267
2,441
513
656
12,894
4,565
312
8,832
4,062
0
21,928
W
18,074
693
1,548
1,532
8,852
3,781
1,970
4,712
4,140
56,250
0
L
Anubis
17,286
398
77
4,909
15,414
7,658
0
10,504
4,910
31,094
0
L
Medusa
12,931
4,237
90
789
13,709
4,798
0
8,861
4,848
96
27,137
W
10,387
997
1,957
5,061
20,460
30,568
341
7,140
13,320
16,359
0
W
8,734
2,317
818
1,207
14,260
4,885
129
7,817
6,443
0
13,706
L
Baron Samedi
num6er 1 ki11er
Baron Samedi
9,466
458
1,200
3,045
15,708
6,738
120
10,008
5,700
18,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
60,415
140
Minions Killed
144
0
Camps Cleared
0
1,088,734
Distance Traveled
1,304,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,644
710
16
1
0
238,837
0
W
Baron Samedi
11,600
773
34
2
0
267,943
0
W
Thor
12,555
837
24
2
0
244,002
1
L
Cernunnos
9,569
638
23
2
0
205,632
3
W
Zeus
12,982
865
75
5
0
236,734
0
L
Anubis
10,564
704
47
3
0
192,507
1
L
Medusa
10,553
704
38
3
0
239,655
0
W
Bacchus
12,346
823
4
0
0
312,884
0
W
Bastet
10,932
729
7
0
0
243,093
0
L
Baron Samedi
10,350
690
16
1
0
212,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role