Player Matchup

Vulcan
Vulcan
Avacada
Vulcan
Level 108
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 2
Ymir
Ymir
Cisko
Ymir
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 18L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
Dogystiles
Sylvanus
Level 26
God Stats
1W - 2L
1,587 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 2
Izanami
Izanami
TheVaselineGod
Izanami
Level 116
God Stats
3W - 1L
1,731 SR
Queue Stats
20W - 17L
1,717 Elo+
Party 2
Loki
Loki
vUnParallelled
Loki
Level 144
God Stats
8W - 13L
1,839 SR
Queue Stats
131W - 121L
1,693 Elo+
Party 2
Team Averages
Level 109
1,674 SR
1,667 Elo+

VS

Team Averages
Level 78
1,547 SR
1,643 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
AmyOrTroll
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,827 Elo+
Party 1
Ymir
Ymir
Buniorthechemist
Ymir
Level 49
God Stats
66W - 66L
1,577 SR
Queue Stats
228W - 228L
1,572 Elo+
Party 3
Awilix
Awilix
ThiccestKayak
Awilix
Level 155
God Stats
4W - 2L
1,269 SR
Queue Stats
108W - 73L
1,731 Elo+
Party 1
Erlang Shen
Erlang Shen
TrippKayak
Erlang Shen
Level 87
God Stats
8W - 1L
1,889 SR
Queue Stats
274W - 243L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Avacada
Vulcan
13
2 / 4 / 2
8,152
543
6,620
6,502
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Cisko
Ymir
13
1 / 4 / 1
8,081
539
7,868
10,750
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
Dogystiles
Sylvanus
11
0 / 7 / 3
7,013
468
4,657
14,402
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 7 / 1
6,869
458
7,214
11,386
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 7 / 1
8,435
562
10,771
13,798
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 2 / 7
9,449
630
11,234
10,520
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 4
10,181
679
7,528
6,081
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 12
8,916
594
9,582
15,101
13,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 1 / 7
9,906
660
10,807
11,227
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
TrippKayak
Erlang Shen
15
1 / 2 / 2
8,594
573
3,617
12,965
9,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
9
Kills
29
29
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
7
6.25
W
6
2
4
4
L
Vulcan
Avacada
Vulcan
2
4
2
0.75
W
7
2
12
6.5
L
Ymir
Cisko
Ymir
1
4
1
0.38
L
Sylvanus
Dogystiles
Sylvanus
0
7
3
0.21
L
1
7
1
0.21
W
6
1
7
9.5
W
Erlang Shen
TrippKayak
Erlang Shen
1
2
2
1
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,130
Damage
42,768
56,838
Taken
55,894
25,013
Mitigated
32,815
9,272
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,234
8,110
486
5,033
10,520
3,346
4,930
2,795
7,725
0
55,283
W
7,528
660
1,377
1,873
6,081
2,539
561
3,605
2,464
78,750
0
L
Vulcan
Avacada
Vulcan
6,620
1,402
0
164
6,502
2,275
0
2,216
4,286
48,513
0
W
9,582
3,561
0
890
15,101
13,544
290
4,923
10,126
27,388
0
L
Ymir
Cisko
Ymir
7,868
1,760
198
2,176
10,750
5,649
0
2,943
7,807
45,366
0
L
Sylvanus
Dogystiles
Sylvanus
4,657
1,153
527
2,427
14,402
10,525
0
5,003
9,399
13,302
0
L
7,214
5,079
0
1,783
11,386
2,453
58
3,691
7,695
0
51,933
W
10,807
4,424
0
4,901
11,227
3,431
503
1,872
9,305
0
75,872
W
Erlang Shen
TrippKayak
Erlang Shen
3,617
1,808
0
7,119
12,965
9,955
28
5,415
7,129
0
45,058
L
10,771
2,271
0
1,997
13,798
4,111
0
3,257
10,541
0
50,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
47,046
385
Minions Killed
503
0
Camps Cleared
0
1,423,797
Distance Traveled
1,617,204
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,449
630
94
6
0
287,791
1
W
Ra
10,181
679
149
10
0
334,718
3
L
Vulcan
8,152
543
81
5
0
303,733
4
W
Ymir
8,916
594
39
3
0
301,781
3
L
Ymir
8,081
539
108
7
0
252,930
1
L
Sylvanus
7,013
468
27
2
0
289,267
3
L
Izanami
6,869
458
92
6
0
277,696
5
W
Awilix
9,906
660
130
9
0
379,412
3
W
Erlang Shen
8,594
573
91
6
0
313,502
0
L
Loki
8,435
562
77
5
0
300,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role