Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
FightmasterG
Hou Yi
Level 82
God Stats
1W - 2L
1,572 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 1
Ares
Ares
KPharo
Ares
Level 105
God Stats
1W - 2L
1,674 SR
Queue Stats
4W - 6L
1,402 Elo+
Solo
Fenrir
Fenrir
kanekihomeboy
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 57L
1,246 Elo+
Solo
Atlas
Atlas
materialguurl
Atlas
Level 145
God Stats
6W - 5L
1,737 SR
Queue Stats
193W - 166L
1,627 Elo+
Solo
Team Averages
Level 109
1,596 SR
1,412 Elo+

VS

Team Averages
Level 98
1,469 SR
1,516 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KazMaki
Apollo
Level 133
God Stats
8W - 12L
1,470 SR
Queue Stats
42W - 41L
1,504 Elo+
Solo
Achilles
Achilles
SlideIntoAction
Achilles
Level 62
God Stats
4W - 3L
1,589 SR
Queue Stats
19W - 26L
1,504 Elo+
Party 2
Janus
Janus
qifp
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,622 Elo+
Solo
Fenrir
Fenrir
xxtentacionjf696
Fenrir
Level 107
God Stats
5W - 10L
1,286 SR
Queue Stats
9W - 13L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 2
6,389
532
2,921
5,652
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
9
1 / 1 / 0
5,563
464
1,207
5,963
1,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
KPharo
Ares
9
1 / 2 / 0
5,991
499
1,770
9,598
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 4 / 1
5,815
485
3,342
9,390
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,260
522
2,155
6,767
6,287
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 5
6,268
522
2,689
4,736
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
KazMaki
Apollo
12
5 / 0 / 1
7,334
611
7,953
5,277
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
13
3 / 1 / 0
7,699
642
5,284
6,845
3,569
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
qifp
Janus
12
0 / 2 / 2
7,315
610
5,900
6,080
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 0
7,046
587
4,090
5,127
1,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
W
Aphrodite
 
Aphrodite
0
1
5
2.5
L
Hou Yi
1
1
0
1
L
Ares
KPharo
Ares
1
2
0
0.5
W
Apollo
KazMaki
Apollo
5
0
1
5.5
W
Achilles
3
1
0
3
L
1
4
1
0.38
L
0
2
0
0
W
Janus
qifp
Janus
0
2
2
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,395
Damage
25,916
37,370
Taken
28,065
16,778
Mitigated
11,527
7,492
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,921
154
0
750
5,652
1,347
29
1,740
3,840
34,338
0
W
Aphrodite
 
Aphrodite
2,689
427
2,184
2,717
4,736
2,866
613
1,072
3,596
26,623
0
L
Hou Yi
1,207
218
0
2,004
5,963
1,542
1,013
2,204
3,689
0
26,515
L
Ares
KPharo
Ares
1,770
157
141
1,274
9,598
5,042
95
2,465
7,047
11,768
0
W
Apollo
KazMaki
Apollo
7,953
3,947
0
1,338
5,277
1,668
1,178
1,293
3,984
0
44,065
W
Achilles
5,284
890
0
1,233
6,845
3,569
850
2,324
4,481
0
38,121
L
3,342
614
0
2,181
9,390
2,560
0
1,816
7,438
0
22,121
L
2,155
392
0
1,142
6,767
6,287
0
0
6,767
34,649
0
W
Janus
qifp
Janus
5,900
542
0
843
6,080
1,778
96
1,523
4,431
53,370
0
W
4,090
426
0
1,022
5,127
1,646
0
392
4,727
0
43,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
35,662
292
Minions Killed
403
0
Camps Cleared
0
1,204,859
Distance Traveled
1,283,427
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,389
532
81
7
0
244,506
0
W
Aphrodite
6,268
522
46
4
0
238,189
4
L
Hou Yi
5,563
464
60
5
0
223,363
1
L
Ares
5,991
499
25
2
0
246,187
2
W
Apollo
7,334
611
87
7
0
256,856
0
W
Achilles
7,699
642
83
7
0
264,383
6
L
Fenrir
5,815
485
43
4
0
258,921
9
L
Atlas
6,260
522
83
7
0
231,882
2
W
Janus
7,315
610
116
10
0
250,628
1
W
Fenrir
7,046
587
71
6
0
273,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role