Player Matchup

Bacchus
Bacchus
Antsmooth2
Bacchus
Level 146
God Stats
6W - 5L
1,802 SR
Queue Stats
120W - 132L
1,560 Elo+
Solo
Raijin
Raijin
BlueG
Raijin
Level 145
God Stats
1W - 5L
1,424 SR
Queue Stats
148W - 119L
1,589 Elo+
Party 1
Cupid
Cupid
DistortWolf
Cupid
Level 137
God Stats
5W - 3L
1,810 SR
Queue Stats
164W - 154L
1,465 Elo+
Party 2
Thanatos
Thanatos
Watson99
Thanatos
Level 87
God Stats
7W - 9L
1,718 SR
Queue Stats
111W - 94L
1,540 Elo+
Party 1
Hercules
Hercules
xHuntley
Hercules
Level 160
God Stats
11W - 9L
1,713 SR
Queue Stats
671W - 551L
1,638 Elo+
Party 2
Team Averages
Level 135
1,693 SR
1,559 Elo+

VS

Team Averages
Level 100
1,597 SR
1,557 Elo+
Agni
Agni
Jaydenator1000
Agni
Level 117
God Stats
1W - 1L
1,570 SR
Queue Stats
2W - 2L
1,688 Elo+
Solo
Ravana
Ravana
KennyMFPowers
Ravana
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 73L
1,604 Elo+
Party 3
Danzaburou
Danzaburou
SMC225
Danzaburou
Level 82
God Stats
15W - 9L
1,788 SR
Queue Stats
24W - 17L
1,581 Elo+
Party 3
Chang'e
Chang'e
Salpuri
Chang'e
Level 88
God Stats
32W - 21L
1,627 SR
Queue Stats
66W - 68L
1,485 Elo+
Solo
Chaac
Chaac
ShadowDragon29
Chaac
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antsmooth2
Bacchus
13
0 / 1 / 20
7,296
730
5,448
10,297
11,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
BlueG
Raijin
17
13 / 3 / 8
9,585
959
13,720
9,462
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 12
7,852
785
6,972
8,895
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Watson99
Thanatos
14
7 / 4 / 11
7,985
799
8,220
9,561
3,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xHuntley
Hercules
13
2 / 2 / 11
7,201
720
5,465
11,756
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
7,800
780
9,393
7,561
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 2
7,230
723
5,611
8,256
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
SMC225
Danzaburou
14
6 / 7 / 3
8,644
864
10,712
10,645
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Salpuri
Chang'e
14
3 / 4 / 4
7,492
749
6,768
8,319
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 5 / 7
7,466
747
8,223
11,173
10,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
26
Kills
12
12
Deaths
26
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Antsmooth2
Bacchus
0
1
20
10
W
Raijin
BlueG
Raijin
13
3
8
5.67
W
4
2
12
5
L
2
4
6
1.25
L
0
6
2
0.17
L
Danzaburou
SMC225
Danzaburou
6
7
3
1.07
L
Chang'e
Salpuri
Chang'e
3
4
4
1.25
L
1
5
7
0.9
W
Thanatos
Watson99
Thanatos
7
4
11
3.13
W
Hercules
xHuntley
Hercules
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
40,707
49,971
Taken
45,954
29,686
Mitigated
22,522
10,845
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Antsmooth2
Bacchus
5,448
479
0
825
10,297
11,785
0
4,018
6,279
15,851
0
W
Raijin
BlueG
Raijin
13,720
1,355
71
884
9,462
3,219
164
3,829
5,633
30,946
0
W
6,972
4,503
0
1,927
8,895
3,215
0
2,104
6,791
0
20,332
L
9,393
253
0
336
7,561
2,024
0
2,391
4,968
24,736
0
L
5,611
1,263
0
517
8,256
3,083
0
2,789
5,244
0
23,190
L
Danzaburou
SMC225
Danzaburou
10,712
5,140
0
1,021
10,645
2,942
0
5,076
5,368
0
19,120
L
Chang'e
Salpuri
Chang'e
6,768
312
1,314
1,605
8,319
3,717
116
3,734
4,286
20,723
0
L
8,223
617
0
2,543
11,173
10,756
0
4,379
6,412
0
23,015
W
Thanatos
Watson99
Thanatos
8,220
1,244
0
4,844
9,561
3,539
0
2,925
6,636
0
14,507
W
Hercules
xHuntley
Hercules
5,465
1,479
0
2,294
11,756
7,928
0
3,285
8,471
0
11,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
38,632
145
Minions Killed
170
0
Camps Cleared
0
999,727
Distance Traveled
967,912
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,296
730
14
1
0
212,865
0
W
Raijin
9,585
959
45
5
0
190,677
2
W
Cupid
7,852
785
38
4
0
162,428
1
L
Agni
7,800
780
30
3
0
189,061
2
L
Ravana
7,230
723
51
5
0
202,416
0
L
Danzaburou
8,644
864
22
2
0
170,577
0
L
Chang'e
7,492
749
31
3
0
190,363
3
L
Chaac
7,466
747
36
4
0
215,495
0
W
Thanatos
7,985
799
19
2
0
231,663
0
W
Hercules
7,201
720
29
3
0
202,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role