Player Matchup

Geb
Geb
ForgedFromFire
Geb
Level 16
God Stats
30W - 15L
1,720 SR
Queue Stats
83W - 40L
1,699 Elo+
Party 3
Ares
Ares
PeptoGlizzmol
Ares
Level 67
God Stats
17W - 12L
1,620 SR
Queue Stats
193W - 189L
1,454 Elo+
Party 1
Persephone
Persephone
SaltyUrban
Persephone
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 66L
1,632 Elo+
Party 3
Ullr
Ullr
Saucekills
Ullr
Level 33
God Stats
17W - 19L
1,500 SR
Queue Stats
127W - 121L
1,498 Elo+
Party 1
Horus
Horus
WheresMyFckinSon
Horus
Level 106
God Stats
15W - 5L
1,737 SR
Queue Stats
121W - 113L
1,473 Elo+
Party 1
Team Averages
Level 59
1,615 SR
1,551 Elo+

VS

Team Averages
Level 29
1,595 SR
1,505 Elo+
Chaac
Chaac
Agtar
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,518 Elo+
Party 2
Merlin
Merlin
Enshruod
Merlin
Level 23
God Stats
1W - 1L
1,697 SR
Queue Stats
56W - 57L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
HiRandomPerson
Kukulkan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Janosime
Hou Yi
Level 23
God Stats
11W - 5L
1,656 SR
Queue Stats
52W - 43L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
Sadix
Cliodhna
Level 29
God Stats
14W - 10L
1,621 SR
Queue Stats
60W - 51L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 12
9,375
852
9,796
7,057
3,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 11
8,961
815
8,950
9,840
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
SaltyUrban
Persephone
16
5 / 0 / 11
9,256
841
9,813
4,849
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 11
8,821
802
6,514
8,920
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
4 / 2 / 7
8,703
791
6,295
9,320
6,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agtar
Chaac
13
0 / 5 / 2
7,119
647
4,349
14,199
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Enshruod
Merlin
14
1 / 5 / 1
7,580
689
4,076
7,047
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
14
1 / 4 / 1
7,566
688
6,214
9,235
2,568
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Janosime
Hou Yi
14
2 / 7 / 3
8,013
728
4,542
10,059
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Sadix
Cliodhna
13
1 / 5 / 2
7,516
683
9,617
10,122
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
26
Kills
5
5
Deaths
26
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agtar
Chaac
0
5
2
0.2
L
Merlin
Enshruod
Merlin
1
5
1
0.3
W
8
0
12
14
L
Kukulkan
1
4
1
0.38
L
Hou Yi
Janosime
Hou Yi
2
7
3
0.5
W
5
2
11
5.25
L
Cliodhna
Sadix
Cliodhna
1
5
2
0.4
W
Persephone
SaltyUrban
Persephone
5
0
11
10.5
W
4
1
11
9.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,368
Damage
28,798
39,986
Taken
50,662
26,131
Mitigated
16,910
7,542
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agtar
Chaac
4,349
530
242
4,679
14,199
6,588
0
8,391
5,640
0
14,552
L
Merlin
Enshruod
Merlin
4,076
271
0
10
7,047
1,988
39
2,414
4,557
17,537
0
W
9,796
1,308
0
1,243
7,057
3,808
0
1,763
5,215
23,171
0
L
Kukulkan
6,214
1,071
0
0
9,235
2,568
0
4,540
3,401
25,779
0
L
Hou Yi
Janosime
Hou Yi
4,542
3,137
0
1,011
10,059
2,880
0
6,531
3,438
0
23,184
W
8,950
526
257
1,248
9,840
9,815
263
3,174
6,338
14,351
0
L
Cliodhna
Sadix
Cliodhna
9,617
725
0
1,635
10,122
2,886
0
6,198
3,867
0
21,572
W
Persephone
SaltyUrban
Persephone
9,813
235
265
1,926
4,849
1,788
0
674
4,090
41,743
0
W
6,514
2,824
0
842
8,920
3,822
1,014
1,575
7,202
0
23,669
W
6,295
2,422
441
1,320
9,320
6,898
467
2,702
6,446
0
20,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
37,794
201
Minions Killed
180
0
Camps Cleared
0
1,178,498
Distance Traveled
1,035,789
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,119
647
14
1
0
224,658
1
L
Merlin
7,580
689
37
3
0
200,225
1
W
Geb
9,375
852
25
2
0
255,433
4
L
Kukulkan
7,566
688
56
5
0
210,895
1
L
Hou Yi
8,013
728
43
4
0
165,175
0
W
Ares
8,961
815
10
1
0
236,633
0
L
Cliodhna
7,516
683
30
3
0
234,836
1
W
Persephone
9,256
841
80
7
0
219,930
0
W
Ullr
8,821
802
50
5
0
234,338
0
W
Horus
8,703
791
36
3
0
232,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role