Player Matchup

Neith
Neith
Barkkhorn
Neith
Level 87
God Stats
46W - 77L
1,482 SR
Queue Stats
126W - 222L
1,295 Elo+
Party 1
Eset
Eset
CBabyFInch
Eset
Level 79
God Stats
5W - 11L
1,220 SR
Queue Stats
39W - 97L
1,214 Elo+
Party 1
He Bo
He Bo
Kimaker2112
He Bo
Level 41
God Stats
2W - 5L
1,364 SR
Queue Stats
130W - 223L
1,319 Elo+
Party 1
Team Averages
Level 69
1,355 SR
1,276 Elo+

VS

Team Averages
Level 76
1,437 SR
1,500 Elo+
Jing Wei
Jing Wei
Izagira
Jing Wei
Level 88
God Stats
1W - 5L
1,310 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PROFITSGIVEN
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
fluffycloud1
Merlin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barkkhorn
Neith
17
4 / 2 / 10
10,875
725
10,486
11,318
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 3 / 6
11,685
779
16,399
12,482
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 7
9,781
652
6,587
8,170
10,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Izagira
Jing Wei
15
1 / 4 / 5
10,678
712
4,349
11,023
3,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
PROFITSGIVEN
Cthulhu
14
3 / 6 / 1
10,413
694
8,447
20,975
13,174
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
3 / 6 / 4
11,276
752
9,585
8,136
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
7
7
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Barkkhorn
Neith
4
2
10
4.5
L
9
3
6
4
W
Jing Wei
Izagira
Jing Wei
1
4
5
0.88
L
3
2
7
3.25
W
Cthulhu
PROFITSGIVEN
Cthulhu
3
6
1
0.58
W
Merlin
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
22,381
31,970
Taken
40,134
19,230
Mitigated
18,848
7,742
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barkkhorn
Neith
10,486
6,047
711
3,078
11,318
4,405
32
6,727
4,591
0
53,818
L
16,399
526
50
2,732
12,482
4,538
106
7,110
5,372
42,668
0
W
Jing Wei
Izagira
Jing Wei
4,349
2,324
823
2,744
11,023
3,119
1,660
6,962
3,834
0
28,725
L
6,587
0
612
559
8,170
10,287
0
4,705
3,465
19,824
0
W
Cthulhu
PROFITSGIVEN
Cthulhu
8,447
80
0
3,438
20,975
13,174
160
11,697
8,896
24,700
0
W
Merlin
9,585
247
0
343
8,136
2,555
668
3,592
4,290
39,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
32,367
177
Minions Killed
149
10
Camps Cleared
2
824,807
Distance Traveled
794,243
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,875
725
91
6
6
271,431
2
L
Eset
11,685
779
62
4
2
270,799
1
W
Jing Wei
10,678
712
48
3
1
260,626
2
L
He Bo
9,781
652
24
2
2
282,577
2
W
Cthulhu
10,413
694
39
3
0
270,426
4
W
Merlin
11,276
752
62
4
1
263,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role