Player Matchup

Yemoja
Yemoja
DrAgEthegr8
Yemoja
Level 22
God Stats
10W - 8L
1,284 SR
Queue Stats
85W - 80L
1,276 Elo+
Party 1
Cliodhna
Cliodhna
Tay_Tunez
Cliodhna
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
130W - 140L
1,294 Elo+
Solo
Charybdis
Charybdis
VinylCatEars
Charybdis
Level 80
God Stats
84W - 80L
1,476 SR
Queue Stats
240W - 291L
1,337 Elo+
Party 1
Nemesis
Nemesis
ragehotson336
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 31L
1,131 Elo+
Party 1
Ah Puch
Ah Puch
sgt_snowball70
Ah Puch
Level 65
God Stats
9W - 8L
1,452 SR
Queue Stats
58W - 69L
1,330 Elo+
Party 1
Team Averages
Level 43
1,443 SR
1,274 Elo+

VS

Team Averages
Level 42
1,561 SR
1,350 Elo+
Olorun
Olorun
ElMataFurrosUwU
Olorun
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
60W - 66L
1,310 Elo+
Party 2
Achilles
Achilles
ElPateaOtakusUwU
Achilles
Level 59
God Stats
13W - 9L
1,793 SR
Queue Stats
115W - 118L
1,388 Elo+
Party 2
Hachiman
Hachiman
Plaga1321
Hachiman
Level 29
God Stats
5W - 6L
1,421 SR
Queue Stats
105W - 128L
1,360 Elo+
Party 2
Zeus
Zeus
alexfg_5
Zeus
Level 60
God Stats
2W - 2L
1,628 SR
Queue Stats
167W - 155L
1,352 Elo+
Party 2
Geb
Geb
liltnt32
Geb
Level 40
God Stats
70W - 57L
1,464 SR
Queue Stats
310W - 347L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 6 / 4
11,998
1,000
7,442
23,785
29,640
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Tay_Tunez
Cliodhna
17
2 / 13 / 2
12,534
1,045
16,964
26,011
10,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
VinylCatEars
Charybdis
17
1 / 2 / 2
12,030
1,003
7,100
14,960
6,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
17
0 / 12 / 2
11,097
925
5,057
24,084
10,638
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 3 / 3
12,644
1,054
25,395
15,285
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 20
12,918
1,077
11,168
12,217
7,248
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 0 / 24
14,016
1,168
17,208
15,995
25,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Plaga1321
Hachiman
20
15 / 1 / 7
15,277
1,273
22,100
11,090
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
20
14 / 2 / 11
14,445
1,204
38,691
15,393
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 22
14,182
1,182
7,382
12,768
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
5
Kills
36
36
Deaths
5
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
4
0.33
W
1
0
20
11
W
5
0
24
17
W
Hachiman
Plaga1321
Hachiman
15
1
7
18.5
L
Cliodhna
Tay_Tunez
Cliodhna
2
13
2
0.23
L
Charybdis
VinylCatEars
Charybdis
1
2
2
1
W
Zeus
14
2
11
9.75
W
1
2
22
6
L
Nemesis
0
12
2
0.08
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,958
Damage
96,549
104,125
Taken
67,463
62,861
Mitigated
63,146
9,699
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,442
1,024
2,769
433
23,785
29,640
0
13,634
9,421
24,987
0
W
11,168
5,712
1,778
4,354
12,217
7,248
0
4,819
7,398
29,222
0
W
17,208
3,396
680
1,956
15,995
25,656
0
7,326
8,669
0
29,861
W
Hachiman
Plaga1321
Hachiman
22,100
14,529
0
1,249
11,090
4,836
0
5,687
5,403
0
43,854
L
Cliodhna
Tay_Tunez
Cliodhna
16,964
1,828
0
499
26,011
10,461
0
15,319
9,916
0
30,440
L
Charybdis
VinylCatEars
Charybdis
7,100
5,032
0
807
14,960
6,151
0
6,581
8,252
0
43,862
W
Zeus
38,691
3,633
370
5,223
15,393
6,492
0
9,966
5,427
57,427
0
W
7,382
581
0
1,384
12,768
18,914
0
5,039
7,281
24,426
0
L
Nemesis
5,057
2,560
0
1,506
24,084
10,638
0
11,210
12,310
0
7,265
L
25,395
60
935
2,750
15,285
5,971
0
9,153
5,771
47,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
70,838
198
Minions Killed
248
4
Camps Cleared
6
1,114,308
Distance Traveled
1,180,588
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,998
1,000
34
3
1
204,533
0
W
Olorun
12,918
1,077
51
4
1
235,161
0
W
Achilles
14,016
1,168
33
3
1
248,006
0
W
Hachiman
15,277
1,273
74
6
3
222,484
0
L
Cliodhna
12,534
1,045
27
2
0
227,656
0
L
Charybdis
12,030
1,003
76
6
1
209,665
1
W
Zeus
14,445
1,204
63
5
0
222,354
0
W
Geb
14,182
1,182
27
2
1
252,583
1
L
Nemesis
11,097
925
1
0
0
242,319
1
L
Ah Puch
12,644
1,054
60
5
2
230,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role